• Publisher: Capcom
  • Release Date: Aug 24, 2004
Viewtiful Joe Image
Metascore
90

Universal acclaim - based on 34 Critics What's this?

User Score
8.3

Generally favorable reviews- based on 43 Ratings

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  • Summary: Welcome to the world of Viewtiful Joe! Capcom's innovative super hero action game that mixes funky cartoon-style visuals with classic side-scrolling gameplay and introduces the world?s quirkiest million dollar action hero... Joe! More than just any ordinary dude, Joe must transform into theWelcome to the world of Viewtiful Joe! Capcom's innovative super hero action game that mixes funky cartoon-style visuals with classic side-scrolling gameplay and introduces the world?s quirkiest million dollar action hero... Joe! More than just any ordinary dude, Joe must transform into the ultimate superhero. It?s up to you to activate the correct view mode like "Slow" or "Zoom In" in order to clobber your enemies with beautiful style! You can also speed up or slow down your visual effects for even more "viewtiful" moves. Viewtiful Joe redefines action games by mixing innovative "viewpoint" fighting into amazing cartoon meets noir environments. [Capcom] Expand
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Viewtiful Joe Gameplay Movie 7
Score distribution:
  1. Positive: 34 out of 34
  2. Mixed: 0 out of 34
  3. Negative: 0 out of 34
  1. 100
    A slightly reduced retail price and the cool unlockable stuff make VJ for PS2 one of the best buys I've seen all year. It offers something great for those of you that already Joe, and something truly epic for those of you that don't.
  2. The game offers a smooth control scheme and even though I would have liked to have seen more powers in Joe's arsenal, its a blast to play.
  3. There is nothing cooler out for the PS2 right now. Viewtiful Joe is a singular game of incredible craftsmanship and provides a unique experience that no fan of the action genre should miss.
  4. If you already own Viewtiful Joe for the GameCube, you probably shouldn't let the inclusion of Dante lure you into buying the game again for the PS2. It's the same game, just one year later.
  5. GMR Magazine
    90
    Simply put, you need to play this to understand. [Oct 2004, p.94]
  6. Electronic Gaming Monthly
    87
    Everything runs silky smooth, the PS2 pad actually seems to respond better than the GC controller, and except for the occasional bit of grainy graphics, this is a perfect replica of the original. [Oct 2004, p.106]
  7. games(TM)
    80
    This is without doubt one of Capcom's finest offerings for the Sony console…A sublime clash of old-school action and devious design, Joe on PS2 is more Viewtiful than ever. [Nov 2004, p.120]

See all 34 Critic Reviews

Score distribution:
  1. Positive: 8 out of 12
  2. Negative: 0 out of 12
  1. Sam
    Oct 30, 2005
    10
    A simply gorgeous and wickedly entertaining classic. Not only is Joe one of the most likeable characters ever, but the plot is creative, I A simply gorgeous and wickedly entertaining classic. Not only is Joe one of the most likeable characters ever, but the plot is creative, I laughed alot, and I was worried about the transfer of controls from Gamecube to PS2, but they're actually smoother in this version. If you have PS2, buy it now. If you Gamecube, buy it now. If you have DS or PSP, buy the new game, now. Expand
  2. Aug 17, 2019
    10
    Viewtiful Joe's core gameplay is similar to a traditional side-scrolling beat 'em up. Taking control of Joe, the player is mostly limited toViewtiful Joe's core gameplay is similar to a traditional side-scrolling beat 'em up. Taking control of Joe, the player is mostly limited to moving left, right, up, and down on a fixed 2D path. The game contains platforming elements such as the ability to jump and double jump. Combat consists of fighting multiple enemies on screen at once, with the enemies appearing from all directions, including the foreground and background. Joe has the ability to punch, kick, and dodge—which he can do by leaping upward or ducking. Dodging enemies' attacks successfully temporarily dazes them, leaving them wide open for attack.[7] The player has certain number of hit points in the form of "Life Marks" located above the VFX Gauge, which decrease whenever Joe takes damage. Health can be restored by picking up hamburgers.[8] Expand
  3. SiewWaiT.
    Aug 27, 2004
    10
    I have more than 200++ PS2 games and I think VJ is one of the COOOooooOLest... !! The graphics are superb (though a little messy sometimes). I have more than 200++ PS2 games and I think VJ is one of the COOOooooOLest... !! The graphics are superb (though a little messy sometimes). Gameplay is unique and it never gets dull. It's like being a real superhero in an action hero ... WOoh... It's slightly difficult to master at first but once you get a hang of it, you'll be 'Viewtifully' bashing and slamming... yeah!! =) Expand
  4. Aug 14, 2019
    8
    The PS2's port of the GameCube classic is terrific. The game itself is a 2D cel-shaded side scroller that is both retro and modern in design.The PS2's port of the GameCube classic is terrific. The game itself is a 2D cel-shaded side scroller that is both retro and modern in design. It's also a lot more challenging than you'd think. A playable Dante (of Devil May Cry) is a nice added bonus, but the graphics are not as impressive as the Cube's. Overall, this is one of the most unique and coolest games from Capcom. I would give it an 8.7 out of 10. Expand
  5. May 18, 2018
    8
    A very solid and retro but innovative style to the game. Very fun to play and can be challenging at times.
  6. Jul 21, 2011
    7
    Style? Yes. Music? Yes. Gameplay? Daunting, confusing, scattered, tedious, ridiculous and lastly full of itself. Okay so its a bit onStyle? Yes. Music? Yes. Gameplay? Daunting, confusing, scattered, tedious, ridiculous and lastly full of itself. Okay so its a bit on the overrated side, its got some cool concepts, good action and a fun way to dispatch enemies- cool. Yet, I don't think I've ever been more turned off by gameplay choices in my life. Sure its got loads of comedic (though strange) bits, plenty of funny enemies to beat to a pulp and lots of intricate moves to pull of, but it throws so much in that it lacks focus. Their are so many ways to defeat enemies that the game becomes a bit unbalanced for that very reason. The boss fights are also very challenging from what I recall and I even more so it seemed the lack of (actual) story kind of made me just not give a **** about what I was doing. It seems to have given up cognitive story and balanced game play for stylistic choices and making regular fights look "awesome." Expand
  7. JermainB.
    Sep 5, 2004
    5
    This is the same game as the gamecube version it was good over a year ago and dante is more of a cool factor than a actual play mechanic and This is the same game as the gamecube version it was good over a year ago and dante is more of a cool factor than a actual play mechanic and I hate the fact they added a easy setting the point of the game was to make it hard like ninja gaiden man it kills me how on one system they say something makes its new and innovative but when you do the same thing a year later you say the samething. Expand

See all 12 User Reviews

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Awards & Rankings

9
75
#75 Most Discussed PS2 Game of 2004