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Generally favorable reviews - based on 8 Critic Reviews What's this?

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Mixed or average reviews- based on 1101 Ratings

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  • Summary: War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.


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War Thunder: Ground Forces - Teaser Trailer
Score distribution:
  1. Positive: 7 out of 8
  2. Negative: 0 out of 8
  1. Aug 14, 2014
    Overall the War Thunder tank battles are great even at this early stage.
  2. Oct 17, 2013
    Don’t be fooled: even if it's a free to play game, the qualities of War Thunder are so many that the game stands up as the new reference for flight and combat simulations.
  3. Game World Navigator Magazine
    Jan 25, 2017
    One of the cornerstones of War Thunder is that player’s skill is more important than his wallet. Premium vehicles offer no combat advantages, there is no “microtransaction-only” ammo or consumables, so no amount of cash will buy you a spot on the top of the food chain. [Issue#216, p.56]
  4. Dec 11, 2013
    It offers a lot of different play styles. Let's play in arcade mode or with more realism with g-forces and limited ammunition - or let's play in a more complex simulation mode.
  5. Aug 7, 2014
    War Thunder rules the air but the lack of polish hurts, as does the dull ground warfare.
  6. Jan 13, 2017
    The official launch of War Thunder reminded me why I like this game so much. It's adorably chaotic - in contrast to the reliably designed World of Tanks. That's why it can be really fun and frustrating at the same time. There's tons of great vehicles (and the planes are superb!) and a difficult simulation mode, but there are also balance and technical issues.
  7. Jun 20, 2014
    With strong visuals and convincing audio backing it up, I thoroughly enjoyed the time I spent inside my P-36 Hawk, and its generous free-to-play model never got in the way.

See all 8 Critic Reviews

Score distribution:
  1. Aug 17, 2013
    This is best simulation of World War II. Take your plane and prepare for best war simulator ever!yet better this game is simulator it MMo mode!!!!!!!!
  2. Nov 21, 2018
    This review is on aircraft, mainly. I find this game is flexible and will return what you put into it. If you like fast and furious actionThis review is on aircraft, mainly. I find this game is flexible and will return what you put into it. If you like fast and furious action jump into arcade mode, if you like your planes harder to fly try simulator. I fly predominately realistic air battles with occasional sojourns into tank and naval action, but as an aviator both of these feel slow and cumbersome compared to even the most basic low ranking aircraft. Realistic offers . . . realistic physics, damage and fueling models into the game play, the maps and oppositions are a bit fantasy though, i don't recall BF109's ever serving in the pacific. You must manage your engine and understand the attributes of both your own and enemy aircraft to have any chance of regular success in WT. The greater part of this is flying tactically, doing things like climbing to the side of a map rather than straight at you opposition. I see so many players going headlong at the enemy every game which tends to develop into a 50/50 proposition. By climbing and engaging who and when i choose that proposition becomes more like 70/30. Simple but true. Critics complain about the economy and grinding to get planes. I disagree. At early levels planes are easy to research and upgrade, what you should concentrate on is getting your crew stats up to maximum and then upgrading that crew to expert (free with xp points) or ace (paid gold lions). Then every subsequent airplane that crew uses already have a very proficient crew. I have fighter specific pilots, who fly nothing but fighters and bomber specific crews, as with bomber crews it is important to make sure your defensive gunnery positions are crewed and manned by experienced crew members. FYI - i have been playing this game for years and have almost every plane for every air-force in the game. High rank planes and Jets take much longer to acquire, but so they should. Best fighter IMHO is the MkiX Spitfire, a little weak on armament compared to others but will literally fly circles around anything. Best light/medium bomber is the JU88A. This thing will outrun almost every enemy fighter with ease. It can dive at speeds up-to 680kph before structural failure, well beyond what any pursuing fighters can handle. It has air-brakes so you can do this vertically, also great for dive bombing and high approach speed landings. It also has enough bombs to take out 3 bases by itself or create havoc on ground forces with 2 x 500kg and 28 x 50kg payload. Just fly along a road a convoy is taking and pump out 50kg bombs, don't aim with the bomb recticle, just do it by feel, after a few attempts you will see what i mean. 10+ AI kills in one pass is common for me. The JU88 can also take a ton of damage an just keep going. I have flow halfway across the map at low level with both engines smoking and in the red-line for the whole journey on more than one occasion. My biggest critique and probably the most talked about fault of the game is the match making, where the game selects your opponents based on their and your BR (Battle Rating). It is just a fact that sometimes you do find yourself faced with far superior machinery, but this is realistic and that did happen. Fly to your strengths and only engage when you have the advantage, there's nothing so good as a Rank Does Not Matter award at the end of a battle. There will be times when YOU are the far superior aircraft. I remember spawning in my Meteor and was the only jet in the game and i was shot down by an F8F Bearcat when i was landing. If you are struggling to win, play tactically or join a squadron, its easier when a team co-ordinates it's actions. If you are new to realistic, learn to land as you will need to re-arm, refuel and repair at least once per mission in most fighters. Also learn to land on an aircraft carrier (imperative for Norway map Allied). If its not a carrier based plane with no tail hook land at 180kph, flaps down gear up. every plane in the game has very different flight and performance characteristics, spend alot of time in your favorites to master them and a little time in the planes you predominately fight against so you will know their strengths and weaknesses. Good luck and tally ho!!! Expand
  3. Nov 8, 2015
    After having played this game for....1,415 hours; if steam is to be believed...I still haven't grown tired of it. Each match feels differentAfter having played this game for....1,415 hours; if steam is to be believed...I still haven't grown tired of it. Each match feels different from the last. The game has evolved considerably since I first started playing. I can remember when each nation only had a handful of aircraft. Now the game boasts over 300+ Unique aircraft (Guiness World Record). And the game also now has tanks for Russia, Germany and the US. They just added a few premium British tanks as well.

    WarThunder has a variety of modes to appeal to a variety of different people. Arcade is a good mode for quick matches. Realistic battles are more challenging and remove aim indicators. And full sim battles are particularly intense in that your view is restricted to the commander or cockpit view.

    The vehicles all have distinct characteristics and models and perform differently as a result. You can go a whole match without scoring one kill and still come out on top of the leaderboard if you play the objectives. If you manage to belly land your plane after sustaining critical damage your rewarded for it. If you take a lot of hits your rewarded for it with an adamant reward. Playing in a squad and assist your team mate killing a tank; your rewarded for it. This is in stark contrast to a game like WoT. In WoT you get one spawn, and when your vehicle's HP pool is depleted thats it. In WarThunder you can try to get back to base in your plane. Or you can repair your tank in the field if you have the repair module unlocked. You aren't just given a static 'death' animation once your HP is depleted as you get in WoWP.

    It also needs to be said that the tanks have evolved quite a bit in WarThunder. With changes like ground deformation you see your tank's tracks sinking into the ground. And if you get into 'muddy' terrain. Your tank becomes covered in Mud and ends up bogged down. The new Dagor 4.0 engine allows for fully destructible environments.

    WarThunder also has a great customization system. You can put decals on your vehicles, adjust their camo, and on tanks you can even adjust how worn that camo is. Or you can load up the texture in photoshop or another program and make your own skins.

    WarThunder has a lot to offer especially for being a free game. People have criticized its microtransactions and premium vehicles. I think its important to distinguish that WarThunder is a free to play game. Your not paying $60 and another $50-60 on top of that for a season pass. Any free to play game needs to be monetized in some way. Its how the developer makes money off said game. The premium vehicles aren't pay to win either as some might suggest. In fact a fully upgraded stock tank tends to be better statistically than a premium of its tier. The only real advantage premium vehicles have is that they have greater credit and XP earning potential.

    You may find yourself coming back for more and more. I know I have. Especially when new vehicles are released. Like the recent addition of the B-29. What are you waiting for? Go download the game; and see you in the skies and on the ground!
  4. Jul 24, 2014
    I have been playing since version 1.27 (circa March 2013), and so far the game went from great to horrible.

    First of all, Gaijin's
    I have been playing since version 1.27 (circa March 2013), and so far the game went from great to horrible.

    First of all, Gaijin's development circle is bogus, for almost 2 years since the game went into "Beta" (the term Beta is used for marketing purposes here) the game only added around 150 planes, most of which are versions/copies of others. So whenever you hear about all the numerous planes in this game, it's a lie.

    Second of all, the updates are a nightmare, every update brings 1 or 2 useful features (that should have been taken care of during the conceptual stage, but whatever), but will always break something for sure. Multiple examples since March of 2013 to now would be, increasing place costs 10 times while reducing income by 2, making bomber gunners irrelevant, making bombers either structurally similar to pillboxes or paper kites, changing increasing rank of a plane while nerfing its performace at the same time, introducing JIP (Join in Progress) system that wasn't properly set up and brought chaos to the game, introducing new physics that cause tanks to fly over the skies, etc, etc, etc. A lot of "ninja" changes too, and those are big as they usually affect plane performances in a huge way, but they aren't mentioned in the patch notes, so you have to test every plane before figuring out what they did. Some planes even get broken, possibly on purpose. Several times some planes' flight models were altered with over performing ones, exactly when the game introduced premium models of those planes. By the way, B-17 was a flying pillbox for over 1 year, only in July of 2014 it got fixed. Horrible.

    The third major problem is their balancing in the game. Apparently they are using some sort of statistical plane performance system in the game, what this does basically, is increasing price and matchmaking rank (BR) overtime, if the plane does really well in the game. This would sounds like a good idea, except it doesn't work. Me-262 (1944) has matched against Sabres and Mig-15s for years now, and they don't want to fix it, and trust me when I tell you this, 262 doesn't even come close in terms in performance to Korean jets. Some post-war props with amazing performance are tiered lower than 1944 German fighters, even some jets are. They don't seem to fix that, as some of the issues has been around literally for over a year.

    The forth major problem is how Gaijin is treating it's customers. Silent post removal, ban hammers, forum bans, and so on, apply to everyone who dare to criticize the game. This is almost as bad as Infestation: Survival Stories in this sense. They don't want to listen to the people, simple as that. There were multiple non-trolling threads on the forum by people who are familiar with airplanes, and who offered to fix the balancing of the game for them, but Gaijin doesn't seem to care. In fact today, July 24th 2014, they introduced the new update that made the game even worse. All the problems with the balancing, and all the problems with plane tiering got multiplied, as planes that were under-tiered and over tiered got tiered even lower and higher respectively. How is this even possible? They reverted the changes 2 hours later, after a huge backlash on the forum that even they couldn't hide.

    Overall, the game started great in 2012, got better around March-May 2013, combined with web-ads that they got running at the time, the game had huge player base of over 70k when I started playing back then. By the time 1.35 arrived in mid summer of 2013, the player base got reduced to only 30k. With the addition of ground forces, the game was able to jump to 100k at peak time, and was able to hold that number for a wooping 2 days. Right now there's only 50,000 playing daily during the peak time, and according to Steam data, the number is on downward slope.

    As of now the game is history, only players who invested too much time and money like me keep playing it, it has nothing to offer to the newer players. Games like IL-2 Battle for Stalingrad and upcoming Armored Warfare might have a better chance. The developer is trying to push for the Naval combat now, but I seriously doubt they can beat Wargaming. I wish they would focus on problems that the most players (the air force players, the original crowd) are concerned with, as they are still the core of the game, but it just doesn't happen.

    Right now, I will score it a 2, for old times' sake. The game still has fun air combat gameplay, but it's just not worth getting into with all the frustration the developer gives you.
  5. Dec 8, 2020
    Забагованый кусок кала. Худшая игра мира из когда нибудь созданных. Хуже игры просто нет.
    Просто помойка. Донатная помойка
    Разрабатывают её
    Забагованый кусок кала. Худшая игра мира из когда нибудь созданных. Хуже игры просто нет.
    Просто помойка. Донатная помойка
    Разрабатывают её криворукие идиоты. Игра гавно - потому что она русская. Если её продадут то есть шанс сделать норм игру, а пока она у юденцовых игра просто хуже и хуже.
  6. Feb 3, 2020
    I didnt like this stupid game at all. Bad graphics, annoying music. This game is a total waist of time. Better not download.
  7. Nov 26, 2019
    I lost a lot of time in this boring game, it became boring in 10 minutes. Poor graphics, boring monotonous gameplay, online orientation, theI lost a lot of time in this boring game, it became boring in 10 minutes. Poor graphics, boring monotonous gameplay, online orientation, the absence of any meaning. Expand

See all 402 User Reviews