A simple wargame with adequate complexity where it counts (supply for example) making it actually more realistic than other more well-known titles. Also, quick to play and have fun, perfect for the ageing wargamer that needs to juggle his own gaming time with that he spends with his kids :)
Unity of Command is a looker. Its minimalistic, but stylish visual
design is sure to please the fanciful "iPhone generation" of gamers.
The map is clean and accurate, and the interface is a picture of
user-friendliness. Beyond this delightful façade, there is a wargame
that's deep enough for experienced armchair generals and welcoming for
newcomers.
Unity of Command is a good turn based strategy game: so difficult but so accurate and deep. A must have for all fans of this genre, but a little bit too difficult for all others.
This strategy game is a real gem. It's easy to learn and play, very smart and – thanks to a really evil computer opponent – very challenging. I just wish it had a bit more content, especially in the multiplayer department, but don't let that stop you from giving it a go.
One of the most refreshing turn-based strategy games I've experienced for some time. It's clever and deeply tactical, yet also manages to be relatively quick-paced and exciting.
Simple, Brutal and addictive as crack. I am usually don't care about achievements or perfection when playing a game i have very little gaming time and i want to make it count. But this game forces you to play on its terms. It does a great a job of balancing the need for a strong offensive while planning your supply lines turn in advance. The AI is brutal and unforgiving if you are careless it will rip you in half. There will also be times when bad luck with weather or when combat goes against your plans that your will be forced to replay the scenario but thats life and war. However this game has the magic formula that will keep you coming back. Its easy to start, very hard to master and when you do win you are actually proud of yourself. Also this game runs like a dream on a MacBook Air or any ultrabook without killing the battery. I actually look foward to long flight because of this.
The game has very nice, if simplistic mechanics, scenarios are generally well designed, AI is OK, but limited to defensive scenarios, probably because it cannot perform any consistent offensive moves, if you try setting it in scenario editor.
In general it is nice frame to work with, but lacks meat. There's just a single campaign, others are released as DLCs. There isn't much user created scenarios, so after 5-6 hours you're done with the game, unless you want to repeat campaign for perfect score, which is really painful, as random bad weather will make it impossible to reach objectives in time.
In general the game reminds me old Panzer General, but PG is still better game. Amazingly no game got close in over 15 years.
It's worth to buy on sale only, due to lack of content.
It's worth a few bucks on sale, looks boardgame/shiny nice, but in my experience just not a lot of meat or depth to the campaign and individual battles. I also bought the Stalingrad Campaign (DLC however, other older rehabbed games at Matrix are so much better than Unity of Command, like Panzer Corps, John Tiller's Campaign Series (TalonSoft East Front, West Front), even Close Combat (more RTS, not really boardgame style). Unity of Command was fun for a few hours, then lost motivation to play.
Very very simple turn based ww2 game.
Im really happy that devs. at least made some effort and made changes to graphics comparing to other 150 turn garbage turn based games that comes out **** make no improvement or changes.
But game mechanics are very simple.. very childish and gets very boring after a couple days of playing.
Nothing advanced in this game..simplicity of this game reminds me of RUSE in RTS genre..
some people might like it.. but its get quickly boring.
Its def. for younger players , would say up to 18 yr max.
I initially really liked this game. Had some great combat and supply mechanics and had I reviewed it straight away I would of given it a 9 for sure. But the campaign progression is just broken. I enjoyed going through from scenario to scenario up until it just stopped. Then you're forced to redo the earlier missions (to perfection it seems) and 1 round of random bad weather means you get to experience it all again and again and AGAIN! I don't understand how someone could of thought retrying the same mission with such impossible objectives over and over could be fun. Way to completely screw up an otherwise great game.
SummaryUnity of Command lets you replay the epic conflict that was the Stalingrad Campaign of World War II. In this turn-based game of strategy and cunning, observe how opportunity leads the German army to advance recklessly into the steppes of southern Russia. And as the story unfolds, join the Soviet campaign to repel the invaders... As these...