- Publisher: SCEA
- Release Date: Nov 4, 2003

- Summary:
Buy Now
- Developer: Zipper Interactive
- Genre(s): Action, Shooter, Third-Person, Tactical, Modern
- # of players: 1-16
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
-
Positive: 39 out of 42
-
Mixed: 3 out of 42
-
Negative: 0 out of 42
-
In short, SOCOM II has addressed nearly every complaint I had about the first game, and added a bunch of new features on top of that. If you like the first game at all, run - don't walk, run - to get this game. [Dec 2003, p.160]
-
PSM MagazineEven if you focus strictly on the single player game and ignore the massive improvements to their multiplayer world, there are so many details in the game that it almost comes to life... A near-perfect game. [Dec 2003, p.84]
-
Does a good job of providing a realistic, squad-based shooter without letting that realism get in the way of the gameplay.
-
An exceptional follow-up to the original.
-
The designers have responded to fan input, by making the game more difficult, making your team members and the competition smarter, a richer graphical environment, and overall a better gaming experience.
-
Improves many of the niggling flaws of the original while updating the maps and graphics along the way, leading to a genuinely fun and at times, addictive game. Unfortunately, the disconnect ranking issue still need some ironing.
-
It's entertaining, but if SOCOM II is the pinnacle of Sony's online achievement - and it is - then Microsoft has convincingly won the online battle. At least for this round. [Mar 2004, p.100]
Score distribution:
-
Positive: 42 out of 47
-
Mixed: 4 out of 47
-
Negative: 1 out of 47
-
MikeC.Oct 25, 2003
-
-
May 27, 2013
-
-
RyanS.Oct 29, 2003
-
-
ThomasT.Dec 23, 2003One of the greatest games in the world!
-
-
JomamaMar 24, 2004The best game ever made... period.
-
-
Mar 24, 2021
-
-
Jun 8, 2011
-