We Were Here feels like a first outing but its unique co-op puzzle-solving gameplay immediately gets its hooks into you and offers an experience unlike anything else on the market. A few blemishes from a restricted budget show themselves every now and again, but the gameplay is most important and We Were Here is a solid launching bed for the two sequels.
We Were Here fits into the PlayStation ecosystem with extreme ease: one more reason to give it a chance, in case you haven't already done so on other platforms.
A fun, interesting puzzle solving co-op game. This game can be somewhat tough as it doesn't lead you by the hand. Communication is well implemented mechanic as you have to PTT with the in-game walkie-talkies/chat system in order to communicate with your partner (unless you use party chat of course). Puzzles are fun brain teasers that are not impossible and overall the game is short and sweet.
We Were Here won't wow you on any sort of technical level but its co-op only puzzle solving gameplay is interesting and worth checking out if you have the right friend to play with.
Context: I played through the whole game with a Friend on the Playstation 5, when it was free on the Playstation store.
We Were Here a two-player escape room experience, where you and your partner solve mini puzzles in their respective world views and coordinate with each other to solve a bigger puzzle at hand. Most puzzles follow a traditional mini-game formula, but throw in the constant communication between players, describing what they see or are experiencing. The game is fun to play as both the librarian and the explorer, but it doesnt offer much replayability after that. If you enjoy games such as It Takes Two and Operation: Tango, you will enjoy these game.
A nice indie game where two of you must work together to go through. Nothing sensational, but it is a nice, short story, which has also an interesting ending...
A cooperative first-person puzzle game, 'We Were Here' sees two players take the role of Antarctic explorers who have become split up in an old castle, To escape they must communicate via walkie-talkies and solve a series of puzzles.
This is certainly an interesting concept that I've not seen before, and the puzzles are all pretty logical. It is all over very quickly however (45-60 minutes), so only worth picking up if you can find it cheap or free.
The game has an interesting concept with yourself and another player taking the roles of 'Explorer' and 'Librarian' whereby you're on two different sides of this strange building. The premise is the Librarian player must assist the Explorer with escaping through each puzzle and then reuniting with them to escape the overall building.
It's a fun escape room experience to have with a friend, however the fun really dies after 2 playthroughs (the second being where you decide to swap roles so you can experience the other side of gameplay). After that, the game has pretty much 0 replay value. The solutions to most puzzles remain the same, with a few being randomly generated but the way to solve them being the same. After the second playthough, you really don't have any reason to play again and the whole game can be finished in 15-20 minutes.
SummaryLost and separated in an abandoned castle set in a frozen wasteland. Your only possession left is a walkie-talkie, with a familiar voice on the other end. Can the both of you find your way out in time?