Wasteland 2: Director's Cut Image
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87

Generally favorable reviews - based on 5 Critic Reviews What's this?

User Score
7.5

Generally favorable reviews- based on 248 Ratings

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  • Summary: Deck out your Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of your strategy skills, and bring justice to the wasteland.

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Wasteland 2: Director's Cut - Story and Scale
Score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. CD-Action
    Jan 12, 2016
    90
    This is how the only true heir to the old Fallout games should have looked from day one! [13/2015, p.70]
  2. Oct 13, 2015
    90
    Wasteland 2 is an excellent update on a classic RPG experience, placing you squarely in the harshest of settings with a more benevolent role to play than most other “post-nuclear” game experiences with an excellent and open world exploration and battle system, as well as deep character customization and a dynamic, ever-changing story and world experience. While the game suffers from some look and feel issues and has a mostly abysmal camera, Wasteland 2 is still a great new title that can sate your desires for apocalyptic exploration for now.
  3. Oct 15, 2015
    90
    Director's Cut is the right term for this release; Fargo and the crew at InXile have combed through both the finer details and the high-level ones of Wasteland 2, fixing, tweaking, and adding to take it from great to excellent.
  4. Oct 25, 2015
    85
    In the end, Wasteland 2 is good, it’s fun, and there is a ton of content. But it’s not that different, or newly ‘cut’, than it was a year ago.
  5. Oct 13, 2015
    80
    Despite its confusing introduction and uneven narrative, Wasteland 2 is successful at what it sets out to do. It maintains the spirit of its predecessor without feeling like it’s been designed for pre-existing fans of the genre to enjoy.
Score distribution:
  1. Positive: 25 out of 45
  2. Negative: 10 out of 45
  1. Nov 5, 2015
    10
    A further improvement to an already good game. It has now better balancing, better graphics, better interface and cleaned out most of itsA further improvement to an already good game. It has now better balancing, better graphics, better interface and cleaned out most of its bugs.

    Fans of old school rpgs should look no further, Wasteland 2 DC is up until now the best of the kickstarter crpgs!
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  2. Jul 25, 2020
    10
    this is a love letter to all of the OG fallout fans out there
    if you finished fallout 1-2 years ago and still have that itch for more
    this
    this is a love letter to all of the OG fallout fans out there
    if you finished fallout 1-2 years ago and still have that itch for more
    this will definitely put that itch to rest
    totally worth a buy and with a sequel right around the corner this is the best time to pick up this masterpiece!
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  3. Mar 24, 2018
    9
    This game deserves around a 8.75 I think. The critics got it right.

    The combat system and the way characters move around tiles feels
    This game deserves around a 8.75 I think. The critics got it right.

    The combat system and the way characters move around tiles feels clunky, and there aren't enough stealth options.

    The game not hold your hand enough with some things, while it has a really good tutorial tab on the right, I found myself making choices to character development that stuffed me up a little..

    The short review is that, Brian Fargo has come out shooting with a deep, long, and nuanced RPG, and if he doesn't retire too soon, his next game or the one after it will be one of the best RPGS ever made, don't retire yet Brian, your getting close to gold here.
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  4. Jun 29, 2020
    8
    What an unexpected gem of a game this turned out to be. So much depth and role playing possibilities across your squad. Exciting combat andWhat an unexpected gem of a game this turned out to be. So much depth and role playing possibilities across your squad. Exciting combat and exploration in my favourite game world scenario (Post Apocalyptic). What's not to like. Gimme Wasteland 3 right now please... Expand
  5. Dec 14, 2016
    7
    Wasteland 2 scratches all the classic Fallout itches but is still a far from perfect game.

    I think this game is a mix of the classic
    Wasteland 2 scratches all the classic Fallout itches but is still a far from perfect game.

    I think this game is a mix of the classic Fallout series (1 and 2) and Fallout Tactics. Praying a lot on the nostalgia so people loving the mentioned games will feel right at home. I admit the atmosphere is there. Travelling wasteland is fun and engaging. Combat is well designed and satisfying. The quests are varied and most of the times interesting giving multiple ways to tackle the problem (most of the times at least).

    There is a steep learning curve though and having played it once I would have made a completely different starting choices. Which is a shame as I did take the original pre-defined party of characters. It's not bad but due to my choices on levelling up some characters ended up as cannon fodder rather than the useful team members.

    Guns are fun but some of the gun classes feel useless. Especially the handguns and shotguns. I wanted a varied party so had a medic with a pistol and guy who was supposed to be close combat shotgun wielder. Sadly had to re-purpose both of them changing the first into energy weapon sniper and second to standard rifleman. The shotgun just felt so useless.

    Quests for the most part are well designed though there's quite a few of 'go and fetch' ones. Some require a bit of thinking and are not all that straight forward which is a nice change from the current generation of "go to this spot and press this button" missions. However there are some really badly designed - one for example hints that there are multiple ways to approach the problem but there are actually two. And while the first one is obvious the second one unlocks only after you acquire the part required for first approach. And the part is somewhat 10-15h of game play away (out of around 60 for the whole thing in my case). That is just stupid. And you can't even go at it guns blazing as this is the only part of the game that has super turret guns killing you instantly no matter how many explosives you throw at it. Really annoying.

    There is a few quests that are not interesting especially near the end but those you can tackle with guns blazing approach which was nice. The amount of text in dialogues seem to get out of control at certain points without any real benefit to the game.

    This is also a game of two parts. The Arizona one which feels more fleshed out and the LA part which for some reasons changes mechanics, introduces completely not necessary plot lines and feels a bit rushed. It also introduces an instant spike in difficulty making all enemies two times stronger. Luckily from the get go there is a vendor selling guns that are way stronger than your current loud out.

    Graphicly it's pretty bad. I played the directors cut which should be updated version with better graphics and assets. And it still looks bad. The texture quality is pretty low, the game sometimes look worse than Fallout 2 in my opinion. The camera works sometimes really strangely. There is no tilt control, and the angle sometimes feel weird - though you can get used to it. The worst looking part must be the world map though. Such an ugly thing.

    Audio wise - there's not much to tell. Didn't notice any soundtrack. The voice acting is good although not sure why some characters have the voice and others don't (excluding the main characters of the game). The screaming goats are pretty annoying and not sure who decided it was a good idea even if meant as a joke.

    Overall I'd say a decent title. Had fun for the most part with exception of some annoying situations. Wouldn't recommend it for everyone but for all Fallout 1/2 without a shadow of doubt. Good world design, fun storyline, engaging game play, a bit disappointing ending
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  6. Oct 27, 2015
    5
    As far as interface, gameplay go, this is how the game should've been from day one - the improvements are almost immediately noticeable.As far as interface, gameplay go, this is how the game should've been from day one - the improvements are almost immediately noticeable. Unfortunately character generation suffers from a very limited variety of looks..in fact the Director's Cut actually has *fewer* visual options than the original release. There's also has far too much 80's "Road Warrior" influence. Does it really make sense that the "good guys" would mostly be sporting throwback "future punk" looks? As for the other aspects of art and design, its more than passable. Same goes for sound effects although the default volumes were much too high on my system. Strangely, the background voice acting (such as what you hear on the comms in Highpool) is much better than what's provided for the primary characters like Vargas. I was also somewhat disheartened that like nearly every game released these days, this one features R-rated language and adult situations to match its violence. We can turn off the blood in most violent games but not the fouler bits of dialogue, nor can we disable some of the less savory story elements. These days there really aren't any deep and "teen-friendly" games beyond a few JRPGs, and that's sad.

    The shortcomings I've mentioned are relatively minor and while sometimes inexplicable (like fewer chargen options) their not at all game-breaking. But there IS a major problem, and its due to one of the most common mistakes in game design: a completely broken difficulty setting. On the lowest difficulty you're basically in tutorial mode - everything is a cakewalk. Notch it up one setting higher (the de facto default) and you're going precisely nowhere. You'll be outgunned, outnumbered and outmaneuvered from the moment you set foot in the wastes..and not in the, "this is a nice challenge" way, but more the "you've got to be kidding me" way. You'll be getting slaughtered by everything that shows its face - in a game with permadeath. The difficulty jump from level one to level two is so radical that you'll think you've installed a survival mod. Field Medic and Surgeon skills are NOT optional on level 2 - and don't even think about trying a higher difficulty. Perception is also highly recommended for avoiding random encounters, which are often even harder than the regular ones.

    I don't regret Kickstarting this game simply because its a much-neglected genre that has oodles of creative potential and a grand pedigree That said, I'm pretty disappointed by industry veterans committing such a newbie design mistake. Until the badly scaled difficulty levels of Wasteland 2 are fixed you should spend your time and money elsewhere unless you enjoy a casual, R-rated "choose your own adventure" experience on the lowest setting. One other thing I've taken away from this experience: I probably won't be doing any more Kickstarters because each one I've contributed to has been a major letdown in some respect.
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  7. Aug 6, 2020
    0
    Poor writing, worse design, this is a game which deserved a late term abortion.

See all 45 User Reviews