The Sims 4: Eco Lifestyle Image
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82

Generally favorable reviews - based on 10 Critic Reviews What's this?

User Score
3.4

Generally unfavorable reviews- based on 25 Ratings

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  • Summary: Ready for your Sims to impact their world? Move into a community of fellow collaborative makers in The Sims 4 Eco Lifestyle Expansion Pack!* Play to change and make a difference in the new world of Evergreen Harbor. Help your new neighbors decide on a Community Space Project, reduce your ecoReady for your Sims to impact their world? Move into a community of fellow collaborative makers in The Sims 4 Eco Lifestyle Expansion Pack!* Play to change and make a difference in the new world of Evergreen Harbor. Help your new neighbors decide on a Community Space Project, reduce your eco footprint, and watch your neighborhood transform. You’ll be surprised by what happens when your Sims start making the rules. [EA] Expand

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The Sims 4 Star Wars expansion: Journey To Bautu Official Trailer | Gamescom 2020
Score distribution:
  1. Positive: 9 out of 10
  2. Negative: 0 out of 10
  1. Jun 9, 2020
    90
    Mostly cool looks and hard work make for an eco-friendly expansion that inspires.
  2. Jun 16, 2020
    86
    I felt like this game was just setting things up for trolling because I couldn’t help but spend most of my first few hours in this expansion looking for ways to wreak havoc, but once I buckled down and focused on the expansion I found it to be a lot of fun. My only real problem I see is the price tag as it sits at a whopping 39.99 U.S. and 49.95 AUD in Australia. You do get a lot in this expansion but that price is hard to swallow. If you love the Sims then you will love this expansion.
  3. Jun 25, 2020
    85
    The Eco Lifestyle expansion feels new and fresh even this far into the game’s lifespan. Another game-changer for The Sims 4, and a true home run for Maxis.
  4. 80
    The Sims 4: Eco Lifestyle brings with it a sense of community I've never felt in The Sims before. Your sim's actions have consequences in the world, both for better or worse, and this new expansion gives players a ton of new ways to play. Eco Lifestyle is refreshing and unique, even if some of its new clothes are horrendously ugly.
  5. Jul 13, 2020
    80
    Despite the game's bugs, The Sims 4: Eco Lifestyle is a welcome surprise that surpassed my expectations. Even if you're like me and the idea of off-the-grid living doesn't interest you, there's still enough in this pack that makes it worth a look - just don't expect as much replayability as The Sims 4: Seasons.
  6. Jun 16, 2020
    80
    The Sims 4: Eco Lifestyle is an impressive expansion that emphasises not only green living but also community. The biggest success stems from how the core features come together in a cohesive way to make your neighbourhood feel connected, backed by Evergreen Harbor's memorable world.
  7. Jun 30, 2020
    65
    Overall, Eco Lifestyle has been an average experience, though to be fair I am not overly interested in the concepts presented in the expansion. In general I have a lot more fun in packs with nightlife, celebrity, magic, and supernatural concepts, and it has been that way for me throughout all of The Sims games. It is pretty neat that your actions have an impact on the map and you see changes, be it negative or positive, but I personally didn’t feel the need to do anything else once I had my neighborhood cleaned up. Evergreen Harbor itself isn’t a very interesting map to live on, and I don’t see myself continuing on with the Sim or game I started on it.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 1 out of 8
  2. Negative: 3 out of 8
  1. Jun 17, 2020
    8
    I like this expansion.... well, i like the idea of it. It is very disappointing that it does not dare to go further than a simple mechanicI like this expansion.... well, i like the idea of it. It is very disappointing that it does not dare to go further than a simple mechanic when it comes to environmentally friendly living.

    All in all the pack has the potential to go 100% environmental .. but only reaches to 5% or 10% of its potential. So what we get is less than skin deep. Cosmetical at best. My sim does not even get sick more often in smog than in eco green neighbourhoods.

    I do like the new map very much though (the green neighbourhood) .. with the "lived in" feeling.

    So, why an 8/10? There is potential! .. i would hope a Sims 5 (maaaybe a more realistic one for a change?) could dare to go fully into this direction. Make choices really matter. Other than that, Sims is always a blast to play every now and then.
    Expand
  2. Oct 24, 2020
    6
    I don’t think this expansion deserves the rave critic reviews. It’s just OK compared to others. My biggest gripe is the number of bugs itI don’t think this expansion deserves the rave critic reviews. It’s just OK compared to others. My biggest gripe is the number of bugs it introduced. From future Cubes, clay balls, white cake, and the worst feature bug ever - the dredded “sharing is caring” NAP that destroys hard-built builds permanently and kills gameplay. I think critics play for a few hours In the one world and love the pack, but play a little linger and sharing is caring will destroy the game. The only way to fix it is to know how to
    Employ the cheats to remove the NAP from every neighborhood in the game!
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  3. Feb 17, 2021
    5
    The concept of the pack is interesting and is quite enjoyable when you first use it , the concept of dumpster diving is quite interesting andThe concept of the pack is interesting and is quite enjoyable when you first use it , the concept of dumpster diving is quite interesting and the world changing based on how green you are. The apartments are a decent addition . However , the weekly neighbourhood votes are annoying especially the caring is sharing. This pack is kind of meh and I just think something is missing. Expand
  4. Jun 11, 2020
    5
    The Sims 4 base game is the weakest and every pack fail to deliver the idea behind its name no matter how! Its limited and it feels likeThe Sims 4 base game is the weakest and every pack fail to deliver the idea behind its name no matter how! Its limited and it feels like something is missing. Almost 6 years and still the same.
    Dlcs will not fix a bad base game. In fact every dlc for The Sims 4 looks bad comparing to The Sims 2 or The Sims 3. Thats because how bad the base game is.
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  5. Jul 24, 2020
    2
    They should rename it "The Glitch lifestyle". One of The Sims worst EP. It has way too many glitches, a balcony that you can't use and aThey should rename it "The Glitch lifestyle". One of The Sims worst EP. It has way too many glitches, a balcony that you can't use and a gameplay that lasts 2 days. It's bad. Expand
  6. Aug 29, 2020
    0
    This was a boring theme and was incredibly buggy on release. I ended up completely disabling the eco aspects. I had to seek out modders whoThis was a boring theme and was incredibly buggy on release. I ended up completely disabling the eco aspects. I had to seek out modders who fixed the mistakes of the developers to make the pack not break my game completely.

    Just to give you an example of the horrors of this pack: I was eating out in a restaurant when a stranger wondered over to my table and stole the table we were dining at along with both of the chairs, our meal, and our drinks. At first I was stunned then I found out it's an intended function of the Eco-Lifestyle pack. It's part of a sharing N.A.P. or neighborhood action plan. I soon discovered that most of my furniture had been stolen from my home and all local businesses were now nearly empty,

    It doesn't stop with that. Some of the other N.A.P. actually encourage/cause married couples to cheat on one another. There is one that shuts down all of the power to your home. So you are literally just sitting in the dark doing nothing for the entire day. They also try to encourage you to feed your sims nasty insects to "save the environment". Yes, you heard that right. You will now see insect based dishes in your food list when you choose to cook from the fridge menu. The whole thing is a mess of propaganda. The only way to stop this insanity is to completely disable autonomy of the system. So basically you just wasted your money buying the pack to begin with.

    The new neighborhood is one of the smallest yet as well. The only part I actually enjoyed was the addition of solar panels and the generator was cool too, but running it turns your neighborhood into a smoggy deathtrap where sims are swarmed to death by flies...who thinks of these things and puts them in a pack? Then clears it for release?

    This was The Sims 4's last chance from me. I will not buy any more digital content for the game again. Honestly, modders make better content for free anyway.
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  7. Jun 24, 2020
    0
    There are a lot of good games out there. Great games however used to be rare, and I haven't seen one in quiet some time.

    The major feature
    There are a lot of good games out there. Great games however used to be rare, and I haven't seen one in quiet some time.

    The major feature of a great game? It's different for everyone. No, I'm not talking about tastes, I'm talking about games that deliver a different experience depending on the player. Games where two people meet and talk about the same game, but they have completely different stories to tell. The best games used to give you a simulated environment that responds to your actions, and the result was the story. The Sims used to be such a game.

    Here we have the opposite. The Sims 4 is a game designed to get boring so that you are ready to buy more stuff. More, not really new: New furniture and new themes used to mean new animations, new "voiced" actions, and of course new functionality. That is no longer the case. New gameplay is puzzled together with text windows, overblown particle effects and formatted into "quests" that turn what used to be a freeform sandbox into a shopping list, hunting for medals. The "voice" samples get reused just like the animations, and while you can saturate each of your sims' needs in roughly 15 way by now - with 15 different skills - it always looks the same and feels the same. The basic experience hasn't changed one bit, and a dozen DLCs did not make the world feel bigger.

    The "emotions" eradicated what used to be different personalities and unexpected behavior, and instead of simulated "individuals" you know have a bunch of good looking dolls who all seem to have the same parents and behave the same, react the same - in short: Have become predictable, and therefore just boring.

    Does this pack change this? Can we see that the developers have heard that criticism that has been written and spoken and streamed for six years now?

    Of course not. The only language EA understands is money. So don't give it to them.
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See all 8 User Reviews