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Dark Souls II Image

Dark Souls II (PS3)

91
Metascore
69 reviews
8.1
User Score
1295 ratings

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Developer: From Software
Publisher: Namco Bandai Games
Game Details: Prepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by
Prepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by a new engine. Immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses. A vast array of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc. More intricate customization options provide weapons and armor tailoring to player style. [Namco Bandai Games]
Developer: From Software
Publisher: Namco Bandai Games
Genre(s): Action RPG Role-Playing Action RPG
Number of players: Up to 4
Cheats: On GameFAQs
Rating: T
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0/5000
(69)
Metascore Universal acclaim
67 Positive Ratings 97%
2 Mixed Ratings 2%
0 Negative Ratings 0%
100
Apr 16, 2014
"At the end of the day, Dark Souls II uses more subtle changes to find its own flavor and place in the series as a whole, rather than reinventing the wheel. " ... Read full review
100
Mar 11, 2014
"Dark Souls II is a true hardcore challenge, and the weak of will and spine have no place in its cruel and unusual world." ... Read full review
95
Mar 11, 2014
"Loyal to its roots and perfectly executed, Dark Souls II is not only a worthy sequel: it is the worthiest homage to the mettle and spirit of hardcore gamers. " ... Read full review
90
Mar 10, 2014
"Everything that made Dark Souls into a cult success carries over: complex game mechanics, punishing but fair gameplay and a richly detailed setting if you dig a little deeper. To keep things fresh, this is peppered with a mix of new elements, from improved graphics and game engine to a better designed starting sequence and new mechanics. Dark Souls II is a perfect sequel to Dark Souls." ... Read full review
90
Mar 13, 2014
"The core gameplay and basic design sensibilities have been retained, and while there are some concessions to player ease, they don't interfere with the gameplay" ... Read full review
90
Mar 11, 2014
"Otherwise, Dark Souls II is outstanding, still a world better than most games and a worthy successor to a game that was, essentially, impossible to follow." ... Read full review
70
Mar 11, 2014
"Dark Souls 2 won't change anything: if you liked the experience FromSoftware offered in the former episodes, then you will like it again. But if not, you won't start liking now. The great atmosphere, the feeling of loneliness, the intriguing soundtrack and the difficulty still make the quality of this game. But Dark Souls 2 begins to fall behind from the technical point of view, and it's far too demanding for such old-school gameplay." ... Read full review
(220)
User Score Generally favorable reviews
984 Positive Ratings 75%
156 Mixed Ratings 12%
155 Negative Ratings 11%
10
Gatchaman49
May 5, 2015
Dark Souls 2 is the Greatest RPG ever made. Everything that was wrong with Dark Souls was perfected in the sequel. Tons of bosses, pvpDark Souls 2 is the Greatest RPG ever made. Everything that was wrong with Dark Souls was perfected in the sequel. Tons of bosses, pvp covenants, best looking armor, enhanced dual wielding. 10 out of 10. I probably have more than 500 hours of play time. Music is dope, graphics are sick. If I had to choose one game for the rest of my life, it'd be Dark Souls 2. Expand
10
SOUR_11b
Mar 13, 2014
this game is awesome. the only reason i didnt give a 10 is, wheres the thief class??? WTF?
bandit? adventurer? deprived?? come on
this game is awesome. the only reason i didnt give a 10 is, wheres the thief class??? WTF?
bandit? adventurer? deprived?? come on now.............
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10
thegamer1
Mar 11, 2014
Easily one of the greatest RPGs of this generation. If you are a gamer that wants to explore and figure things out by yourself you will loveEasily one of the greatest RPGs of this generation. If you are a gamer that wants to explore and figure things out by yourself you will love it, if you aren't then you won't like it. Like Dark Souls, this game does not hold you hand. It encourages to seek answers for yourself. But it has a more advanced tutorial section than Dark Souls. So it will be helpful to newcomers of the game.The difficulty level is even higher, and the penalty of death is even severe than its predecessor. But if you have the will, you will overcome it. The combat is excellent. It is more fluid and smooth than DaS. I have played almost 20 hours and haven't felt so excited and terrified at the same time playing a game ever before. The enemy design is quite intimidating. You won't just rush into enemies, like other games, before planning what are you going to do. I think this is the most unique game I have played in a LONG time. If you don't have the patience or just play games casually I won't recommend this game. This game needs your time. But if you overcome the challenges of it you will experience a sense of accomplishment like never before. I yelled when I beat the second boss, because he was tough and I died like 15 time trying to beat. But when I did I was overjoyed. So be prepared to die, again and again. Expand
9
GamergodsFail
Apr 29, 2014
From Software took all the good things about Demon's Souls and Dark Souls and combined them to make one of the best sequels they possiblyFrom Software took all the good things about Demon's Souls and Dark Souls and combined them to make one of the best sequels they possibly could. This time around, instant fast travel and despawning enemies can allow the game to feel more approachable to play, while still maintaining the game on a fairly challenging level. Although this entry didn't feel nearly as hard as the first two, this has a steadier framerate, more fluent controls, more emotionally involved storyline, and a world that is roughly twice the size of Dark Souls 1. Although the main path of Dark Souls 2 felt around the same length, I think it just happened to have more optional areas and boss fights than that of 1.
One thing that I really appreciated in this one was that New Game+ wasn't forced upon me immediately after the end credits were finished. It actually gives you the option to continue exploring the rest of the game and let's you decide whether or not you ever want to start New Game+ by visiting Majula's bonfire, I felt this game had way more freedom of choice because of this.
But this game is still far from perfect. I've reported a few hit detection and auto-lock problems across my so-far 87 hours of total playtime. My biggest complaint was that there were a couple specific areas that forced me into PvP matchmaking, when all I want to do is explore the whole world in peace. I don't mind at all getting invaded at anytime, but when the game sets areas to automatically trigger invasions or send me to some other player's world the second I set foot in that particular area, I consider that a flawed design choice: forced multiplayer.
Other than those issues, I think From Software hit all the right notes with this one. I know a lot of gamers complained about the graphics downgrade. First of all, this isn't next gen, and this still at least looks a little better than the last entry. And second of all, graphics alone have never been what made video games great. It's the gameplay. This is a fantastic game. It is head and shoulders above at least 90% of all the other games out on the market right now. It's a serious contender for a 2014 Game of the Year winner.

9/10 - Amazing
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8
TiTaToverteef
Mar 19, 2014
I'll be honest - it's not what I expected. The game itself is solid and brilliant, but for some reason it feels like something is missing. I'mI'll be honest - it's not what I expected. The game itself is solid and brilliant, but for some reason it feels like something is missing. I'm about 20 hours in now with a sorceror but so far the scenery feels a bit repetive (fewer open areas, more corridors and traps). Also, the freedom to explore is limited more as early-game bosses are absolutely required rather than optional. Rather than going the brawn way, I decided to try my luck at a sorceror. How I wish I hadn't. the only way for a sorceror to progress is by finding trainers to learn them new spells (alongside with leveling stats). New staves are almost nonexistent in the early-game, forcing you to keep using the starter staff. It feels wrong, as the other classes get an abundance of weapons. When you finally get to a mage trainer, you purchase a few spells that bring you back on par. It feels bland and boring to have so little variety in weapons while others get plenty. I honestly don't know what FS was thinking, but it makes me feel more like I'm grinding towards the next trainer / boss soul rather than looking in every nook for that potentially awesome weapon. Expand
7
vlankton
Jul 11, 2015
This game is such a disappointment compared to demons' souls and dark souls. The combat is slow and boring. the colors are very brown andThis game is such a disappointment compared to demons' souls and dark souls. The combat is slow and boring. the colors are very brown and boring.I liked majula it was a very much like the nexus. The healing is slow and the estus flask was pushed aside. I'm not saying this is a bad game its a disappointing game. Expand
0
sabaothkelly
Jul 30, 2020
Demon Souls 1? Legendary.
Dark Souls 1? Masterpiece.
Light Souls 2? What a PIECE of TVRD, ¡seriously!? There are too many enemies and bosses
Demon Souls 1? Legendary.
Dark Souls 1? Masterpiece.
Light Souls 2? What a PIECE of TVRD, ¡seriously!? There are too many enemies and bosses doing s**t that is just just random, absurd or jank. Honestly, it's just barely above "Lords of the Fallen" trash mechanics.
Dark Souls 3? Amazing.
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