Total War: WARHAMMER Image
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86

Generally favorable reviews - based on 77 Critic Reviews What's this?

User Score
7.4

Mixed or average reviews- based on 803 Ratings

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  • Summary: In an era of ceaseless conquest, a myriad warriors clash in epic battles as entire races wage war on one another, each led by a notorious hero seeking dominion over the world. All at your command. The courageous Karl Franz marshals the men of the Empire, looking to unite the fracturedIn an era of ceaseless conquest, a myriad warriors clash in epic battles as entire races wage war on one another, each led by a notorious hero seeking dominion over the world. All at your command. The courageous Karl Franz marshals the men of the Empire, looking to unite the fractured elector counts under a banner of strength against their common foes. Hungry for the vicious brutality of combat, the Greenskins flock to the tribe of Grimgor Ironhide; Orcs and Goblins alike filled with an insatiable thirst for carnage. High King Thorgrim helms the stoic Dwarfs forth from their mountain strongholds, marching to right the serious injustices wrought upon them over the millennia. Yet the motives of the Vampire Counts under Mannfred von Carstein are shrouded in murderous secrecy, his armies raised from the decrepit ranks of the dead. And while the Old World is torn by betrayal, war and the unleashing of unfathomable power, a rising threat still whispers in the winds from the north. The fabric of reality itself begins to rend and buckle. Expand

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Total War: WARHAMMER - Grimgor Ironhide Campaign Trailer
Score distribution:
  1. Positive: 72 out of 77
  2. Negative: 0 out of 77
  1. LEVEL (Czech Republic)
    Jun 20, 2016
    100
    An old classic and new ideas put together a great continuation of the legendary strategy series. This is exactly what Total War needed. [Issue#264]
  2. May 19, 2016
    92
    Total War: Warhammer is a dream come true. The most complex and attractive way to dive into the Warhammer Fantasy world.
  3. May 19, 2016
    90
    It's a triumph of real-time strategy design, and the best the Total War series has ever been.
  4. May 27, 2016
    90
    The gameplay is Total War at its finest, and the variety in factions and units allow for many ways to handle your short and long campaign objectives.
  5. Warhammer's enormous universe brings a fresh angle to Total War's slow and steady gameplay style. It is possibly one of the greatest ideas ever seen by the whole gaming industry. It has it's ups and downs but still, it's a great experience.
  6. PC PowerPlay
    Jul 6, 2016
    80
    A slightly flawed version of each, but still an epic combination of two great franchises. [Issue#252, p.54]
  7. May 19, 2016
    70
    When you walk away from Total War: Warhammer, you’ll feel like you’ve played yet another decent Warhammer game. It has the attention to detail and adherence to lore that fans of the IP look for, but without many of the compelling qualities that are needed to substantiate AAA games in a release-heavy year like 2016.

See all 79 Critic Reviews

Score distribution:
  1. Negative: 31 out of 168
  1. Oct 7, 2017
    10
    Gameplay is fun, different, and engaging. Visuals are nice to look at. All that Warhammer charm is there. While there is a ton ofGameplay is fun, different, and engaging. Visuals are nice to look at. All that Warhammer charm is there. While there is a ton of replayability to start with there is a lot of dlc that doesn't make sense. Expand
  2. May 28, 2016
    10
    Потрясающая игра!!! Одна лучшая стратегия 2016 года! Разработчики просто молодцы! Остался доволен игрой, своих денег она стоит!Потрясающая игра!!! Одна лучшая стратегия 2016 года! Разработчики просто молодцы! Остался доволен игрой, своих денег она стоит!
  3. May 24, 2016
    10
    For anyone wondering if this will be another rtw2 kind of launch. No worries. This total war is stable and a very solid launch. ConsideringFor anyone wondering if this will be another rtw2 kind of launch. No worries. This total war is stable and a very solid launch. Considering the staggering number of new unit types. Flying units, giants, trolls etc this game is really well designed which exceeds my expections. The game does tell a brilliant story from what i have seen so far. The develops hit a bullseye with this fantasy total war mix.

    Like any tw game it does have its typical total war issues. Nothing serious. The game performs great on my old gtx 780. I`m getting high/ultra settings and a lot of eye candy on. + huge unit numbers. Which is perfect for me.

    Keep in mind that installing the latest nvidia driver makes the game hang on the warhammer logo. Playing steam offline helps for now. Suppose this will get fixed soon as rtw2 had the same issue.
    Expand
  4. May 31, 2016
    8
    So I feel a large majority of reviews are written inadequately so as someone with over a hundred hours and a long time total war fan(medievalSo I feel a large majority of reviews are written inadequately so as someone with over a hundred hours and a long time total war fan(medieval tw 1) I'll give my thoughts for those who are familiar with tw

    Note: I, like total biscuit, don't believe in scores. I just gave it an 8 cause it was green symbolizing my overall approval.

    Pros:

    -Game is stable on release *for the majority of people*

    -Heroes add a new dynamic to the game that can make battles much more involving

    -Asymmetrical factions are a definite plus

    -The ai is much better about diplomacy(although on legendary they are all war mongers)

    -Large units are functional for the first time ever in a tw game. My biggest concern for this game was, based on the crappy unusual unit ai for elephants, chariots, etc in past tw games, the large units were going to suffer from abhorrent pathing, which turned out not to be the case.

    -Each faction as a unique research tree and mechanic making for unique play styles on the campaign map as well as the battlefield for each faction.

    -Removed unfortified city battles. This decision is great imo because the majority of battles in my experience with atilla and rome2 were unfortified city fights. These fights always degenerate into uninspiring meat grinders with little to offer in terms of diversity.

    -Great mod support

    Cons:

    -Auto balance is absolutely horrid(more so than usual). Particularly with 1 man units(certain heroes, giant monsters). You will auto resolve a fight with 99 percent chance and they die every time despite everything. Another issue is that sometimes auto resolve is just illogical when reinforcements are involved. I've seen on multiple occasions I have attacked a settlement where I had a 99 percent chance to win the auto resolve despite the fact the enemy had the same number and composition of units as me spread over two stacks.

    -The hero item system in the game is absolutely pathetic. The stat bonuses they provide are negligible the majority of the time. This combined with the fact there is no way to buy items(which would have been a great feature) makes their presence quite hollow. Items also do not affect your hero cosmetically which is a damn shame.

    -Magic system is simply dysfunctional in the game's current state. A lack of direct damage scaling for larger unit sizes combined with useless vortex spells makes for some disappointing fireworks.

    -The multiplayer is barebones, but for some reason they have a ladder despite the fact this game is absolutely NOT balanced yet.

    -Battle AI still can't handle pincer attacks from front and back. It will simple face all of it's melee units to one front and let itself get sandwiched

    -*MY BIGGEST PROBLEM*City siege battles are a joke. Ever since Shogun 2 and ESPECIALLY after Rome 2 I've be absolutely appalled that my favorite type of battle in the game, sieges, no longer feels like a siege. In warhammer tw all units have ladders FOR SOME UNEXPLAINED REASON and yet they can't attack the city without having a battering ram, siege tower, or some piece of siege equipment. Also for some unexplained reason the large iron gates can literally be punched open FASTER THAN A BATTERING RAM by a squad of infantry when accounting for how long and how many casualties a ram receives when trying to knock down a gate. Now turrets seem to have infinite range to attack units on the edge of the battlefield for some reason which is ungodly stupid because if you put reserve cavalry in the back of the map it is dispiriting to discover they all died before the gate opened...

    -AI controlled group attack is missing for some reason...

    -Playing as chaos feels quite hollow as they have access to all of their best units quite quickly

    My thoughts on some other issues

    No Naval Battles: To be honest, I always felt like naval combat has been a hollow feature and more of a check box then a fully fleshed out feature. The simplistic nature combined with the tedious unrewarding style of combat make for an interesting spectacle maybe once or twice but afterwards i would just auto resolve everything naval after that.

    The unusual restriction on races being unable to capture certain types of provinces: CA knew about this, so they worked with modders so there would be a day 1 mod to change it so you could capture everything like normal tw.

    Battles are too short!:Another mod that was released day 1 which properly adjusts moral, armor, damage, etc for fights that feel much more weighty. Unfortunately you also have to take the various building, hero, and recruitment changes as well as the improved campaign ai(oh no) that come with it. Just know you may find the battle system in vanilla unacceptable if you which for more realistic drawn out fights.

    Overall I feel this tw game, as many people have put it, is a step in the right direction lacking the stellar qualities to make it truly amazing but no doubt a good experience for a triple A title(if you are into tw).
    Expand
  5. Aug 11, 2016
    7
    The base game is really good, but the fact that the 2 first dlc were 100% base game content really bothers me. And the 3rd dlc was good andThe base game is really good, but the fact that the 2 first dlc were 100% base game content really bothers me. And the 3rd dlc was good and all but then you look at the **** pricetag, not worth it. I would easily give this game a 9 or maybe even a 10 if they would have handled dlc better. Expand
  6. Apr 22, 2021
    6
    Bad map, bad unit design, laggy, bad transpassing from old version of total wars.
  7. Mar 31, 2017
    0
    I really love the series total war. My acquaintance began with Rome 1. The series developed all these years and reached its peak at Atilla.I really love the series total war. My acquaintance began with Rome 1. The series developed all these years and reached its peak at Atilla. But, in my opinion, the warhammer, a serious step backward. Expand

See all 168 User Reviews

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