- Summary: Yonder shipwrecks players on the vast island of Gemea, a land enshrouded in an evil murk. By exploring the land, joining forces with the locals and contributing to their community through optional talents like farming, crafting, cooking, fishing and brewing, adventurers can help the islandYonder shipwrecks players on the vast island of Gemea, a land enshrouded in an evil murk. By exploring the land, joining forces with the locals and contributing to their community through optional talents like farming, crafting, cooking, fishing and brewing, adventurers can help the island flourish.… Expand
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Yonder: The Cloud Catcher Chronicles - Coming Soon Trailer
CD-ActionOct 30, 2017I picked up Yonder without any expectations, as it seemed to be a simple game trying to capitalize on Zelda-like visuals. It won me over in 15 minutes and over a dozen hours later I parted with it with true sorrow. [10/2017, p.54]
Aug 11, 2017Yonder: The Cloud Catcher Chronicles is a stunning and fantastic game. If you visit for the story or the wildlife, you will find yourself staying for all that this title has to offer. With a number of quests and different gameplay mechanics working together to build a world of mystery and wonder. This title is easily one of this years best surprises and I highly recommend it to anyone.
Jul 21, 2017Video games don’t have to equal violence. Knowing that no monsters await you around any corner, and that no band of rogues is out to kill you is strangely liberating. Put down your guns, your swords, and your bows and arrows, and step into the world of Yonder just for an hour or two. You might just love it.
Jul 17, 2017Yonder isn’t inventive, exactly, as the multitude of ideas and cross-media inspirations converge somehow into something infinitely familiar. Missions are cut down to absolute basics to fulfill an open world quota, but it’s possible to forgive this when traipsing through this aesthetically pleasing land and helping these delighted folk. And as importantly, there’s bravery in eliminating things like combat and leveling, allowing Yonder a rare, distinctive brevity.
Aug 30, 2017The story in Yonder isn’t in the same category of RPG such as The Witcher or The Elder Scrolls - even the inhabitants of Gemea seem generally disinterested in the Murk that has covered much of their lands. However, the game mechanics are generally fun, and one could argue that Yonder would be the perfect introductory RPG, especially for younger gamers. The cute, colourful characters, animals and locations make peaceful exploring rather enjoyable, and the fact that there is no combat and your character cannot really die, makes Yonder: The Cloud Catcher Chronicles an easy proposition for those unfamiliar to the more serious role playing games.
Jul 17, 2017Despite a pleasing aesthetic and overtures at greatness, Yonder’s clunky menuing, excessive fetch questing, and empty story deprive it of the greatness it reaches for. There’s a lovely game buried within Yonder The Cloud Catcher Chronicles that I want to enjoy, but it’s far too shrouded in Murk to properly get at for now.
Jul 23, 2017This is an extremely beautiful and relaxing game for all ages. Don't listen to all those douchebags unfairly downrating the game. Hate trainThis is an extremely beautiful and relaxing game for all ages. Don't listen to all those douchebags unfairly downrating the game. Hate train galore. It also seems people were having wrong expectations. Watch some let's plays on it, don't believe the haters.… Expand
Nov 23, 2019Upřímně jsem byl rozradostněný pokaždé, když jsem hru zapínal.
Yonder: The Cloud Catcher Chronicles, je příběh, ve kterém vy jste naUpřímně jsem byl rozradostněný pokaždé, když jsem hru zapínal.
Yonder: The Cloud Catcher Chronicles, je příběh, ve kterém vy jste na procházce a nádherný svět je pro Vás připravený jako píseček pro malé dítě. Pár pazlů, zvířátka a žádné zbraně.
Osobně jsem nikdy tento styl hry nehrál, ale byl jsem velmi příjemně překvapen. Chci víc… Expand
Jul 21, 2017This game is really adorable and utterly relaxing. The world, including the animals and sprites have an innocent and charming appeal to them.This game is really adorable and utterly relaxing. The world, including the animals and sprites have an innocent and charming appeal to them.
The fun in Yonder is the sense of adventure. The discovery of the unknown. At first I only followed the story line, but it was once I veered off into the unknown that I really learned what Yonder was about.
For me, Yonder is a place that you come to do whatever it is you want. I spent quite a bit of time fishing, as it’s genuinely a fun thing to do.
I also had a great time befriending the animals – especially the Groffles!
- Beautiful world
- Cute animals
- Totally open world
- No player housing
- Could use more variety in animals
- Tool swapping – tools are not hot bound
So this game may not be for everyone, as some of the negative reviews have shown. But I can say this game really is for me and I love it and I think you should give it a go before you let the bad reviews ruin what may be the prefect game for you!… Expand
Jan 7, 2018Yonder: The Cloud Catcher CHronicles is Farming with a short story.
From the indie developer Prideful Sloth, based in Australia, comes theYonder: The Cloud Catcher CHronicles is Farming with a short story.
From the indie developer Prideful Sloth, based in Australia, comes the farming simulator Yonder: The Cloud Catcher Chronicles. Yonder appears to be the developer’s first release. Prideful Sloth states on their site “who take a micro-AAA approach to high quality game development”. In all respect, Yonder misses the mark for this claim, but makes up enough in other areas enough to get a recommendation from me.
Before moving onto key elements of the game, a shout out to the devs for not gender-locking cloths! It’s a refresher.
Yonder retains a simplistic style & yet still pulls off some beautiful sights.
Yonder has a tons of lens flare, and other dramatic and subtle effects that enhance the beauty of the game. In addition, there are some pretty easily recognizable creatures, like Groffle (kind of like a furry cow) and even has clothing based on this creature. The game comes with a night and day cycle, a seasons cycle, and weather (though it doesn’t appear to affect much in the game besides aesthetics, and a few missions. More on that in the next paragraph.) All the terrain seems to have a purpose too: find a little nook or cranny? It probably leads to somewhere!
Towns and NPCs leave something to be desired. Many of the NPCs look like clones of each other. After playing for 18 hours, I can’t remember many of the NPC’s names or what they looked like, besides perhaps a green-haired chef, and a “wizard.” While the acoustics of the game are pretty solid, NPCs grunt every time you speak with them, and the gender they may identify with, doesn’t really match their appearance. Building assets are also very generic looking. The way to describe it best: is if you went to a theatre, and there was a prop town on stage.
Farming Aces; Tasks & Interfaces.
By far, Yonder’s strongest mechanics are farming. I’ve found that players can maintain up to six farms (though I’ve only found 4 so far), pre-decided in certain locations throughout the island known as Gemea. Farming is a bit different in Yonder compared to other games. Instead of hunger, farms have an overall “Animal Care” rating. Constructible items such as Fodder Throughs (which don’t need to be restocked once built), and the interaction “Care For” seem to improve this stat. Cleanliness is related to poop that your animals will leave around the farm, which can be cleaned up by picking it up, or having a farmhand take care of it automatically (Farmhands are generic NPCs you can meet in game. Once these NPCs reach 100% happiness from food items, they can be assigned to a specific farm, where they go into game oblivion aka they just act as a stat to that farm and don’t exist anymore, until a different NPC is assigned to that farm) Farming is very basic and easy. Once players can craft the Garden Plots and Tree Plots, players can plant seeds they’ve found from places like barrels, tall grass, and NPCs. No watering is required, it’s all pretty much automatic. Simply collect the fruits and vegetables once they’ve grown, and no replanting is required. Farmhands will automatically bring grown goods into your item chests.
While the farming is strong with this one, tasks and interfaces are not currently on par. The story is very short and becomes more of character development, than a story about the island itself. Many of the tasks also seem very annoying. For example: Another quest involves waiting 2 days for , yet when you , you skip 3 days automatically. Players don’t have the option to sleep during the night to skip passage of time, so the best option is to go watch a YouTube episode while you have your client sit there until the time has allotted. There are some redundancies in the UI too like 7 recipes for “Cooked Fish” which all use different types of fish, but result in the same item. There is also the issue of not having a mass produce button for crafting, forcing the player to use their clicky finger skills until their desired amount of crafted item. It’s only possible to track one task at a time on screen, unless you want to open the task menu, or your hand dandy compass, and in addition, when you’re on the farm, your task tracking is on screen. (Oh also, pushing ESC doesn’t allow players to exit the compass menu, and instead must push R again on the keyboard).
*Breaths*...but I digress! Yonder: The Cloud Catcher Chronicles is WORTH buying!
While I may have a lot to say about the UI & tasks, I generally appreciated the game. There is a lot more positives and negatives I didn’t touch on, but the devs seem to be an active bunch, and while reviewing/playing the game, they introduced a new item called the “traveler’s knot” which is a handy craftable item that allows players to teleport to any of their owned farms. Make sure to check out Yonder on Steam & PS4… Expand
Jul 5, 2018Yonder is a pretty game. It is a pretty game with a different way of playing.
The best way I can describe it, and I know not many willYonder is a pretty game. It is a pretty game with a different way of playing.
The best way I can describe it, and I know not many will understand the parallel, is that it is equivalent to what Harvest Moon (1997, SNES) was - a game about farming and starting a family - during a time when all RPGs (now we call those JRPGs) were about saving the world by grinding and killing powerful monsters, brainwashed comrades, and terrible villains; Yonder is this kind of game in a world full of Metroidvania, Minecraft-clone, retro-style JRPGs and MMORPG/MOBA games. There is a world to "save" here, and to explore, and to build... but no one is going to get in your way except yourself.
.... and that "yourself" is where the game kind of stumbles. It does not provide a reason to continue playing after a few hours, unless you decide you're going to sit down and play it, "just because."
So on the plus:
- pretty game based on Unity that actually uses the engine well. I didn't have too many bugs
- if you like exploration, it's there
- if you like Harvest Moon, minus the marrying and whatnot, this is the closest you'll currently get to an open-world HM game..... until the full release of My Time at Portia comes out, of course (if it's ever released, as it's only early access for now)
- if you like the non-monster fighting, princess saving aspect of Breath of the Wild, you MAY like this (big MAY)
- the music is not well-done. I've come to expect a game like this to have wonderful music, and it doesn't. The very first track heard on the ship in the beginning is tiring after 15 seconds.... just to give you an idea of how ineffectively composed the music is...... and the track that plays upon arriving at a scene inspired by the hilltop scene in Breath of the Wild's opening, is also quite lacking in breadth and scope......... I almost felt like the game DIDN'T care if I cared to explore beyond or not
I bring up the issue with the music because, apart from not much of a challenge, it was the music that ultimately made me close and delete the game for good. In a game where not much happens, you cannot use the philosophy used for Breath of the Wild of having "a quiet soundtrack in order to really expose the atmosphere of the wild" ........ uh.... yeah, no.... this isn't BotW and the soundtrack should've been better.
That's all… Expand
Jul 25, 2017Cell shade visual and very relaxing game. The game seems to be aim more toward children. Yonder has a problem of identity, you are never trulyCell shade visual and very relaxing game. The game seems to be aim more toward children. Yonder has a problem of identity, you are never truly sure if it's a Zelda game, a crafting game, sand box, a children game or not. They went in several directions but it would have been better with one focus gaming style. The crafting is by far the most interesting. The control is good with a gamepad on PC but a bit fast with the camera. Nice game but it gets lost on so many levels. Give it 65%… Expand
Dec 28, 2017A walking simulator . The game consists of you picking up items in an empty area and giving the items to a villager then do the same thingA walking simulator . The game consists of you picking up items in an empty area and giving the items to a villager then do the same thing over and over again . There is no adventure or any challenge at all . It just worthless space. The only people who like this are either autistic kids or the parents of autistic kids seeing their kids happy play a meaningless endless game . Can even call Yonder:who gives a **** a game ? I am really sad to have spent 2 hours of my life playing this crap!… Expand