• Publisher: Capcom
  • Release Date: Oct 10, 2006
User Score
9.2

Universal acclaim- based on 797 Ratings

User score distribution:
  1. Negative: 48 out of 797
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  1. May 22, 2021
    7
    another one, and another one, and another one.... The PS2 just has so many bangers its hard to stop going back to this great console, this game is absolutely a must play despite its biggest flaw which is being so repetitive but the combat is really nice, the custom strings you can do with your moves you can do your own style of combos and play how you like, just don't google which is theanother one, and another one, and another one.... The PS2 just has so many bangers its hard to stop going back to this great console, this game is absolutely a must play despite its biggest flaw which is being so repetitive but the combat is really nice, the custom strings you can do with your moves you can do your own style of combos and play how you like, just don't google which is the best combo chain there is in this game because where is the fun in that? experiment for yourself what this game has to offer you. The bosses in this game are hilarious, some can be cheap and dumb and salt inducing but its a really nice game. Totally recommend it. Expand
  2. Nov 26, 2022
    5
    the game is cool but very difficult especially towards the middle of the game. there is a Boss that is an effeminate Power Rangers parody
  3. Dec 6, 2022
    5
    This game is pure joy, badassery and awesomeness. Hope there's a remaster or a remake that stays to the original game in the near future. 10/10, would recommend.
  4. Feb 25, 2023
    5
    Divisive game. I don't like it but I see what it's going for. Play it for 30 minutes and if you like it you'll keep liking it and if you don't that won't change.

    The combat is brutal but dying has no punishment except going to last checkpoint so whatever, moves have stats but they don't matter, pick whatever you like best. There's hidden moves to use so google how thise work those to chew
    Divisive game. I don't like it but I see what it's going for. Play it for 30 minutes and if you like it you'll keep liking it and if you don't that won't change.

    The combat is brutal but dying has no punishment except going to last checkpoint so whatever, moves have stats but they don't matter, pick whatever you like best. There's hidden moves to use so google how thise work those to chew through the enemies with stupidly large hp. The difficulty system adapting to you is fun but really stupid in practice, the enemies get new moves.and flatten you with them and back down you go. Enemies are the same all the way through really, some differences sonetimes but not really. Tall guys, short mooks, fat heavies then dominatrixes. Demons are another breed but again, about 3 types you'll see rarely. Group fighting is crap, spam sweep/rohndhouse to fish for counterhits to launch.

    Again, if you love the game from minute one you'll love it, if you bounce off it you'll not rebound.

    On a personal note I never found it "fair" or "unfair" just poorly presented. Maybe if I'd played it back then I'd enjoy it more.
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Awards & Rankings

59
6
#6 Most Discussed PS2 Game of 2006
1
#1 Most Shared PS2 Game of 2006
Metascore
73

Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 48
  2. Negative: 1 out of 48
  1. The sound is truly what sets it apart from the rest. From the crazy background sounds you get after some Techniques, to the insanely hilarious dialogue you get in cutscenes, the sound is what kept me going until the end. [JPN Import]
  2. Official U.S. Playstation Magazine
    70
    Still, God Hand is a guilty pleasure in that it's so embarrassingly poor in its basic design, yet totally awesome in its combat. [Nov. 2006, p.118]
  3. 70
    It's more suited as a light snack and won't satisfy your hunger for a gourmet feat of beat-em-up goodness. [Nov 2006, p.93]