- Publisher: Agetec Inc.
- Release Date: Nov 15, 2005
- Critic score
- Publication
- By date
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Your classic RPG in shiny packaging, brand-new packaging.
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The classic gameplay remains largely the same, and although certain elements haven't weathered the years all that well, fans of the series and dedicated RPG junkies will get good mileage out of this one.
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Agetec continues this mildly popular franchise with the same turn-based RPG mechanics that we came to know and love/loathe.
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It's a good mid-entry level RPG for those weaned on Zelda that want to experience a little more of the hardcore RPG elements.
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At the very least Wild Arms: Alter Code F is as good as its source – though seeing that the original Wild Arms was a decent, but not great PS1 RPG, that perhaps isn't saying much.
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PSM MagazineThe result is a new feel for a series that's much beloved among RPG nerds like us. [Jan 2006, p.70]
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Play MagazineThe first dungeon in Wild Arms Alter Code F is abysmal. [Feb 2006, p.24]
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Official U.S. Playstation MagazineFans of the series will no doubt dig the new features, but Alter Code: F remains simply decent. [Jan 2006, p.96]
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Game InformerIt got a generic exterior and outdated mechanics that make it feel like a naive vision of "the future of gaming" circa 1990. [Jan 2006, p.139]
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It’s not really fresh, revolutionary, or exceptional, but Alter Code F is a way to revisit old times, a history lesson on the early days of the genre, and a way for a game company to make a little extra cash.
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Newcomers or devotees to the RPG genre may find some basic value in it, but my feeling is that most players who've been there and done that probably won't want another helping.
Awards & Rankings
User score distribution:
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Positive: 23 out of 33
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Mixed: 8 out of 33
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Negative: 2 out of 33
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Jun 29, 2020
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Apr 14, 2020Played on PlayStation 2.
Gameplay: GREAT.
Story: GOOD.
Graphic: GOOD.
Music/Sound: GREAT.
Dialogue: GOOD. -
May 30, 2015