It makes a welcome change from all the overcooked WWII games that just won’t stop coming out of the factories, although disappointingly enough, I didn’t catch a single whiff of Napalm. Probably not a good idea in the city. Probably.
Vietcong 2’s weak single player is balanced out by a fun, diverse multiplayer experience. It’s not Counter-Strike, but it has a gritty, small world feel to it that will appeal to the multiplayer fans out there.
I highly recommend this game to everyone. Played this game since it's release. I'm really happy that they have added functionable vehicles in second part. This is great game for all gamers who don't care about graphics.
Vietcong isn't a bad game. It just isn't very easy on the eyes, suffers from puzzling performance issues, has rudimentary team controls, and some scripting bugs. Combined with the relatively strenuous damage model (with the inability to fully heal) and a peppering of sluggishness, the aggravation level is a little too high.
Lacking the tension of jungle warfare and adding deathmatch multiplay that's utterly bland, Vietcong 2 ends up being just another passable effort that neither flops nor inspires. [Mar 2006, p.51]
Pteredon manages to nail a few things fairly well, but it's not enough to light up the entire game, and all you're left with in the end is awesome female Vietnamese voice acting.
Instead of playing that crappy MEN OF VALOR it's better to play this one, much better gameplay, more violence, 2x better graphics , more difficult and fun, of course it's not a perfect game but it's playable.
I've played so many new games that I'm now trying out these old ones and they're not as bad as they seem.
I really liked the idea of the first Vietcong PC release. The shooter market was oversaturated by WWII themed games, so the Vietnam war setting was a very fresh and welcome idea. Vietcong 2 sadly fails the standards of its predecessor. While the setting is still cool, the gameplay, graphics and story fail miserably. At least the multiplayer is amusing.
Oyun çok iyi grafiklere ve senaryoya sahip değil. Hatta shooting mekanikleri de biraz zorlayıcı. Ancak bir şekilde Vietnam'da ölmenin ne kadar olduğunu size hissettiriyor. Diğer oyunlardan farklı olarak hem amerika hem de vietnam için story modu var ki çoğu yapımcı buna pek cesaret edemez. Oyunun ana ekranında ve credits bölümünde çalan müthiş gitar performanslarını da dinlemeden geçmemek lazım.
Vietcong 2 was bogged down by performance problems on launch. Most people with even high quality rigs could not play it. It is 2012 now, anyone with a laptop can now run it. So one might wonder what they were missing if they could not afford a rig to play this game. The Answer? not much at all. The Original VietCong was a flawed but very rewarding game. A squad based shooter released in 2003, it brought a certain element of intensity to shooters that was not really there in games like Call of Duty and Medal of Honor. It was a flawed game, with many bugs, bad dialogue and AI behavior, but very rewarding at times. The shootouts actually felt like battles between two opposing sides as opposed to shooting galleries. If you havent played it yet, I suggest checking it out. All it really needed was a bug fix, some better graphics and better squad command and it would have been a stellar game. So Vietcong 2 obviously fixed that right? right? right? wrong. Vietcong 2 makes it obvious from the beginning that instead of continuing the work they started with the first game, Pterodon instead decided to cash in on the widespread popularity of the Call of Duty series. The first thing you will notice is the movement, your character skitters about like a waterbug, kind of like in Left 4 Dead, it really takes away from the "war" environment. The thing that made the first Vietcong so rewarding is that the missions felt very believable. You felt as if you were undergoing the things a real soldier in Vietnam would have gone through: Investigating villages, recovering airplane crash sites, and destroying weapon caches. You felt like a soldier, not a superhero. This really added an element of immersion to the game. All this goes out the window in VC2. The game starts out with you attending a party, sipping a glass of wine, when a Vietcong attack occurs. You face literally endless ways of enemies, mowing them down in twitch shooter gameplay before escaping in a pink Cadillac which goes off a jump and flips over, then you make your way to a base where you face MORE endless waves of enemies which you mow down with an M60 while trucks and helicopters explode around you. This is not war, its James Bond in a Vietnam setting, and theres really nothing exciting about it. Its the same old action shooter BS we've seen over and over again. You spend most of the game clearing small corridors of faceless enemies and following predetermined pathways. Many times your path will be blocked by something like a sniper or a tank. The solution to these problems is almsot always the same: wait for the marines. What? seriously? in the first game taking out snipers required you to think on your feet and solve the problem yourself. Now all you do is follow a boring predetermined path. The one thing that this game has going for it is weapons. There are a LOT of them. You will wield everything from the standard M16s and AKs to WWII leftovers such as mosin nagants, Kar 98Ks, a Nagant Silenced Revolver and even a Blunderbuss. These weapons provide little more than aesthetic variety however, as the AK-47 is pretty much the only gun youll ever need. Overall this game has very little going for it. Its not good looking, its not interesting, its not intense, its cliche, unpleasant and boring. All the problems from the first game are present in this one, and all of the things that made the first game good are gone.
Dans ce deuxième épisode, on quitte la jungle pour les affrontements urbains et le jeu prend un sévère tournant à la Kevin of Duty et devient plus scripté qu'une telenovela à deux balles, tout en réussissant le tour de force de s'avérer à cet égard encore plus mauvais que le Call of Kevin annuel syndical... chapeau !
C'est que le jeu a gardé soigneusement tous les défauts du premier comme son système d'ordres mal foutu, l'impossibilité de se soigner (faut appeler... l'infirmier ololol !) ses niveaux trop grands, trop vides, des sensations absentes, des fusillades souvent ridicules et une interface générale à revoir. Les voix sont en anglais et la campagne du côté des cocos est verrouillée : il faut finir d'abord le côté américain pour la débloquer... c'est ballot.
La sauvegarde est limitée à une sauvegarde rapide seulement et le reste, c'est le point de passage à la con... Graphiquement pour un jeu de 2005, ça reste "léger" et carrément un peu trop juste (c'est comme le premier avec quelques textures moins moches et c'est tout...). Cela dit, ça fonctionne sans rechigner sur Win 7-64 et la désinstallation marche bien. Tout cela est donc fort désagréable et pas amusant pour un sou.
SummaryVietcong 2 is a FPS set against the background of the 1968 Tet Offensive, in and around the ancient city of Hue during the Vietnam War. Brought to life through a gritty story compiled from first hand accounts and memories of Special Forces and Infantry servicemen stationed in Hue during the assault. [2K Games]