- Publisher: SCEA
- Release Date: Mar 13, 2007
- Also On: PlayStation 3
User Score
Universal acclaim- based on 1784 Ratings
User score distribution:
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Positive: 1,627 out of 1784
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Mixed: 97 out of 1784
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Negative: 60 out of 1784
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- Most helpful
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Apr 7, 2023
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Mar 13, 2023It´s an improvement on the last game, but not that much. The story isn´t great, but 3 makes it worth it, kinda.
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Dec 3, 20223ойка Лучше 3ойка Лучше 3ойка Лучше 3ойка Лучше 3ойка Лучше 3ойка Лучше
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Sep 15, 2022It's ok. The fighting is good but gets boring pretty quickly especially if you played other games in this franchise
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Dec 1, 2021
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Oct 12, 2021
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Nov 12, 2020
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Jan 18, 2020Action gameplay feels like it is holding something back because of its release on the PS2. It feels like it's sacrificed itself to make God of War 3 good as it was
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Jul 23, 2018Very good sequel, at the same level as the first in my opinion.
Exelect music and at technical levels it is better. -
Aug 17, 2013
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Mar 4, 2012I played it once and I played it again untill the end... But God of War 2 in my honest opinion, despite having a great art design and sound track, it's a game that cleary relies more in flashy moves, blood and gore resulting in a game full of show but lacking of substance.
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JohnBMay 29, 2009
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budspudSep 5, 2007... man ... this game is terrible if your not into watching blood and nudity becuase you have a life or if u want violence make it ... better it was terrible but the saving grace? ripping iccarusses wings off ... haha he sux but if ur into it then an amazing game with an indepth story line you dont get lost in ... next step make is sandbox style
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SteveB.Aug 12, 2007
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HarryB.May 27, 2007
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RavenX301Mar 21, 2007
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HarshC.Mar 18, 2007
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Awards & Rankings
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#1 Most Discussed PS2 Game of 2007
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#2 Most Shared PS2 Game of 2007
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God of War II may in fact be the best action game ever made. It outdoes the original God of War in every way.
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There are a few brilliant core improvements, such as the beautifully implemented grappling system that lets you swing around with your blades. But for the most part, the game's best features are context-specific things rather than features that change or improve the title as a whole...A stellar example of what can be done when a developer focuses on telling a story and lets that drive the game.
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It's not just one element that turned the game into a masterpiece, it's every element – the controls (perfection), world design (unbelievably creative), combat (exciting and challenging), and enemy selection (unreal) are just a few of the reasons why this is PS2’s best first-party release.