• Publisher: Capcom
  • Release Date: Oct 14, 2003
Mega Man X7 Image
Metascore
58

Mixed or average reviews - based on 30 Critics What's this?

User Score
5.3

Mixed or average reviews- based on 47 Ratings

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  • Summary: Mega Man X and his courageous pal, Zero are back in a new 3-D action-adventure that propels the Mega Man series into the future. Follow our heroes as they battle monster machines and huge bosses in fully interactive, vast 3D worlds to combat the Red Alert Syndicate. Three different cameraMega Man X and his courageous pal, Zero are back in a new 3-D action-adventure that propels the Mega Man series into the future. Follow our heroes as they battle monster machines and huge bosses in fully interactive, vast 3D worlds to combat the Red Alert Syndicate. Three different camera views bring all the action to life. Take advantage of the new ?Double Hero System? hereyou and a friend canplay together simultaneously. Fight bosses cooperatively and execute the new change combo attack by switching characters at any time. Mega Man X7-the future isnow! [Capcom] Expand
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Score distribution:
  1. Positive: 3 out of 30
  2. Negative: 7 out of 30
  1. The game shines graphically. Capcom uses a clever mix of 3D textures and cel shading. The backgrounds are full of vivid colors, the explosions are clear and there are even some neat shadowing effects.
  2. GMR Magazine
    70
    Mega Man's bread and butter has always been the run-n-gun, and X7 continues that tradition admirably. [Nov 2003, p.84]
  3. 67
    We can only recommend the game to those with an undying patience or a passion for the series. Otherwise, there are plenty of other actioners out there that will provide far more fun than this.
  4. 60
    A huge amount of slowdown, even when there’s little going on, detracts from the overall simple shooting-n-slashing frenzy. A sloppy targeting system and the inability to strafe make the controls more of a pain than painless.
  5. Play Magazine
    58
    Though the basic Mega Man tenets remain intact - play through level, kill boss, gain new ability - compared to modern games, many of the 3D levels and the accompanying gameplay feel like a freshman effort. [Oct 2003, p.68]
  6. 50
    If the stylish 3D graphics had been paired with a resolutely 2D game, with further time spent on level design, the end result could have been much greater than the uninspiring package present here. [Japan Import]
  7. Absolutely unacceptable. MMX7 not only fails to be fun, but barely works right.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 5 out of 16
  2. Negative: 7 out of 16
  1. Jul 14, 2016
    10
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  2. MegamanTrigger
    Sep 18, 2003
    10
    It's going to be the greatest Megaman X game ever made!!!!!!!!!!
  3. The2ndRunner
    Oct 16, 2003
    8
    I saw all the bad reviews for this game from the critics. I can understand their viewpoint but this game is sort of an experimental stage too I saw all the bad reviews for this game from the critics. I can understand their viewpoint but this game is sort of an experimental stage too for Capcom. They had to bring the game into 3D, because if it would have stayed 2D, I bet they would have caught a lot of flak there too. As the game itself, I am loving it. That is probably because I am a X series vet. The difficulty went up big time, but that makes the game last longer and we all like that. It could be frustrating too, but you are a gamer and don't know tolerance, you have issues. I also understand that they could have done better, but I guess that is what X8 will be for. Just for an average fan, this is a great game. The Mega Man series was always the same formula, and that is what the fans like. If they had switched it up too much, then the game would have got hate as well from that angle. I will agree that a lof of the new elements that they did introduce here, needs to be worked on big time i.e the targeting system. Also, some of the enemies attacks are downright annoying and the camera angles need to be worked on more next time around. One thing I found annoying was the graphics, considering the power of the PS2. Like some of the labels used on the reploids to be saved look lame. The red labeling looked like something from the 80's. They could have made the game look a bit more sleek and furutistic for sure. Basically, level design could have been done better. Expand
  4. sdc
    Apr 5, 2015
    5
    A perfectly playable game. Unlike X6. The game has a terrible voice over, but the story is... passable. The graphics are alright, nothingA perfectly playable game. Unlike X6. The game has a terrible voice over, but the story is... passable. The graphics are alright, nothing special though. The gameplay was boring, but not unplayable. That's it. Expand
  5. Aug 22, 2016
    4
    Pior jogo da serie x de longe, quiseram inovar e estragaram o jogo , horrivel , jogo do megaman x em 3d mau feito, fiquem longe do x7, pulemPior jogo da serie x de longe, quiseram inovar e estragaram o jogo , horrivel , jogo do megaman x em 3d mau feito, fiquem longe do x7, pulem direto para o megaman x8 Expand
  6. Jul 21, 2016
    3
    Graphics are meh and the levels are meh they could have been better. The music is good. But the story is trash as well as the gameplay. TheGraphics are meh and the levels are meh they could have been better. The music is good. But the story is trash as well as the gameplay. The game lacks a lot. Why does this game get good reviews? Expand
  7. Jun 23, 2016
    0
    Just...yikes. There is nothing to like about this game, other than a very select few tracks and Red's concept (note I did not say execution).Just...yikes. There is nothing to like about this game, other than a very select few tracks and Red's concept (note I did not say execution). This is the only ugly blip on X's radar. Glad 8 came along and wiped this away, leaving us even with good feelings of Axl. Expand

See all 16 User Reviews

Awards & Rankings

81
#81 Most Discussed PS2 Game of 2003
90
#90 Most Shared PS2 Game of 2003