- Summary: Sony's long-awaited first-party title which mixes several existing genres and game ideas, Dark Cloud puts the player into the role of young Toan, who is chosen by a Fairy King to help bring the world back into order after it had destroyed by the recently summoned "Dark Genie" or "Black Demon."
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Dark Cloud Movie 13
Games RadarA stunning visual banquet, masterfully blending all the necessary ingredients for a cracking fantasy RPG. We're not likely to see many better PS2 titles this year.
netjakWhile it can be tough at some points and a bit difficult to master everything in the first hour, its a great gaming experience and besides, that genie Ruby is kinda cute.
GMR MagazinePays homage to RPGs past while establishing its own unique identity. [Feb 2003, p.92]
Total Video GamesThe idea of creating your own world is welcomed, and the graphics are good at times, but do falter at certain stages especially throughout the dungeon levels.
GamePowerIt has buried within other commonplace RPG elements the most innovative approach to game storytelling I have seen in years.
[Anonymous]Jan 7, 2002It is one of the best games I have ever played. It is a lot like Zelda and kind of like Final Fantasy Games as far as the story.
Dec 21, 2012Once upon a time, this game was possibly the best I had ever played. Many fond memories of the characters, the towns, the weapon system, andOnce upon a time, this game was possibly the best I had ever played. Many fond memories of the characters, the towns, the weapon system, and even the enormously lengthly and tall Demon Shaft to get the Chronicle 2 sword(the best sword in the game). Of course I couldn't go back to it today, however I still say this was one of the best games I've played to date that could keep me entertained for such a long period of time. For the memories alone I give this game a 10/10. Dark Cloud was amazing and always will be in the hearts of those who enjoyed it.
To those in 2008 and later, do keep in mind this game is very old and shouldn't be compared to what we have today.… Expand
Nov 2, 2012Dark Cloud is an astonishing and breathtaking game, it was when it released in 2001, and it still holds up today in 2012. It would be anDark Cloud is an astonishing and breathtaking game, it was when it released in 2001, and it still holds up today in 2012. It would be an unorganized mess if written in just one paragraph, so this will be broken into separate points.
Dark Cloud has a surprisingly fascinating story, even though it may seem simple and childish at face value. Along the way, you are introduced to some colorful characters that you must interact with and learn some of their story to satisfy their needs. The game, however, can take a dark turn at some points later in the game.
While Dark Cloud may have been a visually great game at the time, it never had the best graphics. This is not to say that the game looks bad by any means, I would not want it any other way. The game is just dated and it shows in some areas such as with draw distance, lighting water and fire effects. Every texture is well represented and looks nice in total.
The game has an iffy soundtrack at times. The main theme and the Dran boss music are among the best music I have heard in video games, but some of the later bosses and some of the music for areas are a bit bland and sometimes repetitive. The sound is very well done, the sounds the characters make and the weapons or enemies make are all great, well timed and a great addition to the game.
Dark Cloud doesn't necessarily have the most complex fighting system, but it fits for this game. You press X, you attack. You hold X, you do a special attack. That's mostly it. Some enemies, like most RPGs, are a certain element and certain attributes to your weapons hurt some enemies more than others. The system is very simple and repetitive, but fun.
This game has a unique element to exploring it's dungeons. Every time you enter a floor of the dungeon you are in, the floor is randomly generated, a gameplay mechanic that Pokemon Mystery Dungeon utilized. Some floors do, however have a set condition, whether it be forcing you to play as a certain character or having your weapon lose experience as you use it. In dungeons, there is also an area in some floors called a back floor, which is an area you can only access with a specific item that you obtain randomly in chests. These areas have stronger enemies that give you more exp. for your weapons and also have more valuable loot.
In the game, you don't exactly level up your character, you do upgrade your defense through items, but all of your attack is based off of the strength of your weapon. Along the game you will naturally come across more weapons. As you use these weapons, they gain experience and can level up, increasing stats, you can increase them further by adding attachments and gems, which speed the process up significantly. Once you get it's stats to a certain point, you can build up your weapon, making it stronger and capable of surpassing the limitations your old weapon could never break. Once you level up a weapon five times, you can break it down into a synthsphere and attach it to a different weapon, giving 60% of all of that weapon's stats to the weapon you put it to. One sidepoint is that your weapons can break, and you will need to repair them before that with repair powders. If your weapon happens to break, you will revert to the weakest weapon in your inventory that can't 'break', but once it reaches the breaking point, it might as well have broken.
Throughout the game, you will encounter certain characters that will join your party and are essential to get past obstacles your character cannot. These range from three other ranged characters and two melee characters, they all come with their own set of weapons and stats, but overall are just a tool to the game as they seldom provide any additional plot or intricacy to the situation at hand, they never appear in cutscenes out of the place where you find them, either.
-Georama & Atlamillia
Now for the most unique part of the game, Atlamillia. As you progress through dungeons, you will find floating orbs called Atlamillia. As you collect Atla, you will come back to the town you are in and notice the Georama system. This system literally lets you rebuild the town you are in from scratch. The Atla that you collect is actually the parts that you use to create the village. You find the townsfolk and they will give you their requests on what they want in their house and how they want their village to be rebuilt. Once you satisfy them, you will obtain a great reward in return.
Overall, this game is a gem from my childhood that still stands up today, it is one of my favorite games that I will always cherish and come back to from time to time. I love this game more than it's sequel and hope there is a third sequel in the Dark Cloud franchise because this game warrants it. 10/10.… Expand
FriscoApr 2, 2002This is an excellent game, it's VERY addictive and the city building and fishing are really cool, but as much as I love this game, This is an excellent game, it's VERY addictive and the city building and fishing are really cool, but as much as I love this game, I've gotta chip off 1 point for repetitiveness and well...CRAPPY MUSIC! Good graphics though.… Expand
Apr 26, 2016Almost 15 years after its initial release, Dark Cloud is a game that still impresses me. Randomly generated dungeons are such a cool idea, theAlmost 15 years after its initial release, Dark Cloud is a game that still impresses me. Randomly generated dungeons are such a cool idea, the weapon system is unique and fun, and the soundtrack is great. The ability to re-build the world how you (and somewhat how the villagers) see fit really makes this game stand apart from other dungeon crawler games. The story is good, too, albeit predictable at times.
I have a few gripes with this game, though. For one, not enough new things are introduced after Wise Owl Forrest, the second dungeon. It's at this point where the player will likely have noticed the repetitiveness this game can be criticized for. Second, there's no reason to use anyone but the main character unless you absolutely have to, making the point of having more than one playable character kind of pointless.
Other than that, Dark Cloud is the game to play on a stormy day, even in 2016.… Expand
Jul 17, 2016Dark Cloud is an RPG with Sandbox- and Dungeon Crawler-Elements. You can build villages and cities, find, combine and upgrade weapons, exploreDark Cloud is an RPG with Sandbox- and Dungeon Crawler-Elements. You can build villages and cities, find, combine and upgrade weapons, explore Dungeons and fight the Evil Genie. On the one hand it's a really good game and it's lovable but on the other hand it has many flaws. Let's start with the flaws:
The story is mediocre. Nothing good nothing bad, just how you'd expect it from a Level 5 Game. It could've been made more interesting.
The controls and the camera are a complete disaster. It's like they made both things differently, because they don't fit. When the character moves to the left or right, the camera moves too fast. Combine that with the manual camera, with which you can't fight against the automated camera and the thousand camerabugs, that's just really bad.
Other than that there are some unconvenient Designchoices. For example building cities can be a pain in the 'youknowwhat' because you probably need to rebuild them and moving and destroying buildings as well as trees and roads etc. doesn't just work in one motion. Everytime you wanna remove something you have to open the menu, select remove, select the item and start all over again.
But for every flaw there are at least 3 good things. One thing that I like is the weapon system. If you forget to repair a weapon, it breaks and you lose it forever. You can equip Gems on your Weapon, to give your Weapon better Stats and when your Weapons EXP-Bar (Abs.) is full you can upgrade your weapon and make the gemchanges permanent in exchange for the gems of course. There are Legendary Weapons and they are unbreakable until you completed their task. And there's even a talking Slingshot named "Steve".
The musical arrangements are all very good and you could listen to them for a looong time. Every song underlines the atmosphere of what's going on on screen. The citybuilding-part is really fun, too. Even though I would've wished for a little more freedom (there's a basic layout for every village that you can get a bonus for if you build it like it) it is quite fun to design your own village and walk through it.
The Dungeons are what you would expect from a Dungeon Crawler. Different Dungeontypes with randomly generated Floors, filled with treasurechests, monsters, secret Rooms and Duels (which are basically QTE-Battles). Overall I have to say it's a pretty decent game. Most of the Flaws are either minimal or easy to get used to and the positive things just overweigh the negative things.… Expand
BoredTodeathFeb 9, 2002I expected this would be like Zelda with a main story and multiple side quests. This was just multiple dungeons doing the same thing over and I expected this would be like Zelda with a main story and multiple side quests. This was just multiple dungeons doing the same thing over and over and over and over. The Bosses were easy too, including the genie at the end. Expect to be bored to tears and to spend a lot of time as you move from place to place as the game takes forever to switch scenes. The only good thing I can say is the graphics were excellent.… Expand