• Publisher: Namco
  • Release Date: Jan 28, 2002

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 18
  2. Negative: 3 out of 18
Buy On
  1. PSM Magazine
    Although AirBlande's refreshing look and feel scores it kudos, it doesn't even come close to matching the quality of the THPS series. [Mar 2002, p.27]
  2. It's a refreshing twist on the extreme sports video-game genre, with plenty of solo and multiplayer modes, attractive graphics and a toe-tapping urban soundtrack.
  3. 67
    The levels themselves are nothing short of spectacular, and in freestyle mode, there's moments of real joy to be had tricking off everything and finding secret areas and high wires to grind down. But for us, the lack of skaters, levels, and actual fun in the Story Mode left us sobbing for Tony.
  4. Play Magazine
    The game needs either unlimited boost or longer time limits. Either one would have boosted its playability considerably. [Feb 2002, p.55]
User Score

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 6 out of 14
  2. Negative: 4 out of 14
  1. Mar 30, 2020
    The game has some really nice sides, the graphics are cool, the hover board really feels like hovering und runs very smoothly, the levelThe game has some really nice sides, the graphics are cool, the hover board really feels like hovering und runs very smoothly, the level design is great and it's a nice idea to have a story mode which is nice and cheesy 90s boarder-style. But the story mode is too linear and much to difficult. So often I slammed my controller somewhere because it seems impossible to do the mission within so few seconds and if you fail with one objective of the last part of the level you have to restart all over again. This much to high difficulty seems to have the function to make the pretty short game very long: Since months I replay the game from time to time and still not have finished it. But that is a very frustrating way to have a long gaming experience.
    They should have just built more and bigger levels with a lot more missions and tasks which should have been more non-linear to choose to do the easy ones first until you feel ready for the difficult ones. But, as that is not how it is, this pretty good start for the game ends pretty bad, even though, when you are a patient person with a faible for hovering boards and not easily frustrated, the is some fun for you.
    Full Review »
  2. WesP.
    Oct 8, 2009
    This sucks. Gameplay problems, sensitive controls, lousy plot, steep difficulty curve. This game looks good but it is nothing but faults.
  3. PeterB.
    Jul 26, 2009
    rly good game. lots of fun and the anonymous dude who gave it a 0 is some 13 year old snot who hasn't even played it.