- Publisher: Eidos Interactive
- Release Date: Mar 4, 2002
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Play MagazineThe character designs and architecture at work here are pure vintage Core...Special doesn't begin to tell the tale. [Apr 2002, p.46]
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One of the best platformers in years, which oozes charm and has both enjoyment and depth to ensure youll want to play it over and over again.
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The huge sprawling and very heavily detailed levels (which does lead to a loading issue that many people have been having) and a very ''Disney'' look accomplishes better graphics than any game that uses cel-shading.
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A good game, a different game, a game that rewards those that stick with it with something plenty entertaining, but youre going to have to strap on a pair of blinders to get there without cringing a couple times.
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A refreshing, original, and compelling twist on the 3D platformer, Herdy Gerdy rises above its potentially dull premise.
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PSM MagazineFun and beautiful, with gameplay every bit as fresh as its graphics. [May 2002, p.33]
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Levels are brilliantly designed and there's always a mass of things for you to do when you first come into a new section of the game and you can approach the various tasks in whatever order you desire to some extent.
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A witty and pretty game that's absorbing and charming, but ultimately will bore you with its long quests and constant backtracking.
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I found myself enjoying the game most when I would play in 30 minute or so span times. I would get to a place that would frustrate me, turn the game off and then come back later to progress.
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TotalGames.netIts simply a big and frustrating game that will need a lot of time and effort spent on it if you want to get to the end.
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Gameplay and graphics evolve apace, but things like choppy framerate, imprecise controls, and confusticated automatic camera direction appear to be unavoidable constants in the world of 3D videogames.
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Think of Herdy Gerdy as being the "Moulin Rouge" of video games; some people will love it, while others won't be able to figure out why.
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"Fresh, unique, light-hearted, entertaining, creative." Any of these words apply to Herdy Gerdy, but sadly so do, "Frustrating, unruly, unresponsive and premature release."
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Whilst the game does definitely appeal to children and adults alike, it is too difficult for the children targeted and far too frustrating for any adults this is all due to the poor camera controls.
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Technical limitations undermine the game's unique premise and impressive visuals to create a game that is far too frustrating to play.
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It's new, it's fresh, it is ruined by a faulty camera!
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Game InformerIt tries to be deviant and innovative, yet is actually little more than a sub-par action game that can be confusing and overly frustrating. [Apr 2002, p.73]
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Official U.S. Playstation MagazineThis game comes so close to reaching great new heights. Too bad it falls so flat due to a swarm of technical woes and design flaws. [May 2002, p.101]
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The animation and voice acting are really spot-on, bringing the characters to life better than many motion pictures. Unfortunately, the combination of a disorienting camera and consistently sloppy framerate go a long way towards negating Herdy Gerdys fun factor.
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Exasperating, not exciting is the prevailing taste left in one's mouth, especially when dealing with the camera.
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Electronic Gaming MonthlyGamers prone to motion sickness might upchuck from the choppy visuals and squirrely camera, which flits around with a mind of its own. [May 2002, p.107]
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A cheery-looking game world but lousy, sleep-inducing gameplay.
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The underlying gameplay, which basically consists of herding animals, just isn't enough to prop up the game in its current form.
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An exercise in boredom and frustration.
User score distribution:
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Positive: 6 out of 17
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Mixed: 4 out of 17
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Negative: 7 out of 17
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Jan 17, 2023Nothing much to be said for this game but just very average and nothing important
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Mar 3, 2022
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PamelaFeb 14, 2007