Bionic Commando Rearmed 2 Image
Metascore
63

Mixed or average reviews - based on 39 Critic Reviews What's this?

User Score
5.1

Mixed or average reviews- based on 16 Ratings

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  • Summary: Nathan Spencer will make use of his trademark tool – his bionic grappling hook – to grab, swing and leap through series of lush new environments. He’ll be met by plenty of gun-toting soldiers and mechanized threats ready to give him a hostile greeting. Bionic Commando Rearmed 2 improves uponNathan Spencer will make use of his trademark tool – his bionic grappling hook – to grab, swing and leap through series of lush new environments. He’ll be met by plenty of gun-toting soldiers and mechanized threats ready to give him a hostile greeting. Bionic Commando Rearmed 2 improves upon the visual achievements of its predecessor with the addition of more detailed character models, textures, and vibrant colors. New player mechanics will add another strategic layer of platforming to the overall experience and the famous bionic arm will be getting a major makeover delivering a more dynamic bionic experience to the player. Expand

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Bionic Commando Rearmed 2 Launch Trailer
Score distribution:
  1. Positive: 5 out of 39
  2. Negative: 1 out of 39
  1. Feb 2, 2011
    83
    In many respects, it's exactly what I would expect from a follow-up: more of the same with minor enhancements. At the same time, it is just more of the same with some enhancements, but Fatshark seemed to be aiming to make the best damn sequel they could...just without rocking the boat too much.
  2. Feb 11, 2011
    75
    Rearmed 2 seemed like a dream game in theory because of how well-crafted Rearmed was, but it doesn't live up to that in execution.
  3. Apr 6, 2011
    70
    On the one hand, Bionic Commando: Rearmed 2 is visually pleasing, with some nice remixes and a gameplay based on exploration rather than combat (just like the original Bionic Commando), nice boss fights and some funny dialogues. On the other hand the game is too linear and simple, the controls aren't accurate and the local co-op multiplayer is mediocre.
  4. Feb 13, 2011
    67
    Bionic Commando Rearmed 2 is by no means a bad game, merely an okay one. Fatshark should have the opportunity to learn that what isn't broken doesn't need fixing.
  5. Feb 23, 2011
    60
    While Rearmed 2 may be misguided in trampling across its legacy in certain areas, it also makes successful winks to its heritage as well as – most importantly – providing a fun, robust experience.
  6. 60
    It still looks and sounds amazing but this sabotages and dumbs down almost everything the original game got right.
  7. Feb 8, 2011
    40
    Fat Shark have managed to shoot themselves in the foot by simplifying a formula that worked rather well. Rearmed 2 does enough to remind players as to why the series is often remembered fondly, but quickly blurs the image by stuttering over its best features.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 2 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 2 out of 4
  1. Feb 15, 2011
    10
    I think this game is really great. I did not play the first game that much, but this I really like. I think it's the controller that is makingI think this game is really great. I did not play the first game that much, but this I really like. I think it's the controller that is making the difference. Also, it's fun to play co-op. Expand
  2. Feb 5, 2011
    8
    This is more of the same great action the first game brought ut, plus new features such as death from above and jumping. Great looking game,This is more of the same great action the first game brought ut, plus new features such as death from above and jumping. Great looking game, and basically, if you liked BCR you'll like this. Expand
  3. May 4, 2016
    2
    Terrible just like the first one. Levels are all similar and boring with same enemies. You have a set number of continues then have to repeatTerrible just like the first one. Levels are all similar and boring with same enemies. You have a set number of continues then have to repeat entire 10 min long level, no thanks. The worst part is the controls. They still somehow haven't figured how to make it work after all these games. It shoots up diagonally when you shoot it but you never know exactly where it will go, and during swinging if you aren't perfectly lined up with its diagonal path you die. Shooting forwards requires holding downwards shooting (huh?). All the aiming requires combos of directions and shooting which are unintuitive and not helpful during fast motion activities. You can jump now in this one but its 1 inch off the ground. Cant jump and grab ledges, and cant grab while falling. Seemingly easy jumps made impossible by the terrible controls. You feel like tank that ways 1000 lbs, which is just sad for a platformer in 2011. It is stuck with platforming controls, mechanics, level design, save system, and enemies from late 80's/early 90's. There's a reason things have progressed since then. Guess capcom didn't get the memo. Expand
  4. Feb 3, 2011
    0
    Boring, poor controls and you can't play it without an internet connection! it doesn't even have ANY online elements. Screw you Capcom thisBoring, poor controls and you can't play it without an internet connection! it doesn't even have ANY online elements. Screw you Capcom this game and the policy sucks Expand