Yooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. Our new heroes, Yooka (the green bloke with no pants) and Laylee (the wisecracking lady-bat with the big nose) were conceptualised from the ground up for stellarYooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. Our new heroes, Yooka (the green bloke with no pants) and Laylee (the wisecracking lady-bat with the big nose) were conceptualised from the ground up for stellar platforming gameplay, created by the same character artist behind the rebooted Donkey Kong family and legendary N64 heroes Banjo and Kazooie. Using an arsenal of special moves like Yookas tongue grapple and Laylees tactical sonar blast, players will explore and expand gorgeous 3D worlds drawn up by esteemed environment artist Steven Hurst (Banjo-Kazooie series, Viva Pinata) and through skill discover the plethora of delicious collectibles hidden within.
* Heroes Built for Fun: Our new buddy-duo were dreamed up specifically for entertaining platforming gameplay and exceptional colour coordination. We think we've captured the spirit of our past heroes while introducing our most inventive moves yet.
* An Arsenal of Abilities: Sonar blasting, tongue whipping, sky soaring a move roster built for platforming fun and unlocked with added freedom. Additionally, there may or may not be a move involving a giant fart bubble.
* A Dream Soundtrack: David Wise (Donkey Kong Country) and Grant Kirkhope (Banjo-Kazooie) combine in what's sure to be a melodic masterpiece! Seriously, clean out your ears - they're in for a treat.
* Collect-em-up 2.0: A roster of shiny collectibles with gameplay progression at their core (as well as other, more valuable materials). Every collectible type in our new game will expand gameplay in a meaningful way. Yes, we employ the man responsible for DK64's myriad of trinkets, but we've had a stern word. Our main collectible, Pagies, are used to unlock and expand new worlds in Yooka-Laylee.
* Expandable Worlds: Experience more of the playgrounds you love by spending collectibles to expand your favourites into bigger, more challenging worlds.
* A Cast to Last: A huge cast of memorable characters to meet (or beat) brought to life by the art and audio teams behind Banjo-Kazooie and destined to endure in future games as part of Playtonic Universe. Expect all manner of grunts, squeaks and squawks.
* Introducing Play Tonics: Discover these unique gameplay modifiers and use them to customise gameplay to suit your style. Will you run faster, hit harder or fly further? Also, are they named after our studio or vice versa? We'll never know.
* Arcade machines: Each world hides at least one secret arcade game encasing old-school gaming goodness. Complete its retro-tastic challenge to claim your Pagie!… Expand
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Yooka-Laylee - Release Date Trailer
Apr 4, 2017This time around, Kickstarter actually did come to the rescue, delivering a game that is very much worthy of being called the spiritual successor to Banjo-Kazooie. Yooka-Laylee is a game for fans who miss the N64 days of running around a huge, open map, collecting a bunch of stuff and having a bit of a laugh. It's cute, it's funny, and a few minor technical issues aside, it's exactly what it promised to deliver.
Apr 7, 2017Yooka-Laylee is a great experience, and well worth playing if you are a long-time fan of the work that Rare did. This is a game for veterans and newcomers alike though, and there is plenty here to hook a new player or new generation. A lot of the mechanics are a throwback to how things were before, and I don’t necessarily mind that. Some people however may find it slow and tedious at times. All in all I thoroughly enjoyed my time with Yooka-Laylee and would recommend you give it a try if you are even the least bit curious about it.
Apr 4, 2017Though camera problems and outdated level design are present at times, the moments of exhilaration, discovery, and satisfaction far outweigh those pitfalls. It feels like ages since I've played something like Yooka-Laylee. This is a game that was built for those who look back with fondness on the classics that spawned it, and in that regard, it delivers completely.
Apr 6, 2017When it comes down to it, Yooka-Laylee just feels good to play. It’s great to control, it’s fun to explore, and it scratched the collectible itch in me in a way that few games have managed to properly accomplish nowadays. If you’re a fan of wide open 3D platformers, or are wanting to take a nostalgia laden trip through one, Yooka-Laylee is certainly the game for you.
Apr 4, 2017Sure it looks visually nicer, and the ability to play it with a dual analogue controller fixes some of the control issues Banjo had on N64, but that’s far from enough to redeem this game...I don’t know what else to say. Yooka Laylee, you’re just a poor facsimile of something I used to love. You really didn’t impress me.
Apr 14, 2017Undoubtedly the best platform game since n64, the music is great, it gives off pure magic and beautiful gameplay, the dialogues are very wellUndoubtedly the best platform game since n64, the music is great, it gives off pure magic and beautiful gameplay, the dialogues are very well done and they have that spicy Banjo Kazooie spice, awesome game !!!… Expand
Apr 11, 2017One of the best plataforms games of this generation, the world of videogames need it more games like this, its time to go at the shops andOne of the best plataforms games of this generation, the world of videogames need it more games like this, its time to go at the shops and bought all copys of this game.… Expand
Apr 11, 2017This genre of gaming is what I grew up playing as a kid and what made me love video games. The camera is some what of a problem but I got usedThis genre of gaming is what I grew up playing as a kid and what made me love video games. The camera is some what of a problem but I got used to it fast and it never prevented me from enjoying this game. I firmly believe Playtonic came through with all the promises they made with their kickstarter and if anyone says the game play is "outdated" then they truly where never fans of the Banjo series.… Expand
Apr 19, 2017This game is wonderfully charming.
I have never played Banjo Kazooie, even though I grew up in the N64 era, so I wasn't entirely sure whatThis game is wonderfully charming.
I have never played Banjo Kazooie, even though I grew up in the N64 era, so I wasn't entirely sure what to expect upon purchasing this game. However, I absolutely fell in love with the style, music, gameplay, and characters of Yooka Laylee. The game is an exploration/collection game. The worlds are vast and an absolute joy to wander around and solve puzzles in. The collectibles "pagies" are the right mix of difficulty to be rewarding to collect, but without being too terribly frustrating either.
The only thing stopping this game from receiving a 10 is that the boss battles are lack luster and the arcade minigames are disappointing.
This game makes me want to go back and find an old copy of Banjo Kazooie to see if it lives up to the legend and offers the same great experience i found in Yooka Laylee.… Expand
Nov 12, 2018A really great 3D platformer game!
If you liked Mario 64, Croc, Spyro etc. - you'll love this one too! But if you didn't - you won't likeA really great 3D platformer game!
If you liked Mario 64, Croc, Spyro etc. - you'll love this one too!
But if you didn't - you won't like this one too!
+ Graphics, Music, SFX (64-bit style), level design, huge open levels, character skillset grows over time, enjoyable open-world exploration, lots of collectibles etc.
- Annoying camera… Expand
Apr 18, 2017Yooka-Laylee is kind of a paradoxical mishmash of good and bad. The levels are beautiful until you bump into several blocks or chunks of iceYooka-Laylee is kind of a paradoxical mishmash of good and bad. The levels are beautiful until you bump into several blocks or chunks of ice that all look like they're made of plastic. Everything is massive and open-ended, yet not designed to be conducive to navigation. Controls feel tight, until you try to do precision platforming while rolling at 40 MPH through an ice level above a bottomless pit with a time limit. Transformations are lopsided as ever, but either horrible to play as or under-utilized. There are minecart levels that try to recapture the glory and frustration of the DKC levels but have really cumbersome overcomplicated mechanics. I can count on one hand the number of different enemies, who are simply recycled level after level, and most of which have pointless invulnerability phases. The camera controls waver between being awkward and outright antagonistic. The story, basic as Rare's stories have ever been, isn't told well and the villain doesn't seem particularly invested in his role. Keyboard controls literally lack a binding for the "B" button equivalent and can't be edited, rendering the game unplayable without a controller. The only things in this game that don't spend a majority of their time rubbing me the wrong way are the visuals, and the music, the latter of which really does its best to make me feel like I'm in a Banjo game again, and would succeed were it not for everything else.
I don't think it's a disaster. I don't think it's something you should turn your nose up at. It just fails to do any single thing any better than Rare has already done in the past, and constantly struggles to even maintain parity. To steal a summary from the eloquent Videogamedunkey, "too afraid to embrace the confident simplicity of Banjo-Kazooie, and not inventive enough to be mistaken for Banjo-Tooie".… Expand
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