• Publisher: SCEA
  • Release Date: Nov 4, 2003
SOCOM II: U.S. Navy SEALs Image
Metascore
87

Generally favorable reviews - based on 42 Critic Reviews What's this?

User Score
8.8

Generally favorable reviews- based on 109 Ratings

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  • Summary: In online mode via broadband gameplay, up to 16 players (eight per team) can create their own SEAL character profiles and join the fight to take down hostile forces in 22 different online missions (12 new SOCOM II online missions and ten updated, enhanced SOCOM online missions) with fiveIn online mode via broadband gameplay, up to 16 players (eight per team) can create their own SEAL character profiles and join the fight to take down hostile forces in 22 different online missions (12 new SOCOM II online missions and ten updated, enhanced SOCOM online missions) with five different mission types including new Escort and Breach missions. Using a SOCOM-compatible headset, enhanced online communication enables team members to more easily communicate either in-game or in the game lobby while viewing the new ?who?s talking? display and use sub-channels for offensive and defensive gameplay strategy. Players can also use a friends? list to easily find their friends online and vie for the top position on the player and clan rankings board. Expand
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Score distribution:
  1. Positive: 39 out of 42
  2. Negative: 0 out of 42
  1. In short, SOCOM II has addressed nearly every complaint I had about the first game, and added a bunch of new features on top of that. If you like the first game at all, run - don't walk, run - to get this game. [Dec 2003, p.160]
  2. PSM Magazine
    100
    Even if you focus strictly on the single player game and ignore the massive improvements to their multiplayer world, there are so many details in the game that it almost comes to life... A near-perfect game. [Dec 2003, p.84]
  3. Does a good job of providing a realistic, squad-based shooter without letting that realism get in the way of the gameplay.
  4. An exceptional follow-up to the original.
  5. The designers have responded to fan input, by making the game more difficult, making your team members and the competition smarter, a richer graphical environment, and overall a better gaming experience.
  6. Improves many of the niggling flaws of the original while updating the maps and graphics along the way, leading to a genuinely fun and at times, addictive game. Unfortunately, the disconnect ranking issue still need some ironing.
  7. It's entertaining, but if SOCOM II is the pinnacle of Sony's online achievement - and it is - then Microsoft has convincingly won the online battle. At least for this round. [Mar 2004, p.100]

See all 42 Critic Reviews

Score distribution:
  1. Positive: 42 out of 47
  2. Negative: 1 out of 47
  1. MikeC.
    Oct 25, 2003
    10
    if this game is anything like the first one, and im sure from the raves about it, that i will far exceed the first one, than it is an if this game is anything like the first one, and im sure from the raves about it, that i will far exceed the first one, than it is an automatic 10, if the scale could go higher, this rating would jump with it....greatest multiplayer mode in any videogame ever...yes that even includes super mario cart for super nintendo.. Expand
  2. May 27, 2013
    10
    The multiplayer for this game was/is mind-blowing, and, although the campaign was only ok, it is always a game worth playing if you have anThe multiplayer for this game was/is mind-blowing, and, although the campaign was only ok, it is always a game worth playing if you have an ethernet cord and an online adapter as people, including myself, still play this regularly. Expand
  3. RyanS.
    Oct 29, 2003
    10
    This game will probably i mean will be the best game to hit the playstation 2 or any other system. the first one kicked so i think the secondThis game will probably i mean will be the best game to hit the playstation 2 or any other system. the first one kicked so i think the second one will be great. SOCOM II BABY Expand
  4. ThomasT.
    Dec 23, 2003
    10
    One of the greatest games in the world!
  5. Jomama
    Mar 24, 2004
    10
    The best game ever made... period.
  6. Feb 3, 2015
    9
    I played the game as of 2015 after having it bought used several years ago. I'm not playing many shooters at the moment but SOCOM 2 sort ofI played the game as of 2015 after having it bought used several years ago. I'm not playing many shooters at the moment but SOCOM 2 sort of got me ahead mentally and confirmed some of my prejudices concerning weapons an military kind of stuff i had in real life. In the game you have singleplayer campaign mode and a multiplayer skirmish mode and the ability to equip 4 soldiers and to command them while fighting first person or over the shoulder view. At least with the version I own the single player campaign isn't fully scripted but calculates what happens by chance and based on the fact if you carry explosives and want to use them (then the enemies do as well). So no 2 single player games are the same and the enemies appear with different weaponry and at different place throughout the campaign. I think the game is a strong buy at the moment. My opinion (as confirmed by this game) is as follows: First: It doesn't help to be stealth. If you can acquire a superior and more accurate weapon you can fire fully automatic and have more range and "punch" then its a better choice compared to a silenced one. You may be spotted more earlier but this want hurt you because you can kill everybody before you get in their range so 1 or 2 enemies more don't make a difference. Also: People will know you are there if you kill some of them in reality. Even with silencers. In the game you get always silenced weapons by default but you can change that in the inventory. Second: Tactics boil down to sending your team ahead and killing every enemy you come across from the back while your team does the rest. That's true in Socom and in real life imo. Third: 9 mm guns are inferior weapons and inferior weapons are no weapons at all. In the game that means, you can kill as many people with 9mm guns as you want if you have assault rifles and body armor and don't get in their range. Just like in real life. In several mission you fight enemies who are badly equipped and field only 9mm guns because the don't get rifles by their leaders. All of them will die. So don't mess with opponents who have superior weaponry in real life. Socom teaches you that. Fourth: Helicopters kill you. They may not kill your team, but they will kill you every time you come across them. Also you can't shoot them down, because they will always be out of range of your rifle or too strong. So try to hide and don't attack them out of stupidity. The same is true for tanks. If you don't have anti-tank weapons avoid them. Fifth: Most probably you are not going to find the bomb someone tries to blow up stuff with in the first place if nobody marks it for you on the map but get killed by it or somebody you bump into while searching for it. That's true in the game and in reality. Comparing SOCOM II to other tactical shooters and having played the operation flash points, call of duty and the metal gear solid games I think SOCOM II is more realistic. You can also pit the fn90 vs. an m14 which is quite interesting, since the m14 still wins because of its higher range. I think this is also true in real life, which sort of shows the shortcoming of a personal defense weapon (small and comfortable to carry but not strong enough if you need it), but I did not verify if the fn90 is portrayed correctly in the game. Expand
  7. Jun 8, 2011
    4
    This game nowadays is crap do to the fact that there is no longer multiplayer, and the campaign is lame, the story however is better this timeThis game nowadays is crap do to the fact that there is no longer multiplayer, and the campaign is lame, the story however is better this time around, but in the end it's just more of the first game, I can't recommend this game, you can safely avoid. Expand

See all 47 User Reviews

Awards & Rankings

17
24
#24 Most Discussed PS2 Game of 2003
39
#39 Most Shared PS2 Game of 2003