- Summary: The alchemic RPG franchise from Gust carries on the tradition of the Atelier series, using alchemy as the main focal point. Atelier Rorona Plus focuses on the exploits of Rorolina Frixell, one the most beloved characters of the Arland trilogy (Ateliers Meruru/ Totori/ Rorona), a young girlThe alchemic RPG franchise from Gust carries on the tradition of the Atelier series, using alchemy as the main focal point. Atelier Rorona Plus focuses on the exploits of Rorolina Frixell, one the most beloved characters of the Arland trilogy (Ateliers Meruru/ Totori/ Rorona), a young girl who is assigned to complete alchemy tasks over 3 years in order to keep her alchemy workshop and not be banished from the kingdom of Arland. Players can craft new items and also battle enemies using the power of alchemy. As all games in the Atelier series, this title is set against an anime-like background with 3D graphics and is characterized by an elaborate crafting and synthesis system. … Expand
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Atelier Rorona Plus: The Alchemist Of Arland - Gameplay Trailer 1
Autoplay On Off
Jun 23, 2014For Atelier veterans, Rorona Plus deftly addresses pretty much every criticism that could be levelled at the original Rorona while providing plenty of new content to enjoy. For Atelier newcomers, this is a solid, enjoyable and charming game that marks an ideal entry point into the broader series as a whole.
Jul 12, 2014Atelier Rorona Plus is good value for those wanting to enjoy the end of the Arland trilogy on PS Vita. If you have purposely skipped this game the first time around, nothing about this version will change your mind. Still, Koei Tecmo and Atelier fans will not regret picking it up.
May 13, 2017This was my first game in the series for me. Playing it during my Playstation Now subscription, I wasn't expecting much. Atelier Rorona wasThis was my first game in the series for me. Playing it during my Playstation Now subscription, I wasn't expecting much. Atelier Rorona was a colorful blend of the right amount of anime humor, item creation and good ol' turn based RPG combat for me. Sadly, my subscription ended and I haven't gotten a chance to get back into this. But I certainly intend to at a later time.
When I was playing, I had fun. Period.… Expand
Dec 3, 2016The best of the Arland Atelier games on PS3.
Here's what the PS3 Atelier games are all about: - Amazing crafting, primarily used to makeThe best of the Arland Atelier games on PS3.
Here's what the PS3 Atelier games are all about:
- Amazing crafting, primarily used to make items and equipment for battle.
- Traditional JRPG turn-based battle system.
- Time limits. The game will end early if you don't meet set goals on time.
- The story is about daily life and the interactions between the characters. No epic conclusions or final bosses.
Atelier Rorona Plus is a remake of the original Atelier Rorona with updated character models, a few other updated features, and a bonus 4th year of gameplay, which takes place after the other games. This is a replacement for the original game, so don't buy that one if you get this one. Here's the chronological play order for the Arland games:
1. Atelier Rorona Plus (First 3 years, up until the first ending)
2. Atelier Totori
3. Atelier Meruru
4. Atelier Rorona Plus (4th year after loading your clear save data)
In this game, the kingdom decides that the Alchemy workshop should be shut down and puts you through a series of tasks to see whether or not they should. If you pass all tests, you "beat the game" and the shop stays open. If not, the game ends.
The tasks primarily involve creating items through alchemy and turning them in. Though there's some combat-related tasks. Crafting an item takes a minimum of one day and you normally have about 90 days to complete a task.
To get crafting items crafting, you must leave town and go to various monster-infested areas. Getting to different areas takes 1-7 days and each area has sub-areas which take 1-5 days each to explore. After you get into a sub-area, you can fight and gather all you want and no additional time will be taken (which is different from the other Arland games).
So this is primarily a time management game, though it's relatively easy to meet the minim requirements and complete your tasks. It only gets hard when you try to meet the game's sub-objectives, which aren't all clearly defined. Those are:
- Defeating powerful boss monsters, which have rare items and block paths to new areas.
- Completing sub-objectives from the castle, for which you're awarded prizes and vouchers for purchasing rare items.
- Increasing your fame through turning in items and defeating monsters for townsfolk. High fame is required to see certain events and endings.
- Befriending the other characters in the game by going out to fight with them or completing their job requests. High friend levels are required to see certain events, including the various character endings.
Getting everything done in one playthrough (max all friendship levels, do all optional tasks, see all events) is possible, but is very difficult. Completionists: steer clear unless you're using a guide. If you do want to see everything, there's a new game + feature that retains all character equipment from the last playthrough, which makes subsequent games easier.
The best part of this game is the interactions between the characters. Rorona is quite dumb, but is very kind and dedicated. Seeing her interact with the wide variety of other character personalities is quite entertaining. Don't let the art style or premise fool you. These are very well written and believable characters that put most other game characters to shame. Though they are just going about their daily lives, so that might not be so interesting to some.
To contrast the characters and storytelling to another game I recently played; Dragon Quest Heroes is downright childish in comparison. In DQ Heroes, there's lot of bad/generic dialogue, very cliched characters, typical bad guys that want to rule/destroy the world, and the power of friendship (which kills bad guys and revives your friends). It's like it was pulled straight from cartoon for 7-year-olds (Besides that, it's a great game, though). Rorona and the other Arland games are much more mature in this respect. Although some silly and magical things happen, it all makes sense within its world, and you really grow to know/love these characters.
And for the reasons like like this better than the other Arland games:
- The overall goal is more intimate and meaningful than Meruru, and easier to obtain than Totori.
- I prefer this time system over the others. In the others, every item gathered and every battle fought takes time, which led to more reloading.
- Costumes. There's collectable costumes in-game (about 5-8 for certain characters) that are DLC in other Atelier games.
In comparison, what's not as good is:
- The animations aren't as good. Rorona's running, jumping and swinging animations are sub-par.
- Combat is more basic. Though it's a great starting point if you haven't played the others yet.
Overall a great game (as long as you like games like this), and a great starting point for Atelier games.… Expand
Dec 10, 2014This is an angry rant on Atelier Rorona Plus because the original review posted got taken down. And this will continue to be reposted becauseThis is an angry rant on Atelier Rorona Plus because the original review posted got taken down. And this will continue to be reposted because I paid 50$ for this game on the playstation store, and played this nightmare through to the end so I earned the right to speak out. Everyone will know how bad this game truely is.
- Right off the bat, the game begins with a 30 minute tutorial, explaining synthesis, and how to recruit party members. Doesn't even give time for the player to collect their thoughts or look around as all areas are blocked off with invisible walls until it's over. Don't start your games like this!!! It makes new players feel uncomfortable having to process so much information at once. And not everyone can. And if skipped, they won't know what they're even doing. Break up your tutorials piece by piece; don't dump it all at once!
- This game has good story, graphics, voice acting, and atmosphere, but fails to do everything else right.
- A knight named Sterk gives you assignments to complete throughout the game. They range between crafting and killing monster. Miss one assignment within the in-game timer and it's game over, and you have to reload a save. All of this is just house chores! Here's what gameplay is like: you go out and kill monsters, collect ingredients, return to watch cut-scene, synthesis, then turn in assignments for your next headache! Rinse & repeat about 200 times! This isn't fun!!! Any real gamer can see that these are mini side-quests forming into the main quest storyline. You have to do them too, which is the torture of it all. It is boring and unacceptable for today's gaming. The game attempts to color it's synthesis menu by giving you a variety of things to make. But the problem is you end up making the same thing 20 times during gameplay. And when you run out of ingredients, you'll magically notice an assignment involving an item you just did 10 minutes ago!!! **** ARP!
- This game continues to taunt players with what could have been a really enjoyable battle system. But it's destroyed by the in-game timer described above!
- The deafening soundtrack will destroy you if you don't download the free BGM DLC on the store, because the few good songs isn't worth sticking it out for.
- There is no enjoyment for doing anything outside of cut-scenes. I paid 50$ of my own money on the playstation store to tell everyone if this game was worth it, and it was some of the worst 30 hours of my life.
Fortunately, Atelier Rorona Plus isn't the worst game I've ever played, but it's still pretty bad. I feel sorry for the developers who actually had to make this crap because this game isn't fun. No one should buy this game. No one needs to endure this torture.… Expand