Summary: World of the Living Dead, the survival strategy zombie game which has been in development since 2009, shut down in June 2013. It was rebooted in October 2013 as World of the Living Dead: Resurrection. The original version was based on Google Maps but we realised, after a review in Rock Paper Shotgun brought in thousands of new players within a few hours, that the game design and technical approach could never scale. So we went back to the drawing board in summer 2012 and spent a year developing a new streamlined version based on OpenStreetMap. WotLD can now handle thousands of players and we've redesigned core elements such as scavenging, zombie movement and also added a completely new endgame goal based on NECRA research into an agent to eradicate the living dead.