Mixed or average reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 43
  2. Negative: 0 out of 43
  1. Mar 9, 2016
    The Flame in the Flood delivers a brilliant twist on the survival genre. The inability to linger in one place makes the game feel like a proper adventure with some additional survival trappings.
  2. Feb 29, 2016
    It may take you a few attempts to get a handle on the game’s ecosystem and pace, to unlearn what you have learnt from the countless other survival games out there. But once you have, you will find a game that opens up the survival genre for those looking for a more short paced fix.
  3. Feb 25, 2016
    The Flame in the Flood is a grim game that challenges players not only with gameplay, but also with subtle ideas about life and humankind. Yet, despite how literary the game can be, it's a deeply enjoyable experience that scratches the primal itch of surviving in the wild.
  4. Feb 24, 2016
    There are times that The Flame in the Flood feels like the world is against you. And it is. But that’s the mechanic you are dealing with here. You will die, a lot. If that runs counter to what you find fun, this game might not be for you. But if you’d like to try something entirely unique, look no further.
  5. Mar 13, 2016
    Thrilling survival game that uses great atmosphere and smart ideas for a well done twist in the rogue-like genre.
  6. Mar 11, 2016
    The Flame in the Flood is a rogue-like survival game with great attention for exploration and inventory management.
  7. Mar 4, 2016
    The Flame in the Flood is a challenging game, but the kind that will likely have you trying again, rather than throwing things across the room.
  8. Feb 28, 2016
    The Flame in the Flood is a challenging survival game, full of risks and choices accompanied by an excellent soundtrack and beautiful artwork.
  9. Feb 25, 2016
    As well rounded as unforgiving and visually engaging. The Flame in the Flood almost becomes an outstanding game, but some minor flaws prevent that.
  10. Feb 25, 2016
    There is a bit too much repetition in the experience. It's a good game, but lacks staying power.
  11. Feb 24, 2016
    The Flame in the Flood offers up a sometimes overly-difficult survival adventure, but the fantastic visuals and tense gameplay provide plenty of reasons to keep going.
  12. Feb 24, 2016
    It's beautiful to explore, its mechanics are easy to grasp, and before long, you'll find yourself pushing harder to make it just one more camp, just one more night and just one more week. Provided you can stave off the wolves.
  13. Feb 24, 2016
    The Flame in the Flood will impress players during the first few hours with its style and the way its survival mechanics interact with one another, but the game will likely only keep fans of the rogue genre engaged in the long term.
  14. Feb 24, 2016
    Still, The Flame in the Flood offers a genuinely new variation on the survival game theme, tuned, focused and confident in its execution.
  15. Feb 24, 2016
    The Flame in the Flood encourages you to put long-term goals aside and live in the moment, to make choices and overcome short-term problems with risky but satisfying spontaneity. Despite the awkward menu system, it’s an absorbing game that lets you experience a journey in the present, and fully appreciate the sights, sounds, and joys of floating down the river in its alluring world.
  16. Pelit (Finland)
    Apr 12, 2016
    The Flame in the Flood is an aesthetically stunning piece of survival Americana with strong art direction, held back only by its clunky game mechanics. [Apr 2016]
  17. Feb 24, 2016
    On the surface, it appears to be a charming, survival title. That’s merely a ruse, as The Flame in the Flood is ruthless in difficulty, at least for the first few hours. Overall, it’s a great, enjoyable game, though the experience can wear a little thin after a while.
  18. Games Master UK
    Apr 25, 2016
    An impressive shake-up of survival tropes - but dedicated fans of the genre may be left wanting. [Apr 2016, p.74]
  19. Mar 14, 2016
    In The Flame in the Flood you have to deal with a long, tempestuous river. Whenever possible, you check out islands for food or drinks. As survival game The Flame in the Flood is very impressive, but after six hours you will probably have experienced all there is to this game.
  20. Feb 25, 2016
    The Flame in the Flood is a challenging survival game with a marvelous river as main actor into the shadows.
  21. Feb 24, 2016
    Even with its flaws, The Flame in the Flood remains an engaging and challenging survival game.
  22. Game World Navigator Magazine
    Apr 21, 2016
    Flame in the Flood doesn’t burden player with too many details: there simply was a flood, and now a brave girl and her dog are trying to get as far as possible downstream. Good Samaritans are all but non-existent, waters are rough and shores are rougher, so survival isn’t going to be pretty. [Issue#208, p.56]
  23. Mar 2, 2016
    The Flame in the Flood is a beautiful procedurally generated survival sim that gains a welcome sense of momentum from the need to stay on the move. Its unwieldy menus and tendency to crash ruins some of the fun, unfortunately, but not enough to diminish the strength of the hopeful, riverbound journey at its core.
  24. Feb 24, 2016
    The general gameplay is a bit simplistic but your actions result in high-stakes scenarios that make you immersed in the world and the experience which is a hallmark positive in any survival game.
  25. CD-Action
    May 30, 2016
    An experienced traveler will deal with the campaign in 2 hours tops, but gathering experience in a series of adventures in a randomly generated world is the most enjoyable thing here. The moments of triumph and fear that you will experience along the way are reasons enough to give this game a chance despite its many (but not severe) technical issues. [05/2016, p.42]
  26. Apr 28, 2016
    The Flame in The Flood can be seen as a novel of formation nestled in a methapore that turns life into a river. Unfortunately Molasses Flood's first work tries to transmit a deep and manifold message with a not so deep and manifold messenger.
  27. Apr 7, 2016
    Whether it be from lack of supplies or enemies after your sweet juicy flesh; there is always something guaranteed to go badly each game.
  28. PC PowerPlay
    Apr 7, 2016
    A fresh take on survival, but narrower in scope than it should be. [Issue#249, p.61]
  29. Mar 29, 2016
    Beautifully done battle with nature, which relies primarily on audio-visual aspect and a realistic setting. Grab your axe, food for three days and get downstream.
  30. Mar 15, 2016
    Overall, I’d recommend The Flame in the Flood for those looking for a new type of survival game, and those patient enough to deal with the interface.
  31. Mar 9, 2016
    The Flame in the Flood offers a lot of interesting ideas, but not all of them are properly developed - it seems as if the game was released too early. With more items, enemies and locations, it could compete with Don't Starve, but all we get is few hours of beautiful and interesting gameplay that ultimately leaves you wanting more.
  32. Mar 9, 2016
    Its view of America is simple, but simplicity keeps the game focused on survival in a wilderness that refuses to be tamed.
  33. Feb 28, 2016
    A strong game in many respects, but also lacking in a few key areas to put it over the top.
  34. Feb 24, 2016
    Lovely and challenging with enjoyable crafting and survival elements, but poor river controls make it harsher than it should be.​
  35. Apr 19, 2016
    It is a functional roguelike that has the added benefit of depicting a nice looking American countryside environment. Although it could last you for hours, the lack of variety in looting, crafting, and different areas hurt the overall experience in the long term.
  36. Mar 4, 2016
    This is no quaint river rafting trip where you can sense the spirit of Huckleberry Finn. This is a relentless beast that let’s you die without warning. But even once you got the basics covered this is not as engrossing as Don’t Starve – even though artdesign and music are top notch.
  37. Apr 18, 2016
    The Flame in the Flood squanders a novel idea and fantastic aesthetic with mind-numbing repetition and a broken sense of progression.
  38. LEVEL (Czech Republic)
    Apr 12, 2016
    Very original and uncompromising variation on survival game attracts with untamed river and a robust crafting system you have no chance to survive without. It suffers from several issues that still need some fine-tuning. [Issue#262]
  39. Apr 5, 2016
    I didn't love it as a survival experience—maybe I couldn't have—but I enjoyed The Flame in the Flood as a tour of a drowning America.
  40. Mar 5, 2016
    The Flame in the Flood dares to be a different survival game. Instead of focusing on killing zombies, the goal is to survive by eating, drinking, and sleeping. Sadly, there's not much more to it than that. Being different alone does not make a game great, and this is no exception.
  41. Mar 1, 2016
    While there are some technical difficulties that need to be worked out, The Flame in the Flood is still moderately enjoyable.
  42. Feb 24, 2016
    The Flame in the Flood is ultimately a melting pot of wasted opportunities that seems to be neither a survival rich with content, nor unforgettable auteur film. It is a real pity if we consider the fascinating structure supporting the game.
  43. Feb 24, 2016
    Overall, the experience of playing The Flame in The Flood is more frustrating than nerve-wracking. I get that survival games won't be easy, but their systems should feel balanced, not bullshit. And the nodal method of traveling down river can feel futile in its own way. There's a big, bad wolf between me and any desire to play this further.
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This publication has not posted a final review score yet.
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  1. It’s comfy and I can play for hours, but it’s just not that deep.
  2. Mar 5, 2016
    The Molasses Flood’s debut is a brilliant tone piece, drawing skillfully on an established well of symbolism and cultural preoccupations that rarely get showcased in games. The Flame in the Flood is a journey toward hope at the end of a long river, a journey worth taking.
User Score

Mixed or average reviews- based on 80 Ratings

User score distribution:
  1. Positive: 31 out of 80
  2. Negative: 20 out of 80
  1. Jun 15, 2016
    can'ìt rebind keys.are you kidding me?lack of keyboard binding options makes it absolutely unplayable.the lack of rebinding options iscan'ìt rebind keys.are you kidding me?lack of keyboard binding options makes it absolutely unplayable.the lack of rebinding options is absolutely lazy and something that is not to be tolerated in this time and age Full Review »
  2. Mar 17, 2016
    Neat idea, terrible execution. It's a very refreshing take on survival game where rater than trying to survive in open world, you're trying toNeat idea, terrible execution. It's a very refreshing take on survival game where rater than trying to survive in open world, you're trying to travel down a river on your raft, while visiting locations along the river for supplies. Game also has quite robust crafting system with multiple tools and crafting materials. Sounds great, right? Problem is - locations you'll get to visit are entirely random and there is no telling what you might find, and you can't go back since river flows only one way. So many times you'll start game, go trough several locations and parts of the river, and de before finding basic materials to craft even most basic tool. Game is difficult and punishing, and it's not bad. But thanks to randomness of resources there is no interaction with the game - you just collect everything and move on, hoping that at next spot you'll actually get something you need. If you don't mind game so heavily based around RNG, by all means, go for it, it's quite interesting. But in my opinion all interesting parts of this cool game gets drowned out by it's randomness, Full Review »
  3. Nov 17, 2016
    Nice idea, nice graphics, has a nice flow to it (no pun).
    It's problems are the problems of the genre:
    - Random loot/Locations to visit -
    Nice idea, nice graphics, has a nice flow to it (no pun).
    It's problems are the problems of the genre:
    - Random loot/Locations to visit
    - Punishing if you don't get lucky though not as bad as some people here make it out to be
    - No story and very little things to keep you going

    I like the mechanic that you can carry over items if you die because your dog 'survives' and brings the backpack from the last survivor to your next character, but all in all I probably won't play the game anymore. It's fun and quick, but only for so long before it becomes VERY repetitive. And after I died a bit into the game because there was actually a dead end in the river after a camp (which I wasn't able to see before going that way) I became a bit frustrated.

    But to be honest, I'm missing the scope and secrets of don't starve. In FITF I get the feeling that I'm doing a routine every time and do not find anything interesting.
    Full Review »