Atelier Ayesha: The Alchemist of Dusk is a more complex game than initially appears, with a nuanced and interesting setting and narrative. At the same time it's supported by likable characters, clean gameplay and a traditional JRPG combat system that hits all the right notes. It's GUST at its most insightful, and it's arguably the finest game on the PlayStation Vita.
I love all the atelier series games from gust and the best one i am waiting for is Atelier Escha a logy plus.Atelier Shallie has been on Ps3, so i better wait this too.
Although,Atelier Ayesha plus is a good and splendid one for the **** i like it must better.Thanks you so much for Vita announcement and for more game on the vita makes it a nice handheld gaming.
I also like Persona 4 Golden, it is just like the same function as ateliergame. P4D gonna release soon.
You should play this as vita are lacking of good non indie games, especially if you like JRPG or anime style game whatsoever. Great combat system, great alchemy, good story, good graphic but with some framedrop. But overall its enjoyable
I enjoyed my time with Atelier Ayesha Plus: The Alchemist of Dusk. From the fun, turn-based combat system to the deep crafting and alchemy system, The Alchemist of Dusk offers many hours of gameplay. Not only that, but the PS Vita version of the game looks surprisingly nice and has a lot of extra content, although that sometimes can at the cost of the frame rate, which does drop significantly in certain areas.
A solid JRPG, which suffers from the occasional frame rate drop; it seems the developer Gust were so focused on adding costumes, they neglected to optimize it for the PS Vita’s hardware.
Atelier Ayesha is very good JRPG game. The game has really strong and a bit dark main story, which will absolutely devour you and you will want to continue until you finish. There is also one of the best music ever I have heard in games, I really like many songs from this! Graphics are pretty sweet and we can see there one step forward. Gust is leaving visual novel dialogue style and comes to 3D dialogues. This feels really good and it is nice improvement. The game itself offers something for everyone! A must for every RPG fan.
GRAPHIC - 9
GAMEPLAY - 8
LASTING APPEAL - 9
EXECUTION - 8
OVERALL - 8,75
Atelier Ayesha Plus is a fun light-hearted adventure, while still keeping a sad melancholic feel in the ambiance. It has an interesting story and characters, a great soundtrack and a combat system that is simple but can be challenging to master. There's even an added Hard mode for those seeking a more difficult game.
Although, this has the worst framerate of the Atelier Vita games. Noticeable frame drops in certain areas occur. The game features dual audio if you prefer Japanese voice acting over the English cast. Both voice options sound great which is rare, it's usually one or the other that ends up being good. Highly recommend for JRPG fans as this is the perfect game to jump in to the Atelier series if you haven't, it's the start of the Dusk trilogy.
epic game trully. the time limit is surely more lenient compared to the arland trio. combat is sleek and the graphics are top notch. sound track is AMAZING.
negatives include the fact it still can take a half day to gather one point and recycling of voice actors (willbels voice actor is the same as ceci's from atelier totori)
overall greatly recomended as the best atelier game in years.
I played this game after playing the 2nd of the trilogy of the The Alchemist of Dusk of series. The reason I played this is I'm quite curious on the story of the protagonist of the first one after giving some hints and backstory in the cut scenes on the Escha and Logy game.
Compared to the second one it wasn't that bad. What I hate about it is the loading times on just moving from places to another place. It was quite annoying if you pick incorrectly on the place or location you where going to go.
The lack of male characters is a downer for me also. I'm okay with the cute waifu and all I mean almost all of them have an allure or unique personality that makes them stand out. However Only Wilbell, Regina. Ernie and Nanaca are the only people that I didn't skip on any of their cutscenes.
But music on the other hand was always good nothing to complain about that.
All in all this is a good atelier game. I recommend it to fans of the atelier series.
Beautiful visuals, a mellow time limit and a deep crafting system, Atelier Ayesha Plus: The Alchemist of Dusk is a marvelous experience that is only slightly bogged down by a finicky frame rate.
Atelier Ayesha Plus is a very laidback game. The crux of the game revolves around Ayesha's quest to save her sister Nio, which must be done before three years have passed. Moving around the overworld, gathering ingredients and crafting take time and you'll always have a countdown looming over you. While the in game time limit might initially make its players feel rushed they'll soon realize that they have ample time to complete everything the game has to offer. Even the story progression is relaxed, allowing the player to complete different parts of the main thread in different order. I feel that the time limit doesn't rush the player as much as it reminds them to not lose focus .
The art of Atelier Ayesha Plus is fantastic. All of the colors of the game are muted but still paint a beautiful world. Ruins are dark, yet dazzling . Forests and fields are lush and seem much bigger than just the small parts that the characters trek though. However, there is a price for all its beauty; the game has a finicky frame rate and long loading times. As other reviews have mentioned, the frame rate can drop significantly in areas with a lot of movement, such as towns, or during transitions, like going into combat. Long load times are common and have caused me more than once to double check to ensure my Vita had not run out of power. Other small gripes I have about the game include the very small text and the default background music volume being too loud to hear dialogue (which can be turned down in the options menu).
Most of your time in Atelier Ayesha Plus will be spent gathering ingredients and crafting them into new items. Almost all of the stock of the shops are ingredients and other raw materials, so you'll be crafting your own healing items, offensive items and most of your equipment. This isn't a problem because crafting is so engrossing. Craftable items list general categories for their ingredients, such as oil, animal part or paper, rather than specific items. This allows multiple combinations of ingredients to make the same item. Furthermore each ingredient has different traits which can add new effects and properties to the resulting item. This means that every batch of crafted items has the potential to be unique. I've sunk hours trying simply to find out what new properties I can find for my potions and poisons, even going so far as to use high quality ingredients to craft inferior items just to see if I can unlock something new.
The combat of Atelier Ayesha Plus is simple as it is not meant to overshadow the exploration or crafting portions of the game. Like Personas 3 and 4, enemies show up on the map and having Ayesha hit them with her staff will allow her to attack first in the coming battle. Fights play out similar to other JRPGs, with characters either attacking or using special abilities on their respective turn however it also incorporates the Active Command System; each character has a Support Gage that fills up whenever they perform an action and can be spent in order to execute an action on another character's -or an enemy's- turn if you enter the correct prompt during that character's attacking animation.
Also worth noting is the importance of items in combat. Only alchemists are allowed to use items and while the potions, bombs and poisons would seem meager in any other game, in the Atelier series they surpass even the most powerful magic. A single item can turn an unwinnable fight into an easy victory and a well stocked party can venture both further and for much longer than those with few items. While the Active Command System and emphasis on items are unique, they're not especially groundbreaking. But, again, the combat takes a backseat to the other elements of this game, meaning you don't have to min/max every character, grind for experience or craft the absolute best weapons in order to get by.
As my first venture into the Atelier series, I really enjoyed Atelier Ayesha Plus. I always found something that I wanted to complete, not for the reward, but just to see what new property I can add to an item. Or to discover what new ingredients there were. Or to find what happens next in the story. The game is full of stuff you WANT to do, not simply "can do" or are "forced to do." And even with the overhanging time limit, the game gives you enough time to do it all. With its annoying frame rate as the only problem that really bothered me, I have to strongly recommend Atelier Ayesha Plus: The Alchemist of Dusk.
SummaryAtelier Ayesha Plus: The Alchemist of Dusk tells the stpru of Ayesha Altugle, who after the death of her grandfather and the disappearance of her younger sister Nio, lives alone blending healing cures to sell in her workshop. When she sees a vision of Nio appearing near her empty grave, Ayesha, convinced she is still alive begins her sea...