- Publisher: The Molasses Flood
- Release Date: Feb 24, 2016
- Also On: PlayStation 4, Switch, Xbox One
Mixed or average reviews- based on 80 Ratings
User score distribution:
Positive: 31 out of 80
Mixed: 29 out of 80
Negative: 20 out of 80
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Jul 3, 2016Nice idea but bad execution. This game has a fine drawn graphics, good audio (music) and that's it. Game mechanics are often crude and frustrating. Gameplay is simple but yet unbalanced, sometimes I was thinking it's more based on luck than careful planning or 'survival skill'. Amount of rain is ridiculous, is it USA or Amazon? In my opinion days are passing too fast and you're almostNice idea but bad execution. This game has a fine drawn graphics, good audio (music) and that's it. Game mechanics are often crude and frustrating. Gameplay is simple but yet unbalanced, sometimes I was thinking it's more based on luck than careful planning or 'survival skill'. Amount of rain is ridiculous, is it USA or Amazon? In my opinion days are passing too fast and you're almost constantly wet or/and hungry, but what annoyed me the most are really rare checkpoints. I know it supposed to be a rogue-like but losing 2h of progress can be really frustrating. Sadly after few "Game Overs" it's getting boring and no storyline (or any kind of plot) makes it even worse. Better stick with "Don't Starve".… Expand
Sep 25, 2018It looks beautiful and the atmosphere is wonderful but apart from this, it's just a horrible game. It's an unfinished prototype which needs serious redesign and many hours of further work, if you ever want to turn this into a good game.
Jun 15, 2016can'ìt rebind keys.are you kidding me?lack of keyboard binding options makes it absolutely unplayable.the lack of rebinding options is absolutely lazy and something that is not to be tolerated in this time and age
Jun 16, 2022The graphics are meh. It's a safe stylized approach popularized by Fortnite. I'd like to see more creativity.
The soundtrack is great! Really the best part of the game.
Procedural generation is used as a crutch for boring game design.
Overall it's a safe venture into a market crowded with roguelikes, it could use some fresh ideas. There are better options and only so much time to play!
CD-ActionMay 30, 2016An experienced traveler will deal with the campaign in 2 hours tops, but gathering experience in a series of adventures in a randomly generated world is the most enjoyable thing here. The moments of triumph and fear that you will experience along the way are reasons enough to give this game a chance despite its many (but not severe) technical issues. [05/2016, p.42]
Apr 28, 2016The Flame in The Flood can be seen as a novel of formation nestled in a methapore that turns life into a river. Unfortunately Molasses Flood's first work tries to transmit a deep and manifold message with a not so deep and manifold messenger.
Games Master UKApr 25, 2016An impressive shake-up of survival tropes - but dedicated fans of the genre may be left wanting. [Apr 2016, p.74]