Dark Souls II Image
Metascore
91

Universal acclaim - based on 69 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 1188 Ratings

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  • Summary: Prepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by a new engine. Immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses. A vast array of threats will prey on human senses & phobias - auditoryPrepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by a new engine. Immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses. A vast array of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc. More intricate customization options provide weapons and armor tailoring to player style. [Namco Bandai Games] Expand
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Dark Souls II - TGS 2013 Trailer
Score distribution:
  1. Positive: 67 out of 69
  2. Negative: 0 out of 69
  1. Apr 16, 2014
    100
    At the end of the day, Dark Souls II uses more subtle changes to find its own flavor and place in the series as a whole, rather than reinventing the wheel.
  2. Mar 11, 2014
    100
    Dark Souls II is a true hardcore challenge, and the weak of will and spine have no place in its cruel and unusual world.
  3. Mar 11, 2014
    95
    Loyal to its roots and perfectly executed, Dark Souls II is not only a worthy sequel: it is the worthiest homage to the mettle and spirit of hardcore gamers.
  4. Mar 10, 2014
    90
    Everything that made Dark Souls into a cult success carries over: complex game mechanics, punishing but fair gameplay and a richly detailed setting if you dig a little deeper. To keep things fresh, this is peppered with a mix of new elements, from improved graphics and game engine to a better designed starting sequence and new mechanics. Dark Souls II is a perfect sequel to Dark Souls.
  5. Mar 13, 2014
    90
    The core gameplay and basic design sensibilities have been retained, and while there are some concessions to player ease, they don't interfere with the gameplay
  6. Mar 11, 2014
    90
    Otherwise, Dark Souls II is outstanding, still a world better than most games and a worthy successor to a game that was, essentially, impossible to follow.
  7. Mar 11, 2014
    70
    Dark Souls 2 won't change anything: if you liked the experience FromSoftware offered in the former episodes, then you will like it again. But if not, you won't start liking now. The great atmosphere, the feeling of loneliness, the intriguing soundtrack and the difficulty still make the quality of this game. But Dark Souls 2 begins to fall behind from the technical point of view, and it's far too demanding for such old-school gameplay.

See all 69 Critic Reviews

Score distribution:
  1. Negative: 17 out of 201
  1. Mar 25, 2014
    10
    This sequel, of Dark Souls & Demon Souls is many times better than it's predecessors. Not only is it larger and more immersive, than the twoThis sequel, of Dark Souls & Demon Souls is many times better than it's predecessors. Not only is it larger and more immersive, than the two previous games; it's much more user friendly. This game introduces fast travel, despawning of enemies and much more weapons. I would recommend you play this game whether you're played the previous 2 games of not, this game is a masterpiece and really should be under your radar. Expand
  2. Mar 15, 2014
    10
    Dark Souls 2 has a strange vibe to it that you can only get while playing it yourself. It's world is so well designed. I love how the gameDark Souls 2 has a strange vibe to it that you can only get while playing it yourself. It's world is so well designed. I love how the game doesn't drop you on a one way roller coaster with its ups and downs, you have all the theme park at your disposal, where you are even allowed to kill the ticket-seller dude (sorry, merchant NPCs:( ). Everybody say it is hard. But we should not just compare its difficulty level to most other games. Its difficulty is fair. It forces you to learn from your mistakes, tinker new plans. Bosses all feel unique. Some are really scary. AI is really cool and working as intended imo. FromSoftware brilliantly implemented new mechanics above DS1 that works really nice. I love the MAxHp loss on death and the durability system. Each weapon offers a different gameplay and the game pushes to player to use new alternatives. Bonfires (resting points) really makes you feel safe and calm. It has tons of fun and creative online features.
    Overall, this game is absolutely incredible! Has tons of replayability. I hope they keep supporting it with new content.
    Expand
  3. Mar 11, 2014
    10
    Easily one of the greatest RPGs of this generation. If you are a gamer that wants to explore and figure things out by yourself you will loveEasily one of the greatest RPGs of this generation. If you are a gamer that wants to explore and figure things out by yourself you will love it, if you aren't then you won't like it. Like Dark Souls, this game does not hold you hand. It encourages to seek answers for yourself. But it has a more advanced tutorial section than Dark Souls. So it will be helpful to newcomers of the game.The difficulty level is even higher, and the penalty of death is even severe than its predecessor. But if you have the will, you will overcome it. The combat is excellent. It is more fluid and smooth than DaS. I have played almost 20 hours and haven't felt so excited and terrified at the same time playing a game ever before. The enemy design is quite intimidating. You won't just rush into enemies, like other games, before planning what are you going to do. I think this is the most unique game I have played in a LONG time. If you don't have the patience or just play games casually I won't recommend this game. This game needs your time. But if you overcome the challenges of it you will experience a sense of accomplishment like never before. I yelled when I beat the second boss, because he was tough and I died like 15 time trying to beat. But when I did I was overjoyed. So be prepared to die, again and again. Expand
  4. Mar 14, 2014
    9
    Great sequel. I had concerns at FromSoft's ability to produce a good sequel after how much praise Dark Souls got. Thankfully, they'veGreat sequel. I had concerns at FromSoft's ability to produce a good sequel after how much praise Dark Souls got. Thankfully, they've delivered a hugely enjoyable game just like the first. They have combined mechanics from both Dark Souls and Demon's Souls to create a new experience which is still true to the series. Dark souls notoriously annoying multiplayer issues have vanished. The single player is as vague and puzzling as you would expect and there is tonnes of lore hidden in NPC dialogues and whatnot. FromSoft have created another stunning game world with beautiful background music. The level design is above anything else I have seen.
    My only criticism is that the textures are fairly low-res. If this game had been released on the PS4 with higher res textures then it would been a 10/10 rating from me.
    Expand
  5. Apr 16, 2014
    8
    Dark Souls II improves on its predecessor by optimizing its mechanics and providing an even bigger world this time around. Tons more areas,Dark Souls II improves on its predecessor by optimizing its mechanics and providing an even bigger world this time around. Tons more areas, enemies, npcs, and bosses. Dark Souls II like Dark Souls is a game you truly appreciate the more time you put into it. The longer you persevere in its world, the more rewards it will reveal. To truly understand its complexity and scale, you have to fully experience the game in its entirety. I look forward to where From Software takes this series next! If you enjoyed the previous games, you will enjoy Dark Souls II. The reason I didn't give it a perfect score was because it didn't feel as memorable as Demon Souls and Dark Souls. Although its nice to see a developer put some much work into the game, it felt bloated and the game became exhausting to complete. Also, the last few areas of the game felt very random and out of place. Still, considering how much content is in the game, its amazing how much work the developers put into the game. If you are a fan of the series or mature dark fantasy, you will enjoy this game! Expand
  6. May 25, 2014
    7
    Having now spent over 100 hours in Dark Souls 2 I can firmly say that it is inferior to it's two predecessors in most every way imaginable.Having now spent over 100 hours in Dark Souls 2 I can firmly say that it is inferior to it's two predecessors in most every way imaginable. The map is atrocious, the enemies attacks hit you when you aren't near them, the online is terrible with the addition of soul memory. Two notable features which are neat on the outside looking in being NG+ having new items and Soul Vessels (the ability to reset stats) actually kill any hopes for multiple PvP builds which you could easily do in the previous games. Some of the bosses are okay but some are just an enemy in a small church. In NG+ the bosses apparently get harder however it appears that instead of changing the boss From just added more enemies in the boss area and called it a day. The story and overall atmosphere, which made Demon's and Dark Souls unique, is all but missing in this. Dark Souls 2 isn't a bad game, don't get the wrong idea I have had some amount of fun playing this but also frustration when I die from the poor hitboxes as well. If you've played the other games I recommend giving this one a try otherwise you should play the others and ignore this one. Expand
  7. Apr 18, 2014
    0
    An unworthy successor. Following two of the best games I've ever played high standards need to be met, and ds2 doesn't come close. While aAn unworthy successor. Following two of the best games I've ever played high standards need to be met, and ds2 doesn't come close. While a great deal of it's failing can be traced to the same deeply flawed decision by the devs to make multiplayer opt out rather than opt in (present in both demon's souls and dark souls) it's disastrous implementation in dark souls 2 pales when compared to its greatest shortcomings. In both predecessors the threat of having some random fool/player/griefer drop into your game to ruin your day was always a threat and made the lack of pausing, safe zones asinine (level 3 knights shouldn't have to face off against a jerk wearing allant' s armor and a scraping spear, and I shouldn't come back from the bathroom standing next to a bonfire on top of my bloodstain) but now they've raised the bar and guaranteed to over with multiplayer. It's brilliant that the game hangs for a moment to let you know you're being invaded. Not so great when it happens again. And again. And ag... well it was happening again only while you were standing still with all those pauses the first person who invaded ran in for a backstabbing, and you're dead. Not to worry, because things could be worse, at least there aren't places where other players can pull you into their game over and over and over until your equipment is breaking and you run out of supplies and have to quit the area. Well, not before invasionland there aren't.
    As lousy an implementation as is the poorly conceived multiplayer, it shines when compared to the awful camera. The camera was great in demon's souls, doing exactly what I wanted when I wanted. It was till pretty good in dark souls, somewhat twitchy but for the most part it didn't make things more difficult. This time around the camera might be the toughest obstacle in the game. Movements is quick and crisp when trying to make fine adjustments and painfully slow when it needs speed. The cameras behavior being the opposite of what is required at nearly every given moment isn't difficult, it's lazy and frustrating. If that isn't enough, the camera is stellar when compared to the controller. The slightest touch might launch you into a full Sprint, or moving further and further off center may do nothing more than keep you moving at a crawl--until you suddenly take off running. I've also gained no appreciation for the way buttons and triggers work to *maybe* cast spells, use weapons or a shield--or do multiple things all at once, back out of one menu, then the apparent menu, then hop backwards off a cliff, all with a single touch.
    All three souls titles have flaws at their core. This game has failings evwrywhere.
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See all 201 User Reviews

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