Wattam Image
Metascore
73

Mixed or average reviews - based on 9 Critic Reviews What's this?

User Score
6.6

Mixed or average reviews- based on 7 Ratings

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  • Summary: The idea for this game came from when Keita was playing with his two-year old son, and wondered about what if all toys lived, and connected by themselves? It would be such a fun world to explore and play with! The word Wattam itself is actually composed of the Tamil and Japanese words forThe idea for this game came from when Keita was playing with his two-year old son, and wondered about what if all toys lived, and connected by themselves? It would be such a fun world to explore and play with! The word Wattam itself is actually composed of the Tamil and Japanese words for making a circle or making a loop. The initial prototype for this game was made by Keita and his friend Vikram, who are from these two cultures respectively, and this new word acknowledges one of the games core inspirations: making connections between different types of things. Expand
Score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
  1. Jan 6, 2020
    80
    What Wattam does successfully is reinforce the idea of play, that doing silly things is fun and doing them with friends is even better. Wattam remembers that child-like is very different from childish, and that carefree play should be as important to a grown-up adult as it was back before we all began taking things so seriously.
  2. Dec 16, 2019
    80
    Wattam is a weird and wild fever dream of a game, but it’s the most enjoyable fever dream I’ve ever had.
  3. Dec 24, 2019
    80
    Wattam isn’t without its flaws; in particular, the more characters you gather, the harder it is to quickly switch between them. But even when your journey’s done, there’s more than enough here to draw you back in, whether you’re tackling the game in co-op mode, hunting for those few elusive characters you’ve missed or just diving into this daft and wonderfully charming world.
  4. Dec 30, 2019
    70
    Wattam features the best visuals, score, and cast to ever grace a Keita Takahashi game, but its gameplay proves to be a touch too shallow to preserve that childlike wonder beyond its four-hour story.
  5. Jan 13, 2020
    70
    Short but delicious.
  6. Jan 6, 2020
    70
    Wattam features a truly unique design and concept and happens to be much deeper than expected, but technical issues and a certain lack of creativity prevent the game from reaching its full potential.
  7. Dec 23, 2019
    50
    If you're feeling the need to have your concept of reality stretched a bit, then spending some time in this world should stimulate the same parts of your brain as a designer drug. But in the end, Wattam feels like a bunch of toys playing themselves rather than a cohesive game.

See all 10 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Mar 16, 2021
    9
    This is nice game. I really enjoyed playing this game, but I think, this game doesn't need poop and toilets, it doesn't hurt your eyes soThis is nice game. I really enjoyed playing this game, but I think, this game doesn't need poop and toilets, it doesn't hurt your eyes so much. The ending very nice and theme nice too. Expand

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