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71

Mixed or average reviews - based on 47 Critic Reviews What's this?

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5.9

Mixed or average reviews- based on 232 Ratings

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  • Summary: The Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You’re a private investigator, and you have to uncover the truth of what hasThe Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You’re a private investigator, and you have to uncover the truth of what has possessed the city… and the minds of its inhabitants. Expand

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The Sinking City - Detective Gameplay Trailer
Score distribution:
  1. Positive: 17 out of 47
  2. Negative: 0 out of 47
  1. Jun 27, 2019
    90
    It’s great to finally have a game that seems to put you right in the middle of one of H. P. Lovecraft’s worlds… that sense of strangeness that lies over everything like a fog that draws you in and embraces you in the oddness of it all is quite compelling. Best played at night with the lights off to truly become immersed in the world of The Sinking City.
  2. Jun 25, 2019
    84
    Even with its (few) flaws, The Sinking City manages to shine right where other games of the same genre have failed to impress. It doesn’t abuse jumpscare and useless boss fights, but instead Frogwares focused on a well thought out and engaging investigative system and on pleasant action parts, which naturally lead the player to discover the monstrosities of the abyss and to bitterly repent of their own curiosity.
  3. Jun 25, 2019
    80
    The Sinking City has an incredible atmosphere that really grips the darkest parts of your mind. Oakmont feels hostile, unwelcoming and full of secrets, but the game makes it clear that it might cost more than just your life to find out what they are. While it stumbles with its characters and combat, The Sinking City is a great first step into the supernatural detective game.
  4. 70
    It’s clear The Sinking City tries to punch its weight with triple-A’s but overstretches itself. The fundamental lack of polish is problematic in light of its blockbuster RRP. But if nothing else, I feel it has the makings of a new cult classic.
  5. Jul 2, 2019
    70
    The Sinking City is a near-miss, and a unique foray into surivival horror. It doesn’t coddle you, and it certainly doesn’t do any hand-holding, which makes it a unique detective outing let down in its execution by a number of tiny flaws. A sequel that focuses on making cases less humdrum, and cuts back on the combat, could be a hell of an offering for devout fans of the detective genre. The game isn’t bad, but it’s hard to care about what you’re doing when many cases in The Sinking City are so banal.
  6. Game World Navigator Magazine
    Aug 2, 2019
    66
    For the entire game you’ll have the feeling that something significant is going to happen soon – but it won’t. Story never takes a sharp turn, every interesting character is introduced in the first third of the game and there are no meaningful rewards to find in Oakmont openworld. [Issue#239, p.56]
  7. Jun 25, 2019
    50
    The Sinking City is well worth playing for the initial rhythm of its casework and the freshness of its setting, but its mechanics, like its mystery, end up flooded.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 15 out of 44
  2. Negative: 12 out of 44
  1. Mar 2, 2021
    10
    very good game and characters strongly recommend, good atmosphere and graphics
  2. Jun 30, 2019
    9
    I am now around 20 hours into the game. It's definitely one of my favourites this year. The detective work with visions is great and alsoI am now around 20 hours into the game. It's definitely one of my favourites this year. The detective work with visions is great and also looking up crimes in the police archives etc. is done greatly and not something that slows the game progress.
    Everybody has a great story to tell and the decisions you take are very impactful and the outcome hard to forese. They are clearly not black and white and I often do think, was this the right choice? Only let down is the combat at the beginning of the game. A few hours into it and after spending a few skill points it gets easier. Besides even the witcher 3 combat is more clunky.
    Even when dying, the auto save system got your back and you do not lose much progress.
    3 save slots are available for manual saving.
    I will definitely play through this game again. All the negative ign etc. ratings show that they haven't played the game for a long tim.
    There are some minor bugs and flaws but nothing game breaking.
    Expand
  3. Jul 15, 2019
    8
    Very good game for people enjoying slow tension building, intriguing atmospehere, fascinating stories and lots of reading.
    PROS:
    + great,
    Very good game for people enjoying slow tension building, intriguing atmospehere, fascinating stories and lots of reading.
    PROS:
    + great, heavy game aura makes you "sink" into the world very quickly, espacially if you like this kind of creepy, mysterious climates
    + lots of knowledge from Lovecraft works, if you value getting to know world better not only through NPC talks and action, you will surely enjoy diaries, book pages and souvenirs you will find in the game through the quests
    + hard to make, important decision (not like in telltales, they are smartly designed)
    + nice details in the buildings interiors
    + good soundtrack ( really creepy monsters and not only sounds)
    + requires some thinking in your tasks, for ex you're not given quest location immdeiately, you have to search archives first to find clues
    + open ending that imho indicates that the developers may be thinking about continuation, many threads has been left open

    CONS:
    - kinda PS3 graphic outside the building ( but still atmospheric, not that big thing,but if you value high quality textures, you may be bit disappointed)
    - interiors recycle ( lots of building has same rooms layout and furniture)
    - NPCs and monsters bugs, also textures bugs, but not actively interrupting the gameplay
    - many open threads may be also a disadvantage if you're into the story and not given the answer to "what really happend"
    - bad melee fight design ( not precise at all) , only "ok" shooting
    - small number of monster types
    - technical quests motonny ( "go here from there, kill something, gather some data and return " type (( but they contain some very good stories nevertheless)) )

    If you're into mysterious, atmospheric and story-driven games its definitely 8/10, if you value action , fight and character development more it's 7/10. Worth a try.
    Expand
  4. Jun 29, 2019
    7
    I first heard about the title "The Sinking City" a few months ago when IGN uploaded a circa 10-minute long video showcasing the game. I wasn'tI first heard about the title "The Sinking City" a few months ago when IGN uploaded a circa 10-minute long video showcasing the game. I wasn't immediately hooked but became interested rather quickly. I went to the Epic store and pre-purchased the Necronomicon edition of the game to get all the bonuses that were available.
    I was given free access to one of the developer's previous titles "Sherlock Holmes: The Devil's Daughter" and played that for hours! I thought to myself "If The Sinking City is anything like this, then I will most likely have a good time!"

    So, the game came out and was excited as ever! I was hoping for it to be the next L.A. Noire but quickly learned that it's nowhere near the 2011 Detective Thriller by Team Bondi.
    The first introductory case shows you the main mechanics of the game and teaches you the controls. I did enjoy finding the clues and piecing together the big picture and eventually solving the case, but a few things were off-putting; the clues you need to find aren't hidden at all, a white diamond hovering above the clues makes it pretty easy for the player to locate them. Other than in L.A. Noire, you can't progress until you have found and examined all the clues. This means, that if you did overlook a blood-splatter or forgot to use Charles' (the character you play control) psychic powers, you have to wander around until you find all the evidence which can be frustrating.
    If you're used to characters that feel "weighty" or that have "mass" to them, you're out of luck, because Charles can spin around like a Beyblade if you want him to, which can break your immersion, since the human body isn't able to do a 180° turn in the snap of a finger.

    The open-world is filled with interesting-looking scenes that, sadly, serve no purpose at all. You see lots of crashed vehicles, some of them still on fire, yet you never see a car in motion. There are tons of NPCs roaming the streets, but none of them interact with Charles.

    But it's not all bad! Like I mentioned before, if the game bears resemblance with the Sherlock games, then I'd have a good time and, thankfully, it does! The developers took the best parts of the Sherlock games and polished them for "The Sinking City". Searching for information that will help you with your current case in Oakmont's archive is a neat challenge. The "Mind Palace" we already know from Sherlock Holmes, has been updated and works tons better in "The Sinking City".

    As for the story, I have to admit, I have yet to complete the game, but I am well into the game at this point. That being said, I can tell you that in my opinion, the story is compelling, mysterious and somewhat scary! Other than L.A. Noire, you don't have multiple, disconnected cases. There is one main story that connects all main cases with one another and the side cases are a nice addition to them.

    Sure, the game isn't the prettiest, it has some bugs and I would love to have a first-person view because Charles likes to get in the way, but let's not forget that this isn't a triple A title.

    My verdict: The Sinking City is a solid detective game, telling a compelling story, in an interesting setting!
    Expand
  5. Jul 5, 2019
    6
    Honestly I wanted to give more this game, but I can't. I catch myself on idea that I don't wanna come back and play that game and it's not aHonestly I wanted to give more this game, but I can't. I catch myself on idea that I don't wanna come back and play that game and it's not a good sign. What's good in this game is plot and sound. They made my score so high and other than them everything other is disappointing.CoCombat system is Expand
  6. Jun 29, 2019
    4
    В этой игре плохо буквально все.
    1. Абсолютно пустой опенворлд. По нему ходят болванчики родом из 2005 года. Там ничего не происходит.
    3.
    В этой игре плохо буквально все.
    1. Абсолютно пустой опенворлд. По нему ходят болванчики родом из 2005 года. Там ничего не происходит.
    3. 99% помещений будут лютой копипастой. Вплоть до расположения мебели и вещей. Учитывая что помещений в игре довольно мало, это очень плохо.
    2. Хождение по адресам. Смотри как все происходит. Идет задание тебе говорят найти какого-то человека. Если известно где он, то открываешь карту и ищешь на ней "Район Зюзино, улица Затопленая, на пересечении улицы Гопницкой и Проспекта Обрыгалова". А потом ножками ищешь, так как номеров домов тупо нет. Если нет адреса, то идешь в Ратушу/Клинику/Газету/Библиотеку и ищешь адрес через архивы. И так постоянно.
    3. Очень плохая боевка.
    4. Только что. Прохожу значит майнквест и сталкивает меня игра с ребенком. Только вот разрабы не смогли нарисовать модельку ребенка и перед нами стандартная модель 180 сантиметрового мужика, которую я уже раз двадцать на улице видел.
    Эта игра настолько плохо сделана, что продолжаешь играть только для того чтобы посмотреть, что разработчики еще сделали не так.
    Expand
  7. Nov 7, 2021
    0
    The more I played, the more it devolved into pandering, progressive woke nonsense. Every checkbox is ticked here and shoved in your face:

    -
    The more I played, the more it devolved into pandering, progressive woke nonsense. Every checkbox is ticked here and shoved in your face:

    - oppressed illegal immigrants that did nothing wrong? check
    - rich individuals who wont share their wealth with the poor? check
    - charitable individuals redistributing the rich one's wealth to the poor? multiple check
    - secret homo relationship heavy handedly shoved as an afterthought you discover from a photo and never mentioned again? check
    - women's rights movement? check

    The game also clearly bashes you over the head with what the creators think is the correct moral decision(the PROGRESSIVE one) in each instance. You're given stupid choices like: expose a clearly evil person part of a dark cult by poisoning the food they distribute to the poor in order to gain members or simply leaving her alone. I mean, seriously, what the actual F?

    Oh and the gameplay is pretty clunky and just annoying. You run out of ammo so damn fast then have to scrounge for more. It's not like you can AVOID monsters, most of the time you do have to fight them and they take so many hits to go down. What's the point of giving the player supposedly better and better weapons if those don't 1-shot weaker enemies? 4-5 shotgun blasts to take down a giant, same for rifle rounds.....huh?

    I only gave this a chance because it really did start out very promising and had SOME elements from H.P. Lovecraft done well. I should have suspected the level of wokeness when the game went exclusive to Epic for so long.

    Don't play this, play Eternal Darkness, a perfect adaptation of H.P. Lovecraft themes. Oh how I wish they would just make a remaster of that instead.
    Expand

See all 44 User Reviews