• Publisher: Atlus
  • Release Date: Oct 6, 2009
Demon's Souls Image
Metascore
89

Generally favorable reviews - based on 81 Critic Reviews What's this?

User Score
8.7

Generally favorable reviews- based on 1924 Ratings

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  • Summary: Demon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance theDemon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. [Atlus USA] Expand
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Score distribution:
  1. Positive: 79 out of 81
  2. Negative: 0 out of 81
  1. 100
    Beyond the initial threat of difficulty there waits a remarkable combination of accessibility and challenge, of risk and reward, punishment and empowerment.
  2. Without question, Demon's Souls is one of 2009's finest titles, and an amazing, challenging journey without equal.
  3. 94
    It is an almost perfect game in what it offers. Although it might be further polished in the visual aspect, or have a better adjusted difficulty curve.
  4. Even though it does not introduce any innovations compared to its original counterpart, the European edition of Demon's Souls confirms itself as one of the best exclusives currently available on PS3. Its hard but rewarding gameplay will in fact engage any fan of the genre, assuring a fun and long lasting experience.
  5. Demon's Souls may make you throw controllers. It could possibly make you hate everything you've ever loved. It will probably make you yell curse words very, very loudly. It's also some of the best fun to be had on the PS3.
  6. 86
    All-in-all, Demon's Souls is a game every PS3 RPG fan should buy just to say that they own it, just to say that they've played it. It's up to you as the gamer to figure out if an incredibly difficult, incredibly unique game is the game for you.
  7. The enemy design is, simply put, wonderful, and so many different elements of Demon's Souls call out to me, demanding love and affection. Sadly, I cannot return its calls. It just goes so far out of its way to be difficult that it misses some key, important elements that would have made it a vastly better game.

See all 81 Critic Reviews

Score distribution:
  1. Negative: 32 out of 428
  1. BobG
    Feb 15, 2010
    10
    I have to admit. This game didn't click for me at first. I rented it and beat the first area and couldn't make a dent past the I have to admit. This game didn't click for me at first. I rented it and beat the first area and couldn't make a dent past the lizard people in world 2-1. I didn't think about it for a month, and I had to urge to buy it. So, like an idiot, I bought it. Played the same level and wondered why I bought it. Then it clicked. I blasted through the part that I couldn't get through and was hooked since then. Yes, this game is hard! Yes, you will die, a lot. But, when you do make it and kill the boss it gives you such satisfaction that no other game can give you. Do yourself a favor. Rent the game at-least. Just keep 60 bucks aside because you will buy the game after you play it. It's that addicting. Expand
  2. Apr 12, 2014
    10
    This game is really weird at first with the super derpy, greasy character creation but afterwards it proves to be an amazing game with greatThis game is really weird at first with the super derpy, greasy character creation but afterwards it proves to be an amazing game with great scenery, unique looking monsters, and really cool equipment. This game has a different feel about it in comparison to both Dark Souls and Dark Souls 2, it just feels fun and interesting throughout the entire game. Now the PvE is really nice and the NG+ difficulty is good too but, the PvP can be very one sided when it comes to fight a mage with tons of buffs that can just one-shot you or a cleric with mountains of regeneration flipping around with a great axe constantly hitting you without a chance of you winning, but other then that the PvP is pretty fun. Expand
  3. CoryK.
    Oct 8, 2009
    10
    Demon's Souls is the light at the end of the tunnel. Games these hold the players hand from start to finish, worried about every Demon's Souls is the light at the end of the tunnel. Games these hold the players hand from start to finish, worried about every punishing the player. What does Demon's Souls do? Not only does it punish you for every single mistake you make, it kicks you while you're down. You must play cautiously and smartly, otherwise you'll be left as a blood stain on the floor for everyone to laugh at. Between the extremely smooth combat, excellent atmosphere and hundreds upon hundreds of hours of gameplay available, Demon's Souls easily ranks amongst the best games of this generation. Expand
  4. MosesG.P
    Nov 20, 2009
    10
    One of the best Action/RPG I have played. This is not a game for cry babies. You got to have a lot of guts and patience to beat this game. One of the best Action/RPG I have played. This is not a game for cry babies. You got to have a lot of guts and patience to beat this game. It's very challenging. i reccomend this game for every hadcore gamer. Expand
  5. ironman
    Oct 20, 2009
    9
    I'm not sure what chilimac is talking about with load screens after dying. I have yet to see a load screen after dying, let alone a I'm not sure what chilimac is talking about with load screens after dying. I have yet to see a load screen after dying, let alone a lengthy one. Or even a lengthy load screen when moving between worlds. I couldn't give the game a 10 for one simple reason. When you die in a boss battle, the only place to get back your souls is in the trap that is the boss battle. So if you have to go somewhere and shut the game off, that could be thousands of souls lost. All in all a great game, but a bit more attention paid to things like that would have made it amazing. Expand
  6. Jul 30, 2020
    9
    I wonder if this had been my first exposure to From Soft's genre defining Souls-likes before Dark Souls if I would have been as attached toI wonder if this had been my first exposure to From Soft's genre defining Souls-likes before Dark Souls if I would have been as attached to Demon's Souls as I am. On one side, it's possibly the most unforgiving and vague of Miyazaki's games, but on the other - having experienced Dark Souls first - it's pretty easy, at least as far as Soulsborne games go. It's certainly rough around the edges, but it more than makes up for it with its challenging gameplay, dense worlds, and thick atmosphere. The MIDI-based soundtrack is so full of character - may just be my favorite of any From Software game, even if it's kind of goofy sometimes. I sincerely hope BluePoint's remake features an option to have the original soundtrack. The Nexus a wonder to explore - and that's just the hub world... though finding the Monumental took forever my first go around.

    There are some key aspects to the gameplay which aren't explained very well - World Tendency being one of the big ones - but it never hindered my experience. Ladder climbing speed was a bit annoying - especially in the Shrine of Storms world. I was also annoyed by the fact that, depending on where your character is positioned in the world, dying or loading out of the game sometimes sent me an entire checkpoint behind my most recent checkpoint upon reloading. This meant I would have to warp to the Nexus and then warp back to the proper checkpoint. Hopefully the remake addresses this - and includes the ability to warp between checkpoints instead of having to go back to the Nexus first. Apparently PVP was a nightmare, as well, but I never had the chance to experience it. I did get to dabble briefly with co-op, though, and had no issues there.

    Despite it's flaws, it's a masterpiece that I highly recommend everyone at least try. Looking forward to the PS5 remake.
    Expand
  7. Mar 31, 2014
    0
    Like dark souls and dark souls 2 this game is brilliant, beautiful, massive and about 8 kicks in the family jewels difficult. And it's theLike dark souls and dark souls 2 this game is brilliant, beautiful, massive and about 8 kicks in the family jewels difficult. And it's the starting point of the flaw that makes all three utter trash, the multiplayer elements in what is largely a solo game. The PvP works exactly as intended and adds a ton to the game. My actions affect other's games and their actions affect mine, and that is absolutely inexcusable. Things becoming unavailable to me because some imbecile can't learn isn't something I should have to deal with. If a dev wants this in their game, make it opt in. A nag screen works for everybody. Too bad this is opt out-by disconnecting the console- because otherwise it's one of the best games I've ever played. Such a horrible choice, so easily avoided, so inexplicably repeated (twice!) In over 30 years of gaming and over 20 online, no one else has ever asked players to do something outside the game that has a huge bearing on the game. This game doesn't even deserve a zero. Horrible decision on the devs part. Expand

See all 428 User Reviews

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