Tom Clancy's Ghost Recon: Breakpoint Image
Metascore
59

Mixed or average reviews - based on 21 Critics What's this?

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2.3

Generally unfavorable reviews- based on 452 Ratings

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  • Summary: Become an Elite Spec Ops Soldier. Explore the mysterious world, diverse abilities, new factions, and many ways to play Ghost Recon Breakpoint. Welcome to Auroa. Somewhere in the South Pacific lies the remote Auroa Archipelago, a vast land of diverse biomes that range from lush rainforests toBecome an Elite Spec Ops Soldier. Explore the mysterious world, diverse abilities, new factions, and many ways to play Ghost Recon Breakpoint. Welcome to Auroa. Somewhere in the South Pacific lies the remote Auroa Archipelago, a vast land of diverse biomes that range from lush rainforests to snowy peaks. Now, it’s home to Skell Technology, an enigmatic technology giant. Initially interested in a remote testing site for its autonomous drones, the Silicon Valley company eventually turned Auroa into its “World 2.0,” a high-tech, high-security utopia of sustainable eco-cities and robotics research. Explore a diverse and mysterious open world ranging from barren deserts and dramatic fjords to futurist cities and arctic peaks. Featuring 11 unique biomes and home to Skell Technologies this remote Archipelago will challenge the Ghosts like never before. Use the environment to your advantage as you disappear into a jungle canopy to evade your foes or jump into a vehicle and charge into battle by air, land and sea. A seamless co-op experience means your squadmates can jump in and out at any time. Face your deadliest enemy yet, The Wolves, former Ghosts who have betrayed their country. Led by the charismatic Colonel Cole D. Walker they have taken control of Auroa for an unknown purpose. Now in control of Auroa’s powerful drone technology The Wolves and their allies will hunt you mercilessly across Auroa. Experience life as a Ghost, an elite US Special Operations soldier, as you fight back from behind enemy lines on the toughest mission of your career. [Ubisoft] Expand

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Tom Clancy's Ghost Recon Breakpoint Full Match of PvP
Score distribution:
  1. Positive: 3 out of 21
  2. Negative: 4 out of 21
  1. Oct 3, 2019
    85
    The authenticity and the survival, central to the experience, accentuate the urgency of the situations and this oppressive feeling of being the prey, and no longer the hunter, on Auroa.
  2. Oct 14, 2019
    75
    Ghost Recon Breakpoint looks like a different game on PC thanks to higher resolution, nicer visual effects and the chance to get a 60 fps gameplay that dramatically improves the overall experience.
  3. Oct 11, 2019
    68
    Ghost Recon Breakpoint is a decent open world, full of the bad ghosts of the Ghost Recon past.
  4. Oct 5, 2019
    60
    Ghost Recon: Breakpoint has a solid foundation, but is let down by poor design choices and braindead easy gameplay.
  5. Oct 10, 2019
    60
    Breakpoint offers initial fun following Ubisoft's open-world structure as gospel, but a lack of variety and conflicting pieces leave it devoid of personality.
  6. Oct 10, 2019
    50
    Ghost Recon Breakpoint had every opportunity to improve on Wildlands, but instead of evolving, tore everything good about that game to pieces and replaced it with too few wins.
  7. Oct 7, 2019
    40
    Poorly stapled-on mechanics and a general lack of polish make Breakpoint's open-world tactics simply not worth the time.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 38 out of 219
  1. Oct 4, 2019
    10
    Best game ever. Ubisoft is the best, finally did an awesome job. Haven't donated any cent, and played for like 70+ hours.
  2. Oct 4, 2019
    9
    Great game, most detail world map, only one glitch in 32 hours of gameplay, meaning no bugs.

    Its a fun entry level tactical looter shooter,
    Great game, most detail world map, only one glitch in 32 hours of gameplay, meaning no bugs.

    Its a fun entry level tactical looter shooter, I like it better then wildlands, even though wildlands has some great ideas in it.

    Nothing is pay to win, almost everything can be earned in game.

    Worth the $60
    Expand
  3. Oct 5, 2019
    5
    According to representatives of Ubisoft, your gear and skills doesn't affect PVP, so I don't see any problem in microtransactions when peopleAccording to representatives of Ubisoft, your gear and skills doesn't affect PVP, so I don't see any problem in microtransactions when people can buy skill points and gear for real money, until it doesn't effect my gaming experience. If they don't want to waste their time and are ready to pay for it - it's their choice.

    The problem is that game price is 60€ for base version, it is worth considering that there will be more than one DLC, which will also cost a lot of money. If Ubisoft decided to follow the path of microtransactions, then they could make the game and DLC's much cheaper. Now it turns out that the company is trying to squeeze the maximum amount of money out of the players.

    About the game itself:
    Of course, Ubisoft is famous for its game worlds, but like in many other games, in my opinion, the plot and logic are terrible.. I haven't played previous games in the "Ghost Recon" series, however this one is incredibly similar to "The Division". Perhaps Ubisoft did not want to invent anything new and simply copied the mechanics of "The Division", or maybe they decided to transfer these mechanics due to the large number of positive reviews.

    Many complained about the AI of partners in the last game of the series, and so, in this part you are all alone. The first few hours of playing alone may seem interesting to you, but then you will become incredibly bored.

    Maybe I don’t understand something, but replacing equipment every 5-10 minutes is just nonsense.

    To be honest, I absolutely don't give a damn about the main villain. Whether it’s a famous actor or Donald Trump himself, only the gameplay is important to me.

    Policy:
    The pricing policy of the game, which does not introduce any incredible innovations, is not something incredibly complicated, is just disgusting.

    The game is an ordinary looter-shooter similar to Destin 2, so why not to make the base version of the game free, as Bungie did. Is Bungie richer than Ubisoft, or Ubisoft is simply incredibly greedy?

    5 greedy managers of Ubisoft out of 10
    Expand
  4. Oct 9, 2019
    1
    This game is bad. There is no way around it. I was a bug fan of wildlands and for me it feels like Breakpoint is a step backwards in everyThis game is bad. There is no way around it. I was a bug fan of wildlands and for me it feels like Breakpoint is a step backwards in every possible way.

    I don't really have a problem with the in game microtransactions. I know it's annoyed a lot of people but the guns and attachments are unlockable in the same way as in wildlands, and haven't been made any harder so I do believe these really are "time savers". The other purchases are cosmetic and frankly if people are buying them, then they are the problem and the reason developers keep putting them in games.

    Now for breakpoint as a game.

    The good:
    The gun combat at long range is mostly the same as wildlands. I did notice a bug where the visual indicator of the shot, and where the shot landed was wildly different at range but this only happened once.

    Thats it for the good.

    The bad:
    You need to always be online, but the servers undergo constant maintenence and disconnect frequently, leaving the game unplayable.

    No AI teammates. These have been replaced with a consumable sync shot drone. The cynic in me believes this could be to encourage people to buy microtransactions crafting materials. Luckily its not difficult to find most consumables while going about the game.

    Graphics. They are just horrible. Lots of pop in, bad animations, muddy textures, wildly swaying grass for no reason, the darkness in the game just doesn't work. It's hard to explain but everything just goes haywire.

    Gameplay. This is where it really let's itself down. The cover system automatically finds cover when crouched. In theory. In practice it just doesn't work. In close quarter it will get you killed. Over and over.

    In single player you can unlock a skill to let you self revive, however since it's single player, the enemies who killed you have nothing else to look at. By the time you revive and go through the animation, they have killed you again.

    Missions are bland and all play out the same way. Go here, hold a button, go here, hold a button. This is not much different from wildlands, but the npc giving you instructions in wildlands gave the missions more life. If breakpoint all in mission instructions are generated from text documents. It's just boring.

    Mission breaking bugs are present in the majority of missions. As an example, last night I had to break prisoners out of a prison. I did this, escorted them to the safe zone. Nothing happened. I noticed that one of the prisoners was still stuck 600m away. I decided to ask the prisoners who were already at the safe zone to wait, at which point a mission fail triggered, saying I'd left a target behind.

    The script and voice acting is horrible, with the exception of Jon Bernthal. A lot of the dialogue doesn't make sense. The script is very B movie, which would be fine if this was EDF, but it takes itself too seriously for a script this bad to work.

    The weapon/equipment level is pointless. It possibly effects your ability to take out drones, but since headshots are still one hit kills its pointless. The game would be much better without it.

    The social hub area has no reason to exist. You play as a stranded marine in need of backup, but the social area is filled with many many other marines in the form of other players. It makes no sense in relation to the plot and having other players in the hub serves no purpose (except possibly allowing a player to show off all their microtransaction cosmetics?)

    The vehicle handling is some how worse than wildlands. They explode for no reason.

    The drones. The drones are a nightmare. Every now and then a uav flies over and you have to lay in the dirt. If it sees you it summons more drones. I really don't see why they added this to the game. The drones are clearly the justification for the weapon level system, but for me they are just another aspect ruining the game. They were definitely designed with multiplayer in mind. Infact, it feels like the whole game was.

    Enemy AI is even worse than wildlands. In close quarters they funnel through the same choke point like fish in a barrel. At range they stay still when you've blown their comrade's head off. If they do run off they'll stay behind cover indefinitely until you move. I'd probably do the same, but as an enemy in a game it's a boring behaviour.

    The survival mechanics and bivouacs don't really add anything to the game.

    Getting around the world feels boring because the world is so drab and dead. I genuinely enjoyed flying or driving between missions in wildlands, it felt interesting and alive. Its just not the same in breakpoint.

    Conclusion:
    All in all I just don't think there is a salvageable game behind breakpoint. The systems are too intertwined but don't work together, the setting is what it is and the script would have to be changed to the point of changing the whole game. Short of starting from the ground up, I really don't think they can save this one. I'd recommend giving it a miss.
    Expand
  5. Oct 14, 2019
    0
    Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buyDon’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it!Don’t buy it! THE BIGGEST FAILURE UBISOFT GG WP UBI YOU KILLED THE BOTTOM Expand
  6. Oct 6, 2019
    0
    more poor cosmetic items, more bugs, more microtransactions.
    had amazing environment and advanced enemy detection, more density open world
    more poor cosmetic items, more bugs, more microtransactions.
    had amazing environment and advanced enemy detection, more density open world but everything else is so bad and poor that makes the game even worse then Anthem.
    Expand
  7. Oct 4, 2019
    0
    This review contains spoilers, click expand to view. Character creation look retarded. This **** retarded Expand

See all 219 User Reviews

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