Thirty Flights of Loving Image
Metascore
88

Generally favorable reviews - based on 10 Critic Reviews What's this?

User Score
5.0

Mixed or average reviews- based on 188 Ratings

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  • Summary: Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.

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Thirty Flights of Loving - Debut Teaser Trailer
Score distribution:
  1. Positive: 10 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 0 out of 10
  1. Sep 18, 2012
    95
    It is so meticulously and lovingly crafted that it makes the traditional linear storytelling method seem drab and extraneous. This is storytelling distilled to its finest form; it is a game that does not waste your time. Moving forward, I will not look at storytelling the same way again.
  2. PC Gamer
    Oct 5, 2012
    90
    You should play this because it's an inventive story with three or four things you've never done in a game before, and because it suggests a future where games don't insult our intelligence with dull plotting, dire exposition, and endless cut-scenes. [Dec 2012, p.75]
  3. Oct 17, 2012
    90
    Thirty Flights of Loving is precisely as long as it needs to be, and contains exactly what it needs to contain. This efficiency makes it a richer experience, not a poorer one, because it insists that the player engage with the story and piece it together himself, rather than sitting back and absorbing an endless train of cinematics.
  4. Sep 5, 2012
    89
    Thirty Flights of Loving is an experimental game which know how tell a story. Blendo Games has created a little masterpiece.
  5. Nov 12, 2012
    85
    Thirty Flights of Loving is as refreshing as it is alienating. The series of short scenes take you on a bizarre roller coaster ride, on which you unfortunately have little influence.
  6. Aug 29, 2012
    80
    Thirty Flights of Loving gets off to a fascinating start before completely throwing any and all expectations you might form during its first few minutes into the wood chipper.
  7. PC Master (Greece)
    Feb 6, 2013
    80
    Thirty Flights bets on and is transcended by, emotion. It’s part of a newly-arrived scene (fronted by the beautiful Dear Esther from Chinese Room) that attempts to blur the lines between gaming and art. You are given the tools to live a story that was written for you. Whether it will win you or not, rests completely upon your actions. [October 2012]

See all 10 Critic Reviews

Score distribution:
  1. Positive: 20 out of 71
  2. Negative: 35 out of 71
  1. Sep 23, 2012
    10
    It tells a tale so well that it can make you feel in just 30 minutes. The user review section is proving to be just as useless as any other.It tells a tale so well that it can make you feel in just 30 minutes. The user review section is proving to be just as useless as any other. Please play this game knowing that it is a defiant anti-game that won't give you any great game play. It is here just to show what amazing things can be done with story telling in a first person game. It shows that games shouldn't always be about the grind but should be gripping and something to have a conversation about. Don't play looking for something easy. Expand
  2. Dec 27, 2012
    8
    There are no dialogues, the story is out of order and it has no gameplay elements. Thirty Flights of Loving was clearly made with the purposeThere are no dialogues, the story is out of order and it has no gameplay elements. Thirty Flights of Loving was clearly made with the purpose of making the player think of all that he sees and does in the game - and it's very competent at that, as long as the player is willing to slow down the pace and try to connect to the story and the characters. There's a great deal of art and creativity to the environments and interactions the player can make, and the music/sound itself is brilliant. The story itself is only as good as the player's imagination - if you're not a creative person, you'll definitely not enjoy this game as much as I did. Unfortunately, the game crashed to the desktop about 4 times in 2 playthroughs - that's not nice. Also, although it's evident that a lot of effort was put into it, and even though it's a unique and clever experience, I don't see this game being worth $5. So, I give it an 8/10, it seems like a fair score. Expand
  3. Nov 30, 2012
    8
    It's very indie, but there is something about Thirty Flights of Loving that I love. I'm not sure exactly what it is, to be honest. Maybe, theIt's very indie, but there is something about Thirty Flights of Loving that I love. I'm not sure exactly what it is, to be honest. Maybe, the simple fact that so much work is put into 30 minutes of gameplay? Maybe, the livelihood of the worlds they create? Maybe, the "You wake up and see yourself sleeping" type stories? I'm not sure, but I think everyone can find something to love in this game. Expand
  4. Jan 15, 2017
    5
    (THIS REVIEW IS WRITTEN IN BOTH RUSSIAN AND ENGLISH.)

    Весьма шизофреническая игрушка, сделанная одним парнем, которому очень хотелось
    (THIS REVIEW IS WRITTEN IN BOTH RUSSIAN AND ENGLISH.)

    Весьма шизофреническая игрушка, сделанная одним парнем, которому очень хотелось рассказать историю в 15 минут, бессловесно (кроме всяких табличек и постеров) и на движке Quake2 (оттуда и картонная графика в самом прямом смысле слова: люди квадратные почти как в но все черты лица очевидно нарисованы карандашом.) Было забавно, но чуда не вышло: хронологически нелинейная история любви и предательства в авторитарной Аргентине есть. Сказать что она особо цепляет - трудновато. Когда толпа в аэропорту игнорирует раненого на твоем плече, и проходишь прямо СКВОЗЬ людей, то иного и не дано. Целостность мира рушится сразу, да и концовка в итоге слишком невзрачная. Режим прохождения с комментариями разработчика (в виде текста, выдаваемого при взаимодействии с синими таблетками в воздухе, естественно), правда того стоит, чуть ли не удваивая смысловую нагрузку, и будучи легко доступным (ибо опять же, 15 минут или меньше).

    P.S: Сеттинг правда по-своему уютен: хоть бессменный Президент-киборг и цитирует Лефиафан Гоббса в газетах, на деле ничего плохого не видно, и в его стране можно тусить всей толпой на крышах новостроек в нарушение правил, и за это ничего не будет, хотя полно шпионских камер в воздухе. В разы правдоподобнее Орвела.

    ENGLISH: A surreal (or "hyper-real", in his own words) game, made by a single guy who really wanted to tell a story in 15 minutes without dialogues or voiceovers or any text besides signposts and newspapers (not even the notes found in every indie horror game nowadays). He also used Quake2 engine, which means that the graphics are all blocky and low-polygonal as hell, which the developer addressed by making everyone look like they were made out of cardboard boxes. I wouldn't say the end result looks good by any means, but you do get used to it, and it fits the setting.

    After all, this is a game where you can literally walk through people (and a few other objects as well): they won't notice that, or react to pretty much anything. A dramatic scene in the airport literally has you drag a wounded friend on your shoulder through a dense crowd in the airport you just tried to attack, yet nobody reacts in any way. Stuff like this is one reason why the story hardly sticks: another is that it just isn't substantial. Sure, it's non-linear and does hit the notes of love and betrayal, throwing a twist or two, and the "in-game editing" they pionereed inspired last year's Virginia, but there still isn't much on the whole. The setting is kinda nice, though: it's an authoritarian Argentine in alternate 50's with dry laws, Mecha-Presidente who quotes Hobbes and police cameras flying about everywhere, yet these same cameras observe a rooftop party (illegal because of fire safety rules) where plenty of alcohol is drunk, yet no-one gets arrested or punished afterwards. I could call it an oversight, but I like to think it's a grounded representation of authoritarianism, far more realistic then the hysterical writings of Orwell or his imitators.
    Expand
  5. Nov 27, 2013
    3
    I don't get this game. It is so weird and random (Not in a good way). The gameplay is none. The only thing you do is move. THAT'S IT! The gameI don't get this game. It is so weird and random (Not in a good way). The gameplay is none. The only thing you do is move. THAT'S IT! The game is really bad, stupid and it just doesn't make any sense. Expand
  6. Oct 6, 2012
    1
    One of the few times where the artsy game critics and people's voice differ greatly.
    I wouldn't recommend this game to a single friend.
    One of the few times where the artsy game critics and people's voice differ greatly.
    I wouldn't recommend this game to a single friend. There's so much better out there. Not impressed at all.
    Expand
  7. Mar 14, 2020
    0
    If this so called game had been honest about what it was I wouldn't have to give it such a terribly low score. I was deceived. This is not aIf this so called game had been honest about what it was I wouldn't have to give it such a terribly low score. I was deceived. This is not a game. It's like a first try from some kid in a game design class. A bad first try. Expand

See all 71 User Reviews

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