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Description: Stygian Abyss is the eighth expansion to one of the longest-running MMORPGs in the genre's history. The expansion introduces a flood of new content for the citizens of Britannia to explore and conquer. Stygian Abyss revolves around the introduction of the playable Gargoyle race. Since taking center stage in the original Ultima series, Gargoyles have been a fascinating part of the Ultima story - now, Ultima Online players can enjoy Gargoyles firsthand, with a variety of unique skills, including Throwing, Imbuing and Mysticism. Players will find expansive new areas to explore, including Ter Mur, the Gargoyle homeland, and the Stygian Abyss dungeon itself - the largest dungeon area ever introduced to Ultima Online. The dungeon contain new boss monsters of unparalleled difficulty including the Medusa, Primeval Lich and the Stygian Dragon, as well as Player vs. Player zones where adventurers will be turned against each other. Ultima Online: Stygian Abyss expansion requires the original Ultima Online game to play and is available via digital distribution only. [Electronic Arts]

Overview

Platforms:
  • PC
Initial Release Date: Aug 12, 2009
Developer:
  • EA Games
Publisher: EA Games
Genres:

Credits

Starr Long
Directed By
Todd Bailey
Written By
Tuesday Frase
Written By: printed documentation,web documentation
Chris W. McCubbin
Written By: printed documentation,web documentation
Jennifer Spohrer
Written By: web documentation
Melissa Tyler
Written By: web documentation
Ev Lunning
Cast: Voice Talent
Richard Garriott
Produced By: producer
Joye McBurnett
Produced By: associate producer
Calvin Crowner
Produced By: producer
Marshall Andrews
Art Department: designer
Susan Bednar
Art Department: documentation web designer
David Biggs
Art Department: designer
John Bowie
Art Department: documentation web designer,package artist,web site artist
Chuck Crist
Art Department: artist
Martin De La Rosa
Art Department: web site artist
Rick Delashmit
Art Department: additional designer
Wendi Dunn
Art Department: web site artist
Mark Franz
Art Department: design coordinator
Tuesday Frase
Art Department: web site artist
Robert Frye
Art Department: artist
Greg Hildebrandt
Art Department: package artist,web site artist
Tim Hildebrandt
Art Department: package artist,web site artist
Clay Hoffman
Art Department: artist
Scott Jones
Art Department: artist
Kristen Koster
Art Department: designer
Raph Koster
Art Department: additional art,lead designer
David Kozlowski
Art Department: web site artist
Bruce Lemons
Art Department: 3D art manager
Terry Manderfeld
Art Department: artist
Brian Martin
Art Department: design manager
Todd McKimmey
Art Department: designer
Michael Morlan
Art Department: artist
Andrew P. Morris
Art Department: designer
Cari Oberstar
Art Department: artist
Scott Phillips
Art Department: additional designer
Jeff Posey
Art Department: additional designer
Jonathan Price
Art Department: artist
Micael Priest
Art Department: artist
Dan Rubenfield
Art Department: designer
Ragnar Scheuermann
Art Department: additional designer
Kevin Schlipper
Art Department: designer
Matt Sheffield
Art Department: artist
Jason Spangler
Art Department: additional designer
Robert White
Art Department: designer
Brendon Wilson
Art Department: 3D art manager
Richard Zinser
Art Department: additional designer
Chuck Zoch
Art Department: designer
Bruce Fontaine
Stunts: stunt performer
David Ladyman
Editorial: editor: documentation
Timothy Bell
game tester
Brett Bonner
quality assurance: hardware tech
Evan Brandt
quality assurance supervisor
Michelle Bratton
executive assistant
Jim Browne
director of development
David Cryer
customer service liaison
Martin De La Rosa
web programmer
Rick Delashmit
lead programmer
Tuesday Frase
web programmer
Chris Graf
quality assurance support site programmer
Rick C. Holtrop
game tester
Tom Kiehne
web programmer
Kristen Koster
additional programmer
Raph Koster
additional programmer
David Kozlowski
lead web programmer
Monte Mathis
game tester
Keith McCurdy
project consultant
Todd McKimmey
additional programmer
Mike McShaffry
programmer
Edmond Meinfelder
additional programmer
Herman Miller
programmer
Hal Milton
game tester
E.J. Moreland
assistant quality assurance project leader
Chris Plummer
product manager
Jeff Posey
programmer
Teresa Potts
media relations
Mark Rizzo
network manager
Artie Rogers
game tester
Dan Rubenfield
additional programmer
Paul D. Sage
game tester
Jason Spangler
programmer
Steve Sparks
database administrator
David Swofford
media relations
Paul Vaden
game tester
Todd Wachhaus
assistant quality assurance project leader
John Watson
additional programmer
Robert White
additional programmer
Russell Wilkins
game tester
Brandon Williams
network operations
Robert Windisman
game tester
Jeff Wofford
programmer
Richard Zinser
quality assurance project leader
Chuck Zoch
additional programmer