- Publisher: Atari , Atari SA
- Release Date: Nov 18, 2008
- Also On: PC, PlayStation 2, Xbox 360

Summary:
Taking inspiration from the presentation style and structure of a number of acclaimed and globally popular TV action dramas, Alone in the Dark: Inferno is split into a number of distinct episodes in a season-style format. With approximately 30-40 minutes of gameplay comprising each episode, the structure of Alone in the Dark is adapted for an audience familiar with the hard-hitting bite-size delivery of contemporary TV dramas, offering easy accessibility whether the player has hours to devote or only wants a quick TV-style fix. Each time the player launches a saved game, the episode begins with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where they were or what they were doing. Every episode closes with a nail-biting cliff-hanger ending to rattle players' nerves, and if the player is leaving the game a video teaser of the next episode plays to leave them wanting more. Alone in the Dark returns with a heart-stopping survival experience realized through the use of state-of-the-art real-time physics and unprecedented environmental interaction. Delivering an action-orientated experience within a highly detailed, open environment, Alone in the Dark once again strives innovation and excellence within the genre. [Atari]
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Rating: | M |
---|---|
Official Site: | http://www.centraldark.com/ |
Developer: | Eden Studios |
Genre(s): | Action Adventure, Horror, Horror, Survival |
Number of Players: | 1 Player |
ESRB Descriptors: | Blood and Gore Strong Language Violence |
Number of Online Players: | No Online Multiplayer |
Cast | Credit |
---|---|
Arnaud Lhomme | Lead Mocap Animator |
Arnaud Gicquel | Technical Director |
David Nadal | Game Director |
Hervé Sliwa | Lead Game Designer |
Hervé Sliwa | Scenartist |
Jean-Yves Geffroy | Technical Director |
Nour Polloni | Senior Producer |
Gilles Benois | Art Director |
Aurelien Charrier | Lead Ingame Animator |
Yannick Patet | Lead Designer |
Jerome Braune | Lead Designer |
Ludovic Chabanon | Lead Programmer |
Yannick Geffroy | Lead Programmer |
Sylvain Ruard-Dumaine | Lead Programmer |
Vincent Joubert | Lead Artist |
Pascal Casolari | Lead Artist |
Pascal Biren | Designer |
Mathieu Granjon | Lead Artist |
Olivier Deriviere | Original Soundtrack |
Olivier Deriviere | Original Soundtrack By |
Jean Christophe Blanc | Art Director |
Nicolas Dejeans | Lead Designer |
Émile Morel | Lead Designer |
Jean-Michel Hervé | Lead Programmer |
Guillaume Moya | Lead Programmer |
David Alloza | Lead Programmer |
Jean-Christophe Capdevila | Lead Programmer |
Grégoire Le Proux De La Riviére | Lead Programmer |
Virginie Goyons | Lead Artist |
Roxan Carle | Lead Artist |
Frédéric Taquet | Lead Artist |
Sylvain Muzé | Lead Artist |
Nicolas Troccaz | Lead Artist |
Julien Mario | Lead Artist |
Guillaume Colomb | Lead Cinematic |
Fabrice Fournet | Lead Integrator |
Pacome Magnin | Lead Integrator |
Jacques Trombini | Designer |
Guillaume Le Bris | Designer |
Philipe Moreau | Designer |
Sebastien Judit | Designer |
Hakim Abbas | Designer |
Nicolas Ducart | Designer |
Kevin Carpenter | Designer |
Thibaut Trampont | Designer |
Julien Jourdain | Designer |
Sébastien Renard | Scenartist |
Mathieu Kendrick | Scenartist |
Herve Sliwa | Lead Game Designer |
Herve Sliwa | Scenartist |
Emile Morel | Lead Designer |
Jean-Michel Herve | Lead Programmer |
Sylvain Muze | Lead Artist |
Lorenzo Carcaterra | Script Doctor |
Gregoire Le Proux De La Riviere | Lead Programmer |
Frederic Taquet | Lead Artist |
Sebastien Renard | Scenartist |
Lorenzo Carcaterra | Script Doctor |
James McCaffrey | Edward Carnby (Voice, English) |
James McCaffrey | Voice Actor: Edward Carnby (Voice, English) |
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