Metascore
71

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 34
  2. Negative: 4 out of 34
Buy On
  1. A brilliant renaissance for the once dominant beat-em-up genre...[but] you realize that this is an extremely short title posing as an epic undertaking in its revolution mode.
  2. A disappointment. It lacks the charm that "Final Fight," and "Streets of Rage" had before it and it doesn't make up for it with the lack of depth and the lack of a 2 player mode! Shame on you Vis!
  3. 70
    The sheer pandemonium and brutal weapons can be pretty amusing, at least until the gimmick of all the explosions and rioting wears off. Unfortunately, that can wear off fairly quickly.
  4. Despite its limited depth, State Of Emergency is a lengthy beat-em up that truly shines in short bursts.
  5. Electronic Gaming Monthly
    63
    After the blood-soaked honeymoon is over, you'll see the game in the harsh morning light and wonder if it was worth it.
  6. PSM Magazine
    60
    When you strip away the high-tech hijinx, what's left will leave most players saying, "That's it?" all too quickly. [May 2002, p.30]
  7. If you’re looking for depth, look elsewhere, but those who miss the style of games made popular on the Dreamcast should welcome this with closed fists.
  8. Official U.S. Playstation Magazine
    60
    The word "frustrating" doesn't even begin to describe it. [Apr 2002, p.108]
  9. Such virtual destruction may once have seemed innocent, but these days the whole thing hits a little close to home.
  10. netjak
    55
    The gameplay, although amusing at first, is far too shallow to be interesting in the long run and you’ll end up feeling cheated even if you rent the game.
  11. The thing I hate most about the way this game looks has to be the overall cartoon-like appearance of the characters. Add that to the blatant lack of style (i.e. fog, ambient lighting effects, etc.), and what you get is a colorful "Fighting Force 2" clone with added gore.
  12. Entertainment Weekly
    50
    Four levels are too few to stay interesting for all 175-plus missions, which are too bloody repetitive. [22 Mar 2002, p.114]
  13. The overwhelming amount of on-screen activity reduces greatly the overall resolution of the game to a saucy mess at times and the many independent characters running around all seem to have the collective I.Q of a Pringle.

Awards & Rankings

41
#41 Most Discussed PS2 Game of 2002
93
#93 Most Shared PS2 Game of 2002
User Score
6.2

Mixed or average reviews- based on 32 Ratings

User score distribution:
  1. Positive: 10 out of 32
  2. Negative: 8 out of 32
  1. DaMan
    Feb 7, 2002
    10
    This game kicks ass.
  2. May 23, 2020
    7
    This is a guilty pleasure; a mindless party game. You could call it Rockstar's Smash TV. The levels play out like bigger versions of GTA'sThis is a guilty pleasure; a mindless party game. You could call it Rockstar's Smash TV. The levels play out like bigger versions of GTA's Rampage missions. It's a highly chaotic beat 'em up/shoot 'em up that can quickly wear out its welcome. The best way to play "State" is in small intervals due to its repetitive ature. It's great when you're in the need to just blow crap up. I would rate it with a 7.6 out of 10. Full Review »
  3. Mar 29, 2017
    6
    A decent game that doesn't have much replay value, it also get's really repetitive. Might be worth a one time play through if you can find itA decent game that doesn't have much replay value, it also get's really repetitive. Might be worth a one time play through if you can find it on the cheap or for free. Full Review »