User Score
5.0

Mixed or average reviews- based on 190 Ratings

User score distribution:
  1. Positive: 68 out of 190
  2. Negative: 82 out of 190

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  1. Sep 6, 2012
    6
    I feel somewhat conflicted every time I think back to my experience with this title. Engaging and intriguing, Thirty Flights of Loving is a bite sized dose of methodically and expertly crafted narrative. You'll be confused and disappointed, but also transfixed with the puzzle of riddling out what truly happened on your fifteen minute journey. Were this game free or less ridiculously pricedI feel somewhat conflicted every time I think back to my experience with this title. Engaging and intriguing, Thirty Flights of Loving is a bite sized dose of methodically and expertly crafted narrative. You'll be confused and disappointed, but also transfixed with the puzzle of riddling out what truly happened on your fifteen minute journey. Were this game free or less ridiculously priced I would give it an eight and be on my way, but such a high tag for such little 'game' cannot be ignored. Give it a go if experimental narratives fill you with glee, but seriously consider the price for value ratio if the previous statement does not apply to you. Expand
  2. Nov 26, 2012
    6
    The pure, unfiltered weirdness of this "game" made me think of something a lonely 14-year-old modder might create out of boredom and I was annoyed by every second of the 15 minutes required to fully experience it. And yet there's no denying that it was a memorable experience. It doesn't really work as a game but I keep thinking that Chung might actually be a visionary who still hasn'tThe pure, unfiltered weirdness of this "game" made me think of something a lonely 14-year-old modder might create out of boredom and I was annoyed by every second of the 15 minutes required to fully experience it. And yet there's no denying that it was a memorable experience. It doesn't really work as a game but I keep thinking that Chung might actually be a visionary who still hasn't found the right way to realize his ideas. Who knows what he'll surprise us with in a few years? Expand
  3. Dec 3, 2012
    5
    The main gripe is fairly accurate, $5 for 10 minutes of entertainment is pushing it. But, if you are a fan of Dear Esther, Home, The Path, Fatale and similar, this one is up there in newness and difference. A narrative that has some lovely moments, but alas requiring little interaction by you except to push things along. Enjoy the 10 minutes and think, odd but amusing.
  4. Aug 22, 2012
    5
    Yes, the praise reviews are giving this game is accurate. It's a carefully made, non-linear story played through in disjointed pieces. It's usually all played through in one session. It's clever and charming. Frankly, however, the now free-to-download Gravity Bone was more engaging, and free. Try Gravity Bone, and if you LOVE it, buy this game expecting the same experience with a littleYes, the praise reviews are giving this game is accurate. It's a carefully made, non-linear story played through in disjointed pieces. It's usually all played through in one session. It's clever and charming. Frankly, however, the now free-to-download Gravity Bone was more engaging, and free. Try Gravity Bone, and if you LOVE it, buy this game expecting the same experience with a little more story and a little less game. Otherwise, and I'm on this side, it's not worth the $5 for the 10 minutes it offers, regardless of how funny and creative this game really is. Just watch a let's play and you'll get the exact same experience. Expand
  5. Nov 3, 2012
    6
    This is more a lightly interactive short film than a game. It's packed with fun ideas, it's relatively well executed, and there's nothing else like it. But it's also very, very brief, and not quite as clever or essential as the critics have made it out to be.

    It's not really worth £4, but neither is a pint of beer in Central London.
  6. May 14, 2013
    5
    I enjoyed this little roller coaster ride of a journey and it had some real high points, however I went in with high expectations based on the acclaim it had received and found the whole experience a bit lacking. There''s some beautiful moments and some really smart storytelling but it was so brief and slight an experience I'm not sure I really got a lot out of it sadly.
  7. Nov 10, 2013
    6
    An interactive story that is whimsical, hyperactive, and over in about 15 minutes. The visuals are a step up from Blendo's free Gravity Bone, but the style, "gameplay", and storytelling haven't changed much. Lots of style and silliness without much depth. It's a $2 game that a small team has put a lot of time into though, so it's tough to complain... for me anyway. Don't go into itAn interactive story that is whimsical, hyperactive, and over in about 15 minutes. The visuals are a step up from Blendo's free Gravity Bone, but the style, "gameplay", and storytelling haven't changed much. Lots of style and silliness without much depth. It's a $2 game that a small team has put a lot of time into though, so it's tough to complain... for me anyway. Don't go into it expecting much, and chances are you'll be entertained to a degree. Expand
  8. Dec 2, 2013
    5
    If you like surreal, artsy short films you'll probably love Thirty Flights of Loving. It challenges what we perceive to be a game but unfortunately I cannot consider this as one. I want a game to be something that is thought-provoking and fun to play and if it can't be thought-provoking, a game that's simply fun would suffice. I didn't have much fun playing Thirty Flights of Loving andIf you like surreal, artsy short films you'll probably love Thirty Flights of Loving. It challenges what we perceive to be a game but unfortunately I cannot consider this as one. I want a game to be something that is thought-provoking and fun to play and if it can't be thought-provoking, a game that's simply fun would suffice. I didn't have much fun playing Thirty Flights of Loving and it was all over in a matter of minutes so I can't say I was too impressed. Expand
  9. Mar 8, 2014
    5
    I ended up enjoying it, but i can't recommend Thirty Flights of Loving, unless you carefully read about it and knows exactly what you'll get or experience. Then you can find it cool, just after you understand what it is.

    My first experience was disappointing. Being someone who usually enjoy art games or interactive experiences, i start it thinking about a cool, deep story-driven game,
    I ended up enjoying it, but i can't recommend Thirty Flights of Loving, unless you carefully read about it and knows exactly what you'll get or experience. Then you can find it cool, just after you understand what it is.

    My first experience was disappointing.
    Being someone who usually enjoy art games or interactive experiences, i start it thinking about a cool, deep story-driven game, but i found me just watching disordered short scenes of a shallow and confusing story, instead of really playing something. It ended really fast, abruptly and letting me with a "wtf?!" in mind. The graphics, lights, colors and music are really cool, but it was not enough to make me enjoy.

    Then i try it again a few days later.
    Knowing what to expect, the experience was far better, and i used to enjoy it and understand it. Using the commentaries feature, i found it was a developer experience, something really personal using his experiences on gaming design and pieces he previously wanted to use in other ways.

    I don't read all the comments yet, and i still having to play better the Gravity Bone bonus, who seems to have more gameplay elements, but if you're ok with all that i said before, i can recommend this experience to you, it worth your time. But i'll not recommend to everybody, mostly without that explanation about what i feel in my first contact with it.
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  10. Oct 6, 2012
    6
    This is an interactive story. Not much of a game but it tells a story in an interesting way. Whilst I would recommend a play through I'm not sure it's with £3.99. Although if you have played any of the other Blendo Games' games, several of which are still freely available on their website, then it's easier to justify the big outlay for such a short game.
  11. Dec 29, 2012
    7
    I recommend it for the adventurous type, but only at a dollar or something. There are other games for puzzles and platforming. This one is about walking through a carefully crafted short story, and it's very entertaining because the story is crammed into the short form. I think the developer took a lot of time decorating the different rooms and figuring out how to show the story in anI recommend it for the adventurous type, but only at a dollar or something. There are other games for puzzles and platforming. This one is about walking through a carefully crafted short story, and it's very entertaining because the story is crammed into the short form. I think the developer took a lot of time decorating the different rooms and figuring out how to show the story in an attractive fashion. I don't get the fullest out of the story because there's a lot between the lines (the bird theme that is reflected in the title) and the title crashed at the end so I had to watch the last minute on Youtube. Still, recommended for a dollar or maybe two. If you're that kind of person. Expand
  12. Feb 19, 2013
    5
    Make sure you play the prequel to this game, Gravity Bone. It's free on the developer's site. Not hard to find if you search for it. As for this game, it's brilliant. It's more of a digital story and it's very well executed. The story is constantly progressing, and it only tells you enough info that you need to know. It leaves the audience enough room to use their imagination to fill inMake sure you play the prequel to this game, Gravity Bone. It's free on the developer's site. Not hard to find if you search for it. As for this game, it's brilliant. It's more of a digital story and it's very well executed. The story is constantly progressing, and it only tells you enough info that you need to know. It leaves the audience enough room to use their imagination to fill in the blanks on the details of the story. WARNING! It took me 11 minutes to go through this! You have been warned! So it's hard for me to recommend this game since you're paying $5 for about 10 minutes. It's great, but hard to recommend people to pay money for it. Expand
  13. Jul 20, 2013
    5
    I played through this 3 times trying to piece together what the hell happened. That's part of the intrigue of the game though. It's open to interpretation and everyone will come away with a different understanding of the events. The gameplay itself is pretty dull, but the random jumps in time keep things interesting. The game also includes a free copy of Gravity Bone which is more funI played through this 3 times trying to piece together what the hell happened. That's part of the intrigue of the game though. It's open to interpretation and everyone will come away with a different understanding of the events. The gameplay itself is pretty dull, but the random jumps in time keep things interesting. The game also includes a free copy of Gravity Bone which is more fun since it's more interactive. Expand
  14. Jan 15, 2017
    5
    (THIS REVIEW IS WRITTEN IN BOTH RUSSIAN AND ENGLISH.)

    Весьма шизофреническая игрушка, сделанная одним парнем, которому очень хотелось рассказать историю в 15 минут, бессловесно (кроме всяких табличек и постеров) и на движке Quake2 (оттуда и картонная графика в самом прямом смысле слова: люди квадратные почти как в но все черты лица очевидно нарисованы карандашом.) Было забавно, но чуда
    (THIS REVIEW IS WRITTEN IN BOTH RUSSIAN AND ENGLISH.)

    Весьма шизофреническая игрушка, сделанная одним парнем, которому очень хотелось рассказать историю в 15 минут, бессловесно (кроме всяких табличек и постеров) и на движке Quake2 (оттуда и картонная графика в самом прямом смысле слова: люди квадратные почти как в но все черты лица очевидно нарисованы карандашом.) Было забавно, но чуда не вышло: хронологически нелинейная история любви и предательства в авторитарной Аргентине есть. Сказать что она особо цепляет - трудновато. Когда толпа в аэропорту игнорирует раненого на твоем плече, и проходишь прямо СКВОЗЬ людей, то иного и не дано. Целостность мира рушится сразу, да и концовка в итоге слишком невзрачная. Режим прохождения с комментариями разработчика (в виде текста, выдаваемого при взаимодействии с синими таблетками в воздухе, естественно), правда того стоит, чуть ли не удваивая смысловую нагрузку, и будучи легко доступным (ибо опять же, 15 минут или меньше).

    P.S: Сеттинг правда по-своему уютен: хоть бессменный Президент-киборг и цитирует Лефиафан Гоббса в газетах, на деле ничего плохого не видно, и в его стране можно тусить всей толпой на крышах новостроек в нарушение правил, и за это ничего не будет, хотя полно шпионских камер в воздухе. В разы правдоподобнее Орвела.

    ENGLISH: A surreal (or "hyper-real", in his own words) game, made by a single guy who really wanted to tell a story in 15 minutes without dialogues or voiceovers or any text besides signposts and newspapers (not even the notes found in every indie horror game nowadays). He also used Quake2 engine, which means that the graphics are all blocky and low-polygonal as hell, which the developer addressed by making everyone look like they were made out of cardboard boxes. I wouldn't say the end result looks good by any means, but you do get used to it, and it fits the setting.

    After all, this is a game where you can literally walk through people (and a few other objects as well): they won't notice that, or react to pretty much anything. A dramatic scene in the airport literally has you drag a wounded friend on your shoulder through a dense crowd in the airport you just tried to attack, yet nobody reacts in any way. Stuff like this is one reason why the story hardly sticks: another is that it just isn't substantial. Sure, it's non-linear and does hit the notes of love and betrayal, throwing a twist or two, and the "in-game editing" they pionereed inspired last year's Virginia, but there still isn't much on the whole. The setting is kinda nice, though: it's an authoritarian Argentine in alternate 50's with dry laws, Mecha-Presidente who quotes Hobbes and police cameras flying about everywhere, yet these same cameras observe a rooftop party (illegal because of fire safety rules) where plenty of alcohol is drunk, yet no-one gets arrested or punished afterwards. I could call it an oversight, but I like to think it's a grounded representation of authoritarianism, far more realistic then the hysterical writings of Orwell or his imitators.
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  15. Mar 13, 2021
    7
    Thirty Flights of Loving continues the spirit of Gravity Bone in that it is a trippy experience that you won’t always know what is going on but want to know more and push on. Where it falls short was that unlike in Gravity Bone there wasn’t as much actual gameplay. In Gravity Bone I had to find items or people; plant devices; spike drinks; etc. In Thirty Flights of Loving it was a muchThirty Flights of Loving continues the spirit of Gravity Bone in that it is a trippy experience that you won’t always know what is going on but want to know more and push on. Where it falls short was that unlike in Gravity Bone there wasn’t as much actual gameplay. In Gravity Bone I had to find items or people; plant devices; spike drinks; etc. In Thirty Flights of Loving it was a much more straight line of keep going straight and watch what happens. You were more a passenger than a participant. That being said the game still had a very good way of telling a story in a short time. It cut to different parts of time out of order and still manages to give enough info so you can piece together the narrative. There was also a great use of comedy and made me think of No One Lives Forever in this regard. The lighting was well done as was the clean and crisp objects. The people were poor but it was also a stylistic choice. The music was great and in the absence of dialogue helped tell the story as well. The end credits sequence was very original in that you are walking through a museum and the different art pieces are the various credits.

    I played Thirty Flights of Loving on Linux using Wine. It never crashed on me and I didn’t notice any glitches. There were two options for texture filtering; four options for AF; nineteen other graphics options and a vsync option. Alt-Tab worked. You could manually save at any time and had nineteen save slots.

    Game Engine: id Tech 2
    Save System: Manual (any time)
    Disk Space Used: 175.4 MB
    Settings Used: All Highest; 16x AF; 1080P

    GPU Usage: 5-25 %
    VRAM Usage: 481-524 MB
    CPU Usage: 5-9 %
    RAM Usage: 1.8 GB

    I still found Thirty Flights of Loving a good experience but I wished it had more to do. I finished the game in fourteen minutes and paid $6.56 CAD for it. I would say the value was fair and it was enjoyable albeit a little less than Gravity Bone.

    My Score: 7.5/10

    My System:

    AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 20.3.4 | Samsung 970 Evo Plus 500GB | Manjaro 20.2.1 | Mate 1.24.1 | Kernel 5.11.2-1-MANJARO | Wine 6.3 | DXVK 1.7.3L-03f11ba
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  16. Jan 31, 2022
    7
    7,3/10
    Эта игра наглядная демонстрация того, что получится, если у амбициозного человека возникнет идея самому сделать кинематографичную игру. Игра длится около 10 минут, но создаваться она могла пол года-год, и это ещё с опытом предыдущих проектов автора и это очень печально, одному человеку практически невозможно сделать что-то годное.
    Сама игра представляет из себя просто
    7,3/10
    Эта игра наглядная демонстрация того, что получится, если у амбициозного человека возникнет идея самому сделать кинематографичную игру. Игра длится около 10 минут, но создаваться она могла пол года-год, и это ещё с опытом предыдущих проектов автора и это очень печально, одному человеку практически невозможно сделать что-то годное.

    Сама игра представляет из себя просто приколюшную инди бродилку с повествованием через окружение и внезапными, особо ничем не обоснованными, поворотами. Я вот так думаю сейчас, можно было бы сделать из этого какую-нибудь полноценную очень динамичную игру без диалогов длиной хотя бы в 2 часа, где игроку надо было бы постоянно куда-то нестись и быстро находу принимать решения, руководствуясь только повествованием через окружение, вот это бы мог выйти шедевр, напрягающий мозги.

    Но всё равно игра неплохая, тут уникальный способ повествования истории (дробление) и игра не тратит ваше время впустую) В конце концов, игра дарит кое-какие эмоции, а это самое важное.

    p.s. Кстати, все жалуются, что она очень короткая, но после прохождения в меню ещё ставноится доступно перепрохождение с комментариями разработчика и предыдущая бесплатная игра этого разработчика Gravity Bone.
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Metascore
88

Generally favorable reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 0 out of 10
  1. PC Master (Greece)
    Feb 6, 2013
    80
    Thirty Flights bets on and is transcended by, emotion. It’s part of a newly-arrived scene (fronted by the beautiful Dear Esther from Chinese Room) that attempts to blur the lines between gaming and art. You are given the tools to live a story that was written for you. Whether it will win you or not, rests completely upon your actions. [October 2012]
  2. Jan 7, 2013
    80
    Condensed into thirteen minutes of play, Thirty Flights of Loving is a really interesting story.
  3. Nov 12, 2012
    85
    Thirty Flights of Loving is as refreshing as it is alienating. The series of short scenes take you on a bizarre roller coaster ride, on which you unfortunately have little influence.