- Publisher: MuHa Games
- Release Date: Nov 20, 2015
- Also On: PlayStation 4, Switch, Xbox One

- Summary: Thea: The Awakening, a turn-based, rogue-like, strategic-survival game, set in a post-apocalyptic dark fantasy world, all inspired by Slavic Myth and Folklore and infused with rich story and a unique, card based minigame.
- Developer: MuHa Games
- Genre(s): Strategy, Turn-Based, 4X
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 6 out of 12
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Mixed: 6 out of 12
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Negative: 0 out of 12
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Pelit (Finland)Mar 31, 2016Thea: The Awakening offers an entertaining combination of crafting and card games, but suffers from poor storytelling. [March 2016]
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Jan 4, 2016Turn-based game with elements of Slavic mythology, in which a number of sophisticated features create a complex and addictive experience. Sometimes luck plays too great role and user interface would deserve quite a few improvements. But otherwise Thea: The Awakening is an original, exciting and great game.
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Feb 8, 2016A tactical and pretty intelligent roguelike, way different than most games of this kind, and full of bright ideas. Truly a surprising game that fans of challenging (but fair) products will definitely appreciate.
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Dec 22, 2015With so many interlocking systems, Thea: The Awakening is a bit of a Frankenstein of a game, but kudos to MuHa for bolting together everything so seamlessly and for trying something new, though it might be time for developers to put card game subsystems on ice for a few years.
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Feb 23, 2016Thea: The Awakening makes for something of a grim, low-power 4X strategy game that works extremely well with its particularities. Proper planning can only take a God so far as adaptability and luck plays a major role with random events that could very well lay waste to everything. While that's not necessarily always good fun, what it does do remarkably well in building the tense atmosphere that is quite unique for the genre.
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Games Master UKFeb 9, 2016Ultimately, Thea's genre blend is a success, but basic, bare bones presentation and repetitious combat hold it back. [Jan 2016, p.80]
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Dec 7, 2015The game is just too complex for its own good which is a shame as there is fun lurking just around the corner. Fix combat, explain things a little better and chip away some of the needless aspects and Thea: The Awakening would be a much better game.
Score distribution:
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Positive: 33 out of 42
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Mixed: 5 out of 42
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Negative: 4 out of 42
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Nov 23, 2015
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Dec 6, 2015
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Aug 31, 2016
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Mar 1, 2017
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Dec 7, 2015
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Aug 1, 2018
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Feb 10, 2020
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