Mixed or average reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 23
  2. Negative: 2 out of 23
Buy On
  1. Fans of the Nintendo SNES classic "Pilotwings" will literally jump at the chance to parachute from any of the aircraft for spectacular views of the vast landscape below. There is bound to be a sequel, because this original is so good.
  2. One of those amazingly fun, carefree games and doesn’t take itself too seriously. The action is hectic and breaks every law of physic and though the gameplay isn’t that varied, it’s still quite fun.
  3. Play Magazine
    Though the story is short-lived and the rest of the missions are repetitive, the main game is strong enough to rise above the shortcomings to provide enough action-packed thrills and spills to satisfy anyone after a game to just have fun with. [Issue 145, p.70]
  4. Official Playstation 2 Magazine UK
    A jaw-dropping adventure that disappoints slightly thanks to a short central plot padded out with repetitive objectives. [Oct 2006, p.78]
  5. After you liberate the island and eliminate the dictator, there is simply no other reason to put the disk back in your system. The island looks pretty and there are plenty of attractions to see, but once you spend a little time there, you are ready to leave.
  6. Pelit (Finland)
    Has a fun, over-the-top attitude and a great looking world to explore. Unfortunately, the missions repeat a pattern and get boring fast. Still, good entertainment in short doses. [Oct 2006]
  7. PSM3 Magazine UK
    A frustrating mix of the brilliant and the deeply average. [Nov 2006, p.64]
  8. For the most part, though, Just Cause pulls players along with a promise of bigger and badder weaponry.
  9. Game Informer
    It is a fun game with some cool ideas, just one with its share of problems. If nothing else it tries a few new things, which is more than you can say about many games. [Oct. 2006, p.93]
  10. The early excitement quickly bores, add to that the relatively easy nature of the game and the repetitiveness in general and it results in the fact that Just Cause just doesn’t cut it.
  11. The stunts, however, steal the show, and really elevate the game beyond its limitations. From skydiving and parachuting onto the top of moving vehicles to jumping out of helicopters or launching tow cables at passing cars, Rico can do some things that games haven’t allowed players to do before, and there’s a lot to be said for enabling new frontiers.
  12. AceGamez
    Those magnificent occasions when you're hovering at 2,000 feet above the ground on your parachute actually justifies playing it through.
  13. Just Cause is able to justify its relative brevity and disrespect for physical law with some extremely visceral and often satisfying action.
  14. The finicky grappling hook controls lack the intuitive ease you'd like from such an integral control element (never mind the fact that you can't hook onto buildings or trees...wha--?). Even by the game's end, I'd still stumble when trying to sling from car to passing helo.
  15. But why try the rest when you already have the best? Just Cause is competently done, but it fails to put anything truly new on the table, making San Esperito a nice place to visit, but not to live.
  16. Just Cause is fun for a little while, and if you get sucked into the atmosphere and style, you just might finish it. But there are too many pitfalls that routinely impede your enjoyment.
  17. And the world is huge. If it was more packed with opportunities for us to use those tools and stunts, this could have been a GTA-killer.
  18. Sloppy vehicle handling, some bugs in the design of the missions and the endless travel means it doesn't hit the same high notes as GTA and others, but the mindless action is still good dumb fun.
  19. PSM Magazine
    A few more months and it really could have been something. [Dec. 2006, p.84]
  20. 55
    The ugliness of Just Cause on the PS2 also takes a lot away from the experience. If you're going to play Just Cause, you'll want to get it on one of the other platforms.
  21. Piss poor visuals and gameplay that doesn't hold up post the double digit hour mark mean this is a game that's not only crippled on the PS2, but rather stunted to begin with.
  22. Official U.S. Playstation Magazine
    Do your part and make sure the Just Cause revolucion will not be televised. [Nov. 2006, p.117]
  23. Just Cause reeks of wasted potential. The story could have been interesting, but the generic characters and bland execution aren’t endearing in the slightest.

Awards & Rankings

#47 Most Discussed PS2 Game of 2006
#58 Most Shared PS2 Game of 2006
User Score

Generally favorable reviews- based on 50 Ratings

User score distribution:
  1. Positive: 32 out of 50
  2. Negative: 9 out of 50
  1. SvenS.
    Oct 10, 2006
    Even on PS2 this game is amazing, doesn't look as good as on the 360 but it still is just as fun and isn't that what really counts?
  2. Mar 14, 2016
    My most played game on the PS2. There's nothing special about the storyline, but you can spend hours just messing around with the ridiculousMy most played game on the PS2. There's nothing special about the storyline, but you can spend hours just messing around with the ridiculous physics engine. The map is crazy big meaning there's always something new to find. I recall at one point finding a road in the corner of the map that went down a v shape valley, and a pile of AI vehicles were stuck at the bottom as the road was too steep on either side. You can't not have fun with this game, but maybe I'm biased... Full Review »
  3. Jun 17, 2013
    I give this game a 6/10 not because it's necessarily bad, but it's frustrating as hell. There are way more pros than cons, but if it weren'tI give this game a 6/10 not because it's necessarily bad, but it's frustrating as hell. There are way more pros than cons, but if it weren't for the one thing that I hate about it, it would probably be 8/10 or so.
    The graphics really aren't that great for its time. The lighting is, though. But the graphics really don't define the game. The gameplay is pretty good, and the controls are tolerable. The story is OK, but really nothing absorbing. It doesn't capture you like other games do. The thing that really brings this game down for me is the save system. Trying to save your game is next to impossible. Now, there are no 'save' button in the pause menu like there could, and should be. THe only way to save is at the most recent safehouse you've unlocked, and they fail to mention this at the beginning of the game. I had to look up on the internet for 15 minutes to find this out. It's more frustrating than it sounds, especially when you're like me and have a bunch of people bicthing at you to get off the T.V. but you can't because you just finished that mission that was very, very difficult. For me, the save system really dumbs down the quality of the game. Lots of other people enjoy it. But do whatever you want, this is just what I think.
    Full Review »