Generally favorable reviews - based on 104 Critics

Critic score distribution:
  1. Positive: 97 out of 104
  2. Negative: 1 out of 104
Buy On
  1. Apr 2, 2016
    It's a testament to the quality of XCOM 2 that despite performance hiccups on a mid-range PC I have been unable to put it down. It's at once radically different and reassuringly familiar, improving what needed to be improved and refining what needed to be refined without losing the core appeal of the series. XCOM has once again proven itself to be the strategy king.
  2. LEVEL (Czech Republic)
    Mar 22, 2016
    A better, more imaginative and more demanding sequel to the already successful reboot of the iconic series. If you have even a minimal relationship to the genre, this strategy is what you want to play. [Issue # 261]
  3. Feb 18, 2016
    Overall XCOM 2 hits that sweet spot between paying homage to the previous games, but acknowledging and improving on their flaws. It's a brilliant sequel and a masterful game in its own right, and a must buy for fans of the turn-based genre, or fans of games in general.
  4. 100
    Four years ago, Enemy Unknown was a terrific game. XCOM 2 manages to be far more challenging. And far better.
  5. Feb 15, 2016
    Every choice, every death and every shot feels like it counts in XCOM 2 and it is this feeling of real consequence that makes for a truly remarkable strategy game - one that goes beyond its clever design decisions and the odd technical hiccup to create a tangible sense purpose and real emotion to your squad’s story. As an experience that puts you in control, lets you relish victories, forces you to truly mourn mistakes, and allows you to grow as a tactician against insurmountable odds, XCOM 2 is near faultless.
  6. Feb 8, 2016
    While XCOM 2 is definitely not for the faint of heart, people that do not give it a chance will be missing out one of the best strategy games of all time. The combat is unparalleled in its engagement.
  7. Feb 8, 2016
    XCOM 2 is otherwise a follow-up that does everything right by offering the best extraterrestrial skirmishes since Independence Day, coupled with genuine tactical depth that doesn't come at the expense of accessibility.
  8. Feb 5, 2016
    XCOM 2 is a perfect example of how iteration should work for games: it takes a great original, fixes and streamlines the problems, and doubles-down in unexpected areas. Among its greatest achievements is adding a sense of pace to the overall campaign and the moment-to-moment combat. This is an about-turn from the principles of the original that could have gone wrong but instead is the making of the experience.
  9. Feb 4, 2016
    Despite being a fan of the XCOM series as a whole I never expected this new entry to be as polished, intricate, immersive, beautiful and exciting as it is. XCOM 2 is not only one of the greatest strategy games of all time, it’s also one of the greatest videogames of all time.
  10. 100
    A superb sequel that improves on every aspect of the already excellent originals, and offers one of the most absorbing and unpredictable strategy experiences ever seen.
  11. Feb 1, 2016
    Firaxis has done a wonderful job of taking the life-and-death, intense pressure of the tactical infantry game, and mapping it onto the strategic game.
  12. 96
    Despite these technical faux pas, XCOM 2 has many grand elements to praise. It is the countless little touches, such as your troops whispering acknowledgments while in stealth, or ducking when within the line of sight of a comrade’s shot, that truly show the commitment and effort the team at Firaxis poured into this stunning sequel.
  13. Feb 5, 2016
    XCOM 2 took a formula that was already deeply compelling and made it even better.
  14. Games Master UK
    Mar 19, 2016
    An instant classic that refines, evolves, and redefines the ideas that came before. Strategy perfection. [March 2016, p.64]
  15. Feb 12, 2016
    XCOM 2 comes really, really close to the perfect score. The gameplay is incredibly complex, deep and polished, and the freedom for the player is simply amazing. XCOM 2 is challenging, incredibly rewarding but never frustrating. It's just February, but this is already one of the best titles of 2016.
  16. Feb 5, 2016
    Firaxis has managed to deal with all the criticism leveled at the first title in the rebooted series and has created a great new classic, with XCOM 2 set to become one of the video games that generates record-breaking hours played numbers for fans of the strategy genre.
  17. Feb 1, 2016
    XCOM 2 is an improvement to the franchise in every sense of the word. From the refined combat mechanics to the overwhelming global setting, Firaxis Games shows how a sequel must be done. XCOM 2 is unforgiving as it is rewarding, a true masterpiece in the turned-based strategy genre.
  18. Feb 1, 2016
    Deep, atmospheric and a blast to play. The best XCOM ever, period.
  19. Feb 1, 2016
    You're constantly under the gun in XCOM 2, and the deck is often stacked against you. Firaxis' masterclass in strategy design has you second-guessing all your choices and analyzing your smallest decisions. It might sound stressful, and at times it is, but XCOM 2's battles are so compelling that it's easy to pick yourself up after defeat and jump back into the fray. Successfully navigating XCOM 2's storm of difficult choices is enough to make you feel like a true legend.
  20. Feb 1, 2016
    Exceptionally tough, rewarding strategy and a masterful reworking of the XCOM formula. We’ll play this forever.
  21. If you are a fan of the series, there is only one question XCOM 2 has to answer: Is it better than XCOM: Enemy Within? In. Every. Way. It's clearly the first biggest hit of 2016 and you shouldn't miss it.
  22. Feb 1, 2016
    XCOM 2 will reward you for being patient. Just like Enemy Unknown, but a little bit better in every little aspect. There are extra tactical layers added, there is better variation in maps and the game will throw tough choices at you when it comes to your base. An excellent game, and we can only hope it will come to consoles as soon as possible.
  23. Feb 1, 2016
    A hot contender for Game of the Year 2016. If you’re into turn-based tactics at all, this is the game for you. XCOM 2 builds and improves upon every aspect that made Enemy Unknown great. After XCOM 2, there is simply no reason to go back to Firaxis’s first game in the series.
  24. GameTrailers
    Feb 1, 2016
    The missions, characters, mechanics and flow have all been dramatically improved...It's one of those rare games that's so gripping, you want everyone to play it. Not just those who are already fond of the genre.
  25. Feb 1, 2016
    It comes together brilliantly. Thanks to a new spin on the same great tactical combat, plus unpredictable maps and randomized objectives and loot, XCOM 2 is an amazing game I’ll easily put hundreds of hours into.
  26. Pelit (Finland)
    Mar 31, 2016
    XCOM 2 stepped out of UFOs shadow. XCOM 2 is an excellent game entirely on its own merits. [March 2016]
  27. Feb 2, 2016
    Everything is bigger and better, XCOM 2 exceeds expectations and spawns new hope in future sequels.
  28. Feb 10, 2016
    XCOM 2 is a wonderfully deep turn based strategy game that scratches the sci-fi itch.
  29. Feb 1, 2016
    Firaxis has managed to improve an already great formula. XCOM 2 is the perfect sequel.
  30. Apr 10, 2016
    It is a tactical experience without peer, better even than its predecessors. It is draining and agonizing, but in a good way. The high difficulty may turn off some gamers, but it’s worth every second.
  31. Apr 6, 2016
    XCOM 2 is a gem. There is more story in the game, and the ending does not feel as abrupt as it did in the first game.
  32. Mar 29, 2016
    For my money XCOM 2 is one of the finest strategy games out there. The free-form nature of its plot and its surprisingly seamless randomly generated mission maps lends itself perfectly to replays and speed-runs - to cut a long story short, there's a lot of different ways to play this game - and a few game overs on the way to your first completion is also all part of the plan.
  33. Mar 21, 2016
    If you have any interest at all in turn-based games, you owe yourself this game as a gift, and honestly, even if you have little to no interest, playing this may just get that engine started.
  34. Mar 7, 2016
    XCOM 2 expands all the great gameplay mechanics that we enjoyed in past games of the series. All kinds of emotions await you in this great tactical game about making hard decisions.
  35. Edge Magazine
    Mar 7, 2016
    Ostensibly it's a game about overthrowing aliens, but really it's a war against the forces of probability. [March 2016, p.110]
  36. Mar 7, 2016
    The Masterpiece, by all meanings. If you want, you get mastered to pieces. It is an undoubted candidate of the game of the year title; you will wish the game never ends.
  37. The between-mission meta game is better than ever, but if you’re like me the reason you play XCOM games is for the turn-based combat. And it, too, has been tweaked in fun new ways.
  38. Feb 26, 2016
    Every level of the game’s design has not only been refined, but seamlessly interwoven to interact without you being any the wiser. It ensures that XCOM 2 always feels like it’s pushing you to try, to succeed in the face of what looks to be certain failure.
  39. Feb 25, 2016
    It’s a game that creates moments you’ll remember with characters you’ve created and care about and is quite possibly the best example of its genre to date.
  40. Feb 22, 2016
    An almost perfect sequel, only spoiled by some frustrating bugs.
  41. Feb 17, 2016
    With the debut of a brand new story and placing the XCOM unit in the attack stance, this latest installment in the XCOM series will definitely meet fans expectations as well as introduce new players into the series.
  42. Feb 13, 2016
    In the end, XCOM 2 has come into the world aiming to do what an XCOM is supposed to do best, which is supply a fun, extensive, and challenging hybrid of resource and time management and turn-based strategy combat.
  43. 90
    Technical issues aside, XCOM 2 stands as an outstanding sequel to an already amazing strategy game.
  44. Feb 10, 2016
    Firaxis continues its excellent work on the XCOM franchise with XCOM 2, a game that improves upon all the elements of its predecessor and delivers a phenomenal strategic experience from start to finish.
  45. Feb 10, 2016
    I had been looking forward to this game for some time, and I’m not disappointed with the result. It fixes some of the niggles I had about the previous game while holding the core gameplay that I loved solidly.
  46. Feb 10, 2016
    XCOM 2 does everything Enemy Unknown did and improved on it with more variations as well as some very interesting game mechanics.
  47. Feb 4, 2016
    It is rare when the sequel surpasses its predecessor, but XCOM 2 does it with style and verve.
  48. Feb 2, 2016
    With an arsenal of new gadgets and upgrades at your disposal, XCOM 2 feels like XCOM: Enemy Unknown with a million mods enabled, creating a deep and engrossing strategy game.
  49. Feb 2, 2016
    It's a big step forward when compared to its predecessor, as the player gets way more control on his ground troops. It's a great strategy and sci fi mix, and will please the fans of both genres.
  50. Feb 1, 2016
    XCOM 2 updates the franchise's formula without sacrificing what works in the original game. You have more freedom than before, and relatively superfluous elements like the Interceptors have been cut. More importantly, the pacing and structure really does make you really do feel like a band of renegades taking on an occupying force. It's been a fun ride, and with more mods on the way, I'm looking forward to playing it again - the best possible compliment I can pay to a tactics game.
  51. Feb 1, 2016
    Basically, it improves every single aspect of the original, making it bigger, better looking, and way more fun to play (especially in the advanced phases). It can get overwhelming at times, and the challenge level has gone up considerably when compared to its predecessor, and yet, if you are a strategy fan, this game is definitely a must have, and one of the best titles in the genre.
  52. Feb 1, 2016
    The difficulty curve might scare some people away, especially those who haven’t experienced an XCOM game before. There are a few little technical hiccups like certain alien enemies going invisible during their attack animations, or damage numbers taking a few seconds to show after an attack has played out. However, these things are easily ignored and I can still highly recommend XCOM 2.
  53. Feb 1, 2016
    With an unnerving sense of persistent tension and procedurally-generated maps that extend the value of every map, XCOM 2 survives the hype train with just a graze.
  54. Feb 1, 2016
    XCOM 2 is exactly what the fans of XCOM were expecting.
  55. Feb 1, 2016
    XCOM 2 is a hell of a sequel. It's better than Enemy Unknown in many ways and slightly different too, but in its core is still the same great experience.
  56. Feb 1, 2016
    Because a few fine features from XCOM: Enemy Unknown/Within didn’t make the cut, and other adjustments make the gameplay different, but not necessarily better, XCOM 2 isn’t the best sequel ever. Nonetheless it offers ridiculously addictive and extremely exciting turn-based tactics, which is unequaled even though the genre is becoming more and more popular lately. Accept no substitutes.
  57. Feb 1, 2016
    XCOM 2 is an example of “more and better”, until you’re surprised with some of its new advanced features and missions, and it's clear we're playing an excellently-planned title.
  58. Feb 1, 2016
    XCOM 2 offers to the public another big tactical turn-based strategic game with tons of options for the campaign mode and a great customization system for our soldiers. It's a hardcore game that will delight fans of the series.
  59. Feb 1, 2016
    The perfect sequel from Firaxis - better, bigger and more impressive, for dozens of hours. Minor troubles with Enemy Unknown's engine never influence the gameplay in negative ways.
  60. Feb 1, 2016
    XCOM 2 is a perfect sequel to Enemy Unknown. The core is almost the same, but is rock solid and the new setting is an excellent base for a wide diversity in missions. Only the graphical compartment could have been improved.
  61. Feb 1, 2016
    XCOM 2 is very much the same game as the first, but that is good news as XCOM is a modern classic. Firaxis has not been lazy though: the enemies are new and the threat is bigger than ever before. The classes have become a lot tougher and the campaign plays with the concept of being switched between humans and aliens.
  62. Feb 1, 2016
    XCOM 2 manages to raise the stakes and challenge of its predecessor without ever becoming too frustrating. Defeat will be frequent and death even more so, but victory is all the more sweet for it. In short, it's bigger, better, broader, and even more brutal!
  63. Feb 1, 2016
    That this story of desperation and ingenuity should come from Firaxis, who had no cause to be ingenious, who weren't desperate but instead buoyed by the hard-won success of Enemy Unknown, is all the more remarkable. The studio is known for handing new iterations of Civ off to younger, less-proven designers, but this is braver still. XCOM 2 is no iteration at all, but an inspired rework. A new underdog story that requires new, underhand tactics.
  64. 90
    XCOM 2 doubles down on everything that players enjoyed about the previous game. A deeper story, more strategy options, more enemies, and just more mechanics makes for an improved experience all around. Some technical issues pop up, and newcomers will have trouble wrapping their head around the vast array of game mechanics, but once it all clicks there is a lot to love about this game.
  65. Feb 1, 2016
    XCOM 2 is a big success that delivers in just about every way you could ask for. Fans of the franchise or the strategy genre in general will love it.
  66. Feb 1, 2016
    XCOM 2 improves on its predecessor in almost every way, and proudly stands as one of the most deeply satisfying action-strategy games currently available.
  67. Feb 1, 2016
    XCOM 2 is everything a sequel should be, keeping the things that everyone loved about the first game while changing things up as much as possible. Turning XCOM into a scrappy resistance force alters the sequel considerably, not necessarily for the better but certainly for an equally interesting and different campaign. The enemy forces and AI have been revamped considerably, making for a hugely nerve-wracking and yet satisfying time, and the sheer variety in missions is superb.
  68. Feb 1, 2016
    It's mathematical, emotional, and thoughtful all at once. It's exhilarating, even in the face of failure. It's compelling, even though we often lose. Victory is the goal, but that's just an afterthought here--it's the complex journey that counts.
  69. Feb 15, 2016
    The only fly in the ointment here are some technical issues to prevent you from fully enjoying the masochism: issues with the game failing to start for some users, quirks with aiming, soldiers warping to different locations when reloading and even some crashes to desktop are the stumbling blocks that have a number of gamers asking when can we expect a patch. In the meantime, I will live with these issues so I can continue having my head kicked in.
  70. Feb 15, 2016
    XCOM 2 manages to improve a formula that had almost nothing wrong with it to begin with, adding a sense of urgency to the already unpredictable nature of its turn-based combat. It’s a rewarding experience, if not sometimes cruelly unfair.
  71. Feb 14, 2016
    A worthy successor to XCOM: Enemy Unknown and a sublime turn-based strategy game in its own right, XCOM 2 has some technical issues but despite those it is still a strong contender for game of the year on PC.
  72. Feb 1, 2016
    Everything that was great has been improved, but there are some problems with the controls and the growing difficulty.
  73. Feb 1, 2016
    XCOM 2 manages to offer all its core experience with new features, making it a great sequel for the reboot of the franchise. It's a tough challenge, but if you're willing to accept it, you won't be disappointed.
  74. Game World Navigator Magazine
    Feb 11, 2016
    In the sequel, battles became more tense, but at the same time more controllable. As you unlock more tactical options, you all but eliminate influence of RNG on your anti-alien campaign. [Issue#206, p.56]
  75. Feb 2, 2016
    This is the game vacation was invented for. XCOM 2 is so captivating, so challenging, so full of content and plainly so good that hours, days and weeks pass by in an instant.
  76. Feb 12, 2016
    XCOM 2 is hard proof true strategy games are still in high demand, blending satisfying old-school strategic turn-based gameplay with cinematic flourish.
  77. Mar 1, 2016
    Firaxis have made tremendous strides to provide new mechanics and gameplay options for players who are still unsure what the XCOM series can offer them whilst retaining all the features that fans of Enemy Unknown have grown to love and now expect from the series. XCOM 2 is more than just a fantastic XCOM game, it's a polished and cohesive AAA experience that shines with a level of quality not often felt in these bleak, modern days.
  78. Feb 9, 2016
    All things considered, XCOM 2 really is a great game.
  79. Feb 3, 2016
    XCOM 2 is a worthy heir to the franchise with a few improvements to renew the gameplay, and a refreshing script which makes us join the resistance against alien invaders. A worthy investment indeed.
  80. Feb 2, 2016
    XCOM 2 represents a safe school of making sequels. It uses a good, working, well-known gameplay basis on top of which some minor modification were created. And it's not such a bad way to go. More changes will undoubtedly appear in upcoming expansions but right now XCOM 2 is very, very satisfying. If you like tactical strategies, you can't miss it.
  81. Feb 1, 2016
    When the game manages to get on your nerves with its difficulty, but you still come back to it and spend every minute of your time thinking about how to improve your strategies, that's when you know it is a real gem and you are hooked up. And that is, exactly, the case with XCOM 2.
  82. Feb 19, 2016
    Under these terms, XCOM 2 isn’t so much a game about liberating humanity from its extraterrestrial overlords, but a statement about the kinds of stories our games can tell and allow to be told, even when they aren’t especially valued for their narrative. It speaks to the sense that we might not just want stories in our games, but authored fields of narrative possibility.
  83. Apr 22, 2016
    Firaxis managed to improve upon the already great Enemy Unknown in almost every way, with the exception of multiplayer. Unfortunately, the shockingly bad performance prevents XCOM 2 from reaching the status of a true masterpiece.
  84. PC PowerPlay
    Mar 24, 2016
    Manages to make the XCOM gameplay feel more polished than ever before, while adding a fresh new take on saving the world from alien domination. [Issue#248, p.55]
  85. Mar 2, 2016
    Xcom 2 is not going to leave anyone let down. It’s hard as ever, and at the same time it is better balanced and smarter designed than Xcom: Enemy Unknown. Firaxis is starting to master the concept, and we can’t wait to see what they have in the expansion pipe for this one.
  86. Feb 26, 2016
    If you like XCOM, and you want more of the same — well, here you go.
  87. 80
    XCOM has once again proven that it is a powerhouse when it comes to tactical gameplay.
  88. Feb 12, 2016
    It isn’t an overstatement to say that the attention paid to diversifying the look and tactical possibilities of the levels is key to what makes XCOM 2 work.
  89. Feb 11, 2016
    A perfect sequel, with a very good customization system and true hardcore gameplay. It's a must-have for all strategy lovers.
  90. Feb 10, 2016
    XCOM 2 successfully straddles the line between being familiar and being new. A few design choices will divide people, and there are bugs and issues that will need patching or modding, but for the most part it's a sterling return to the gruelling decision-making of its predecessor.
  91. Feb 5, 2016
    The game leaves a good first impression and noticeably improves upon the first game. It could do with some optimisation, which will hopefully come with a day one patch today or soon after launch, but as we head towards our full review, it’s looking like a particularly good follow-up.
  92. Feb 5, 2016
    XCOM 2 checks many of the right boxes for a worthwhile sequel. The improved turn-based strategy gameplay and base management are the true highlights of the sequel. The game's random nature and urge for trying new strategies will keep players coming back. The game stumbles, however, at making the series accessible to a larger audience. The overwhelming difficulty is frustrating. That may be appreciated by series fans, but doesn't welcome newcomers.
  93. Feb 1, 2016
    It’s clear that XCOM 2 is an ambitious effort, with just about every mechanic from Enemy Unknown going under the knife in some way. Most of the changes are for the best, leading to another genuinely fun, tense romp through an embattled world desperate for your strategic brilliance. It stumbles a bit, however, and a handful of issues make the experience clumsy and overcomplicated, forcing players to pay an exorbitant price for their own ignorance. But hey, isn’t saving the human race worth a little saving and reloading?
  94. Feb 1, 2016
    Much more problematic, however, is the quality of the multiplayer component of the game. It is, in a word, dreadful.
  95. Feb 1, 2016
    In many ways, XCOM 2 is more of what we already enjoyed in the recent reboot, with a few considerable improvements. The new units liven up the experience and add much more variety, while the procedurally generated maps help to customize every player’s experience into a one of a kind novelty. If you’re a newcomer to the resistance or an old veteran, XCOM 2 is a smartly designed action-strategy game with a staggering amount of content and replayability.
  96. CD-Action
    Mar 30, 2016
    I appreciate the addition of brand new research projects, more interesting enemies and much larger variety of environments, but I’m not sure I’ll muster enough enthusiasm to play XCOM 2 again. [03/2016, p.44]
  97. Feb 1, 2016
    XCOM 2 is a generally solid experience, but it is definitely one of those titles that may not be for everyone due to its punishing game style and occasional unpredictably of success.
  98. Apr 3, 2016
    The game still functions well and the tactical gameplay is still solid as ever but retains the annoyances of the old systems.
  99. Mar 29, 2016
    XCOM 2 succeeded in improving the features that made XCOM: EU the great game it is. The revamped and refurbished visuals, class balance, map design, base management and meta-game could have made this game one of the best sequels in gaming history. However the game breaking bugs and glitches plus the terrible performance plague the game and condemn it to mediocrity.
  100. Feb 20, 2016
    While I really love this game, I have to dock points for performance issues. At release, a game shouldn’t have this many glitches, crashes, and other problems. Points also docked for the pacing misses and the difficulty spike at the beginning. Finally, points docked for the shoddy multiplayer, though I don’t weight this very high in my overall scoring of the game.
  101. Feb 16, 2016
    From highly customizable characters to deep and meaningful combat that has been improved over its predecessor, there’s a lot here to like, at least on paper. Unfortunately, this is only when it all comes together properly.
  102. Feb 14, 2016
    If you don't intend on playing on Ironman mode, and have enough patience to deal with (not so) occasional glitches, it's excellent. If you were looking forward to a hardcore playthrough, or can't stand it when technical issues get in the way of a good time, you'll definitely want to wait for a patch or two before deploying.
  103. Feb 11, 2016
    Firaxis delivers a fantastic sequel in many regards, but a large assortment of technical issues plague the overall experience.
  104. Feb 18, 2016
    To be perfectly blunt, XCOM 2 is a pretty bad experience right now, and the best advice I can give is simple: wait for upcoming patches to fix things before buying. There's a much better game hidden somewhere beneath the performance issues and gameplay flaws, and it's a shame.
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This publication has not posted a final review score yet.
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  1. Feb 2, 2016
    A near-perfect sequel and a great strategy game. XCOM 2 has the style to match its systems’ substance, and it rightfully stakes a new claim to be the king of tactics games.
  2. XCOM 2 is an improvement on its predecessor in every way and the vast majority of those improvements have been applied so intelligently that they risk making Enemy Unknown obsolete. That game was a smart remake of a classic. XCOM 2 is a classic in its own right and as good a sequel as I can remember.
  3. Feb 23, 2016
    If XCOM 2 leans too heavily at times on its ferocious difficulty to produce those moments, forcing players to find their happy medium between the brutality of Ironman and neurotically saving at every turn, it at least manages to do so in a way that makes your victory feel all the sweeter when it comes.
User Score

Mixed or average reviews- based on 1430 Ratings

User score distribution:
  1. Feb 5, 2016
    Quite simply the game is brilliant. It looks gorgeous, it plays very well, and it is one hell of a challenge. If you liked X COM theQuite simply the game is brilliant. It looks gorgeous, it plays very well, and it is one hell of a challenge. If you liked X COM the original, then you simply have to buy this. They have improved practically everything about the original. This feels more much more dynamic. Gone are the days of satellite spamming your way to victory. This game provides meaningful choices throughout so that you really dont know which way you want to go. And i think that many different paths to victory will be possible. I think this is probably the best looking turn based game we have ever seen. Kudos to Firaxis on a job well done. A sure contender for game of the year. The only thing that slightly spoils it are a few buggy camera angles and some dodgy hang times, but you can forgive it that as they dont spoil the fun. And it is in infinitely better shape than most games when released. But the real gem of this is the mods. Oh my goodness what a year we have in store. Full Review »
  2. Feb 6, 2016
    Things you could do in the original XCOM (1994) and you can't do anymore:

    1. Air combat, because now there is only one vehicle disposable.
    Things you could do in the original XCOM (1994) and you can't do anymore:

    1. Air combat, because now there is only one vehicle disposable.
    2. Inventory management, because now your soldier can' Exchange or drop objects anymore.
    3. Shoot more than 4 shots without going ot of ammo, because...?
    4. Have several bases around the world, because aliens have conquered Earth and...? and they are so many there is no way to put up a base even in Antarctica or Gobi desert?
    5. Have a fighting team of more than 6 elements, because now you are a guerrilla leader, and...?
    6. Research more projects simultaneously, because you had several base with several laboratories and several teams, like it should logically be, and now your scientists can only work on one project at time, because...?
    7. Take enemies by surprise, catching them from behind, and now you can do it, but only once during concealment phase, then surprise a hidden enemy is no more possible, because when discovered, enemies automatically see you and go in cover mode.
    8. Plan you tactical battles carefully, using overwatch and advancing slowly to minimize risks, like every good soldier should do, and now it's too often not possible because you are on a turn limit that forces you to dash under enemy fire, because urgency really makes a game more tactical, or so the experts say.
    9. Have tanks fight alongisde human soldiers, using them as disposable scouts, mobile covers and heavy artillery, and now....?
    10. Have a balance in enemies progress, and now you have aliens who can revive their comrades and mind trick your soldiers in 2nd-3rd mission, because the world out there is cruel, and kids must learn frustration and videogames are the best Teachers.

    And I'm not even going to list all the bugs and glitches. Others have done it well enough.

    And now you know.
    Full Review »
  3. Feb 6, 2016
    - Enemies see and attack through the walls
    - There's basicaly no height advantage since everyone can see everyone and aim perfectly through
    - Enemies see and attack through the walls
    - There's basicaly no height advantage since everyone can see everyone and aim perfectly through the roofs, walls etc.. more than ridiculous.
    - Patrols are triggered without seeing you, only because your guy noticed them 5 miles away
    - You noticed the enemy? Don't worry you won't get any tactical advantage since they always see you as well, get a free turn to position themselves behind covers. Lazy lazy programming and ♥♥♥♥♥♥ design.
    - Removed secondary weapons because too much tactical depth. You have to reload your plastic guns every few turns.
    - There's nothing that makes sense for this game being a PC exclusive, as it's basicaly an overall dumbed down experience.
    - They were praising Long War all this time, but made basically no changes to the overall formula. There was a massive amount of improvements in Long War that they were very much unable to include in the sequel.
    - Turn timers for each mission...
    - No optimalization aka game runs like ♥♥♥
    - 3 of my soldiers were killed by exploding walls while shooting in the overwatch stance
    - Awesome Enemy Unknown music was replaced by a stereotypical hollywood strings.
    - You can't realistically hide in this game, because even if you are positioned behind a solid concrete building, waiting to ambush an enemy, you are instantly exposed and being shoot through the walls.

    I can't even imagine what kind of people design their games in firaxis. It's just unreal.
    Full Review »