- Publisher: Konami
- Release Date: Feb 15, 2005

- Summary:
Buy Now
- Developer: KCET
- Genre(s): Action Adventure, Sci-Fi
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 1 out of 38
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Mixed: 22 out of 38
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Negative: 15 out of 38
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Play MagazineCarving into an enemy with Jake's Plasma Blade carries a weight and reaction so polished, the result is poetry in motion rather than simple swordplay. [Feb 2005, p.66]
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Simply put, when Nanobreaker’s not frustrating, it’s boring.
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PSM MagazineThe gameplay, however, wears thin pretty fast. The regular enemies are mind-numbingly easy to beat, while most bosses are impenetrable (usually until you figure out which specific combo will crack it). [March 2005, p.72]
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A mindless hack-and-slash experience with little to distinguish it from the many similar titles that preceded it, this rehash of last year’s "Castlevania: Lament of Innocence" engine is a good excuse to blow both steam and a free rental at Blockbuster.
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If you want to be technical about it, Nano Breaker really isn’t all that bad; it’s just uninspired and trite, un-compelling and absolutely average. It’s another hum-ho action title that won’t likely entertain unless you’ve been hiding under a rock for the past five years.
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Combo moves and minor upgrades notwithstanding, Konami has done little more than create a mediocre "Double Dragon" rip-off populated with epilepsy-triggering robots.
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It can be difficult, but usually this difficulty stems from horrible camera angles, slow animations, and ill-positioned save points.
Score distribution:
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Positive: 3 out of 4
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Mixed: 1 out of 4
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Negative: 0 out of 4
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AlexanderT.Mar 5, 2005
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TomFeb 6, 2005
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Oct 26, 2014
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EdisonJrFeb 13, 2005Por ser um jogo da Konami, deixou a desejar.
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