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Metascore
83

Generally favorable reviews - based on 12 Critic Reviews What's this?

User Score
7.5

Generally favorable reviews- based on 102 Ratings

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  • Summary: As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.

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The Messenger - Teaser Trailer
Score distribution:
  1. Positive: 12 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 0 out of 12
  1. Aug 28, 2018
    100
    The Messenger’s intricate platforming and charming world make for a surprising journey that must be played.
  2. Sep 9, 2018
    90
    Twist after twist, The Messenger turns out to be an amazing game. Everything looks and feels perfect, from its sense of humor to its level-design. It’s a must-have for every retro games lover.
  3. Sep 3, 2018
    86
    Competent action-platform, curious "double-face" metroidvania, of ancient origins but with exceptional and unpredictable flickers of contemporaneity.
  4. Aug 31, 2018
    80
    Even if it tends to be a bit frustrating in its second half, as it opens up a bit, The Messenger is still a magnificent and really great to play independent action platformer with some clever ideas and a lovable personality.
  5. Sep 13, 2018
    80
    Devolver Digital and Sabotage Studio propose a game that could innovate its genre.
  6. Sep 5, 2018
    80
    The Messenger is a game that makes no effort to hide who its intended audience is, and its clever combining of two distinct gameplay genres ensures that it casts a rather wide net. Whether you’re a die-hard retro gaming fan or a genre newbie eager to dive into the deep end, Sabotage’s debut title is one adventure worth embarking on.
  7. Sep 14, 2018
    75
    Creating both an 8-bit and 16-bit aesthetic is a genius idea and a very meta way for depicting the world in the past and future eras. It’s also commendable that Sabotage introduced a clever alternative to the usual double jump function we usually see in the platform genre. Though it’s filled with charm and highly competent gameplay it’s marred by exhausting backtracking (even for the genre), few enemy types and a lack of challenge.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 23 out of 28
  2. Negative: 2 out of 28
  1. Oct 24, 2019
    10
    So much fun to play with this game. The boss battles are unique and the Messenger's humour is literally awesome and funny. The controls areSo much fun to play with this game. The boss battles are unique and the Messenger's humour is literally awesome and funny. The controls are smooth and there's so much to do in this game. The story is 10h+, New Game+, DLC, and collectibles. Definetely worth to play with Expand
  2. Apr 14, 2020
    10
    Possibly the best recent 2D side-scrolling game I have played. (the other contender is Shovel Knight) This is like the ideal Sega Genesis gamePossibly the best recent 2D side-scrolling game I have played. (the other contender is Shovel Knight) This is like the ideal Sega Genesis game I wish I could have played as a kid. I almost cried tears of joy the first time I reached the 16bit world. Expand
  3. Sep 12, 2018
    10
    This was one of the greatest 2D platformers I have played. And it is a really funny game too, like really great job with that! Great balanceThis was one of the greatest 2D platformers I have played. And it is a really funny game too, like really great job with that! Great balance of gameplay and storytime if you want to talk to the shop keep. Expand
  4. Mar 23, 2020
    9
    Отличный платформер в духе 8 и 16 битных игр. При этом, конечно же, игра имеет гораздо больше механик, чем игры той эпохи. Выглядит отлично,Отличный платформер в духе 8 и 16 битных игр. При этом, конечно же, игра имеет гораздо больше механик, чем игры той эпохи. Выглядит отлично, причем и в режиме 8 и в режиме 16 бит (тут есть переходы от 8 к 16 битам, при этом все спрайты меняются, и во второй половине игры еще и локации частично меняются. Тут это сюжетно обосновано). Музыка очень хороша. Есть юмор, и он тоже отличный. Есть сюжет и персонажи, за которыми интересно следить (хотя это платформер, и персонажи эти с сюжетом вообще не напрягают, они наоборот помогают отдохнуть от уровней). Боссы отличные, особенно фиолетовый голем магический, он просто прекрасен в плане боя с ним, ну и дизайна визуального. Единственный минус - некоторые боссы и некоторые места уровней ну очень сложные. Я понимаю, что раньше игры были сложными, и Гонец в этом плане проще их, но хотелось бы иметь возможность как-то себе упрощать прохождение. Итого, имеем игру, сделанную по мотивам классики игровой, с отличным визуалом, игровым процессом и музыкой. А еще ее в Эпик гейм стор раздавали бесплатно. Если кто не играл - крайне рекомендую, игра очень хороша Expand
  5. Sep 4, 2018
    8
    The Messenger is a retro gaming inspired rollercoaster ride. You never quite know what turn it’s going to make next. It’s a shame that one ofThe Messenger is a retro gaming inspired rollercoaster ride. You never quite know what turn it’s going to make next. It’s a shame that one of those turns is not very enjoyable and even leads to a worsening of the general gameplay. It picks things back up once you get into the final sequence, but it can be excruciating to get through the latter third of the game to get there. On the other hand, the first two-thirds of The Messenger is an absolute blast that stands a cut above many of the classic titles that inspired it. Despite the fact that it may not be worth experiencing in its entirety, the majority of The Messenger is an incredibly entertaining and joyous experience. It combines retro and contemporary design philosophies in spectacular fashion which makes it easy to recommend to anyone with any appreciation for the side-scrolling action platformers of days past. Expand
  6. Jan 20, 2020
    8
    La siguiente reseña fue publicada originalmente en 3djuegos:

    Todo lo que Celeste presumía de ser. JUGABILIDAD: Muy buena jugabilidad,
    La siguiente reseña fue publicada originalmente en 3djuegos:

    Todo lo que Celeste presumía de ser.

    JUGABILIDAD:
    Muy buena jugabilidad, muy simple pero eficaz. Un nivel de dificultad medio-alto pero con una curva de aprendizaje muy bien balanceada. El juego utiliza un sistema de vidas y checkpoints a la antigua, los primeros podemos ampliarlos mediante un árbol de habilidades muy muy básico, pero que es un buen añadido; los segundo se sienten cada vez más escasos.

    Los niveles están bien diseñados y son bastante buenos, aunque los mas avanzados abusan del "debes conocerlo de memoria porque un simple error te hace perder", no es malo en sí mismo pero sí se percibe una diferencia con los niveles iniciales.

    Los enemigos son poco variados, no hay mucho que decir ahí. Los jefes son excelentes, me han gustado mucho.

    Finalmente les diré que es un juego MUY GRACIOSO. Los diálogos de los personajes y algunas animaciones son muy divertidas. Tiene un sistema de "castigo" cada que pierdes que está lleno de carisma, tal vez el juego pretende hacerte enojar pero en lo personal yo pensaba "!ay! si es cierto"; además es un buen añadido a la jugabilidad.

    GRÁFICOS:
    El estilo de arte es muy agradable, totalmente clásico en el mejor de los sentidos. A la larga la paleta de colores puede resultar un poco molesta, pero ayuda a la experiencia retro del juego.

    SONIDO:
    Es excelente. Cada nivel y Boss está ambientado por una pieza de estilo retro, es decir: adictiva y muy emocionante. Recuerda los inicios de Megaman, y eso debe ser un honor para cualquier desarrollador.

    INNOVACIÓN:
    Es un juego en sí mismo pero no hay que engañarnos: es también un homenaje.
    Expand
  7. Sep 7, 2018
    3
    Average game controls, average retro graphics. Annoyingly challenging at times for no reason to be able to advance the story/game (lava timedAverage game controls, average retro graphics. Annoyingly challenging at times for no reason to be able to advance the story/game (lava timed jumping death room, chased by dragon for minutes on floating clouds). Traversing any part of a level your avoiding laser beams, spikes, instant death pitfalls and that dunce quarble whos just a knock off of the Whammys from press your luck. Not too mention theres like a dozen enemies in the game. Very repetitive and boring seeing the same enemies every two steps. Turns into a wanna-be metroid style game but again, every other area has pitfall deaths and getting from A - B is not fun, its work. Ditch instant death. Ditch "quarble", get better item progressions or more useful items. Plant a seed, get a thistle, get a candle to light up a dark area??? So glad i fell through a hundred instant pit deaths to do a 3 item quest to find a candle to go to another poorly designed same enemies, same layout dungeon. An even better one is when you find Ruxxins staff and think its going to be something awesome maybe a new power, but you need to find the amulet first, then you get the amulet find out it just activates a warp..... they both dont do anything cool it was just an errand so you can teleport to yet another poorly designed, enemy repetitive fail zone..... Lame, whack, lazy.

    A mild saving grace was a slight plot twist that was kind of fun but they could have done more. The boss battles are fun and just challenging enough to make you want to win. It brings back some rememberberries looking like Ninja Gaiden too.

    All in all The Messenger was a promising overhyped retro 2-d metroidvania platformer that falls short really everywhere. A Jack of some trades and definitely didn't master anything.

    This game is a perfect reason of why i download before i buy. Waste of hard earned money. Check out shovel knight for examples on how to do a platforming 2-d sidescroller correct. OR check out axiom verge. A great example of what a metroidvania game should be like, and it doesn't have instant death pitfalls. Both are much better games in every way.
    Expand

See all 28 User Reviews