- Publisher: Bigben Interactive
- Release Date: Mar 27, 2018
- Also On: PlayStation 4, Switch, Xbox One
- Summary: For bikers, there are two types of speed races: the Isle of Man TT and the rest. No race is more difficult. Take up the challenge of the legendary Snaefell Mountain course: all 37.73 miles faithfully reproduced with the champions and their bikes.
- Developer: Kylotonn
- Genre(s): Racing, Arcade, Automobile
- # of players: Up to 8
- Cheats: On GameFAQs
- More Details and Credits »
Positive: 2 out of 7
Mixed: 5 out of 7
Negative: 0 out of 7
Jun 6, 2018Realistic and exhilarating, TT Isle of Man lets you experience the rush of speed and danger without the risk of falling off the ramp. We can't guarantee your gamepad is safe, though.
Mar 20, 2018Isle of Man TT: Ride on the Edge is one of the best bike racing games available, vastly superior to any of Milestone's productions if you're in the market for a good sim. Official content and laser scanned Mountain Course are a bliss, and we only regret a small lack of content.
Apr 9, 2018Overall, TT Isle of Man is merely good, rather than great; the complexity of the handling and the accuracy of the track are very well realised. The hope is that it can scoop up a cult following and we can have some multiplayer fun, otherwise, the replayability just isn't there.
Mar 22, 2018TT Isle of Man has one of the best licenses out there to capture the suicidal excitement of zipping through country villages at 290 kilometers per hour, but the game falls short of everything around the Snaefell course.
Apr 6, 2018TT Isle of Man: Ride on the Edge could have been the chance of a lifetime for all the motorbike fans. The Snaefell Mountain Course is glorious, the lights are great and wind blows like in an epic tale, but game itself is quite a wasted opportunity. The simcade racing gameplay is harsh and unforgiving, and sometimes you just don’t feel the motorbike. A part from the handling issues, the game lacks of contents beside the Snaefell, and the career mode is flat and emotionless.
Apr 19, 2018TT Isle of Man may be an interesting game for true fans of motorbikes, but with dead multiplayer and small amount of content it won't live for a long time.
Apr 16, 2018TT Isle of Man: Ridge on the Edge deserves praise for its fairly meticulous recreation of the famous event. The sense of speed, high quality audio, and the impressive visuals, amount to a visceral driving experience. This may be reason enough in itself for motorcycle enthusiasts to give it a try, especially since there's an on-going shortage of this type of racer. With that said, though, those hoping for a simulative experience will quickly identify a few shortcomings.
Positive: 1 out of 5
Mixed: 0 out of 5
Negative: 4 out of 5
Mar 21, 2020Riding in this game has an excellent amount of realism, the physics simulation is very accurate in the sense that if your riding a large hpRiding in this game has an excellent amount of realism, the physics simulation is very accurate in the sense that if your riding a large hp bike its going to be difficult to tame, bumps in the road effect your suspension and the bikes handling in a way you would expect. It is unforgiving and takes time to master. You feel drawn into game and when I really started to get it and zone in my heart was pounding my brain felt like it was on track up to speed and ready for anything.
You have to invest time in this game to get to the point where it really feels like your riding a motorcycle. the Courses are about as forgiving as the real things. This is where I think a lot of the negative reviews come in they are expecting an arcade like muted experience. Your not going to find that here. It starts to give more once you start realizing the developers really wanted you to feel on the edge.
I ride bikes to commute, on track for fun and even did some club racing, my only critiques is that it seems impossible to get a good start, secondly, there are no practice and qualifying sessions at least not in the early game that I've come across, thirdly the rpm counter on the dash on some of the bikes doesn't rev out or give you indicators for changing gear like you would expect, however the HUD element which cant be positioned in the middle does so your constantly aware of the sound of the bike and the rpm indicator in your peripheral.
All in all I recommend spending at least 2 hours playing with the racing line off, helmet view, map off, corner hints off, manual gearing and really start to dial back the rider assists. The game is gonna punish you for making bad mistakes just like the real track and bikes would. Once you get through that you feel exhilarated to a new level. Anyone giving this game less than 5 wanted Ride4 or a MotoGP game, they wanted to be lazy and have the game shower them in gratitude - that ain't gonna happen. Invest get good. this game has a lot to offer.
I really did want that race weekend experience though.… Expand
Apr 6, 2018TT ISLE OF MAN is bad. Only one things interested, the sound of bike, brake, wind when you ride over 250km/h.
- Graphics is a little bit goodTT ISLE OF MAN is bad. Only one things interested, the sound of bike, brake, wind when you ride over 250km/h.
- Graphics is a little bit good but old.
- Bikes and riders are poor and non-customizable.
- The game has an icon of NVIDIA Physx but it actually has no Physics Simulation. It's similar to playing GTA San Andreas. Making me feel not satisfy.
- No mouse support on PC for easier to play at the game's Menu.… Expand
Mar 29, 2018This has to be the worst bike game ever. The tracks etc are on point, but most importantly the physics are just awful. I had to buy this toThis has to be the worst bike game ever. The tracks etc are on point, but most importantly the physics are just awful. I had to buy this to find out what it was like. I tried so hard to like this game but eventually i had to admit defeat. Unfortunately i passed my 2 hours. Such a shame. devastated.… Expand
Mar 29, 2018Having had multiple family members that have raced in the TT and been a huge fan of road racing in general since I was a kid, I had beenHaving had multiple family members that have raced in the TT and been a huge fan of road racing in general since I was a kid, I had been looking forward to this game ever since it was announced. Unfortunately they haven't really delivered...
The bike models are nice and the track is accurate and looks fantastic, but the important part,
the physics and animations, are terrible. The bikes feel arcadey and very one-dimensional to control but are servicable to get you around the track. There doesn't seem to be any real suspension or tyre model, you won't see or feel the forks dive under heavy braking or feel the tyres start to lose traction under acceleration/braking and the rear brake doesn't seem to function as you'd expect so forget about trail braking. There is also no real sense of weight to the bikes and the self centering feels a little too slow to the point you will often over correct to the opposite direction. You can supposedly shift the riders weight forward and backwards however this seems to make no difference whatsoever to the handling of the bike, and there is no visual indication either which I'll get onto next...
The animations of the riders are abysmal, zero effort has been put in here. They don't even sit up whilst braking - they're literally stuck in one fixed position whether you're in first or third person, which completely ruins your sense of immersion. The rider will be tucked down behind the screen going around Ramsey Hairpin in exactly the same position as if he was going flat out at the bottom of Bray Hill. I don't understand how a developer making a motorcycle game could overlook something as simple as this, other than they just couldn't be bothered. The Ride games have had this nailed for years so there really is no excuse.
When you have so little content in your game (being focused around one track) you really need to nail all the small details like this to provide a complete experience. It feels as though they have tried to create a simulation but then thrown in some bike physics that you'd expect from a motorcycle game 10 years ago. If this game was running on Milestones engine/physics it'd be twice as good.
It is also a very barebones game. The career mode is tacked on with no real thought - you name your rider, but the bike selection is limited to the licensed bikes that are already in the game and there is no level of customisation. You also cannot adjust your setup at all, no options for the suspension, braking or tyres - which I assume comes down to there being no real advanced physics engine at work.
The game is also missing some basic features that you'd expect in any other racing title these days. There is no mechanical or cosmetic damage at all, which is bizzare as one of the biggest challenges of the TT is making the bike last for 6 laps without any failures. Some form of commentator, a decent server browser and some more real-world tracks (NW200 would have been great) etc. would have also been nice.
In terms of the bike selection, there are only two classes present right now - 600's and 1000's. No minitwins/lightweights, no classics, no ebikes, no sidecars etc.
In summary, it's all pretty dissapointing considering the development time and delays to "get the physics right". I could forgive most of the missing features and content, but the simplicity and jankyness of the physics and animations really kills the experience. I really wanted to love this game but I just can't recommend it unless the developers put in some serious work to the core engine and add some more content, or at least flesh out the career mode so that it doesn't feel pointless.
VSYNC bugged = stuttering like WRC 7.
SAME DEVELOPPERS =SAME BUGS… Expand
Mar 27, 2018Utterly unplayable. The bikes handle like... well... they simply don't, it is impossible to get around any single lap or anywhere withoutUtterly unplayable. The bikes handle like... well... they simply don't, it is impossible to get around any single lap or anywhere without crashing multiple times. In a lot of corners where you have to change from left to right quickly the bike simply won't, for example after coming out of a sharp right hander and trying to turn left, the bike will attempt to turn left but still pointing right!! basically drifting in mid air into the wall. other times the rider will simply fall off the bike for no appearant reason at all! the physics on the bikes and rider is appaling. the bikes don't behave realistically and turning is wooden and in some cases totally unresponsive (see above). the riders are static and unrealistic too... in general this game is nice to look at, sounds great, etc..., but the core element, the bike and physics/animations - terrible. (PS - I race bikes)
AAAND why does the rear brake act as a clutch ?
Graphics at 4K max are awfull, like WRC 7, and VSYNC is totally bugged.… Expand