• Publisher: Atlus
  • Release Date: Oct 6, 2009
Demon's Souls Image
Metascore
89

Generally favorable reviews - based on 81 Critic Reviews What's this?

User Score
8.9

Generally favorable reviews- based on 1663 Ratings

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  • Summary: Demon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance theDemon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. [Atlus USA] Expand
Buy On
Score distribution:
  1. Positive: 79 out of 81
  2. Negative: 0 out of 81
  1. 100
    Beyond the initial threat of difficulty there waits a remarkable combination of accessibility and challenge, of risk and reward, punishment and empowerment.
  2. Without question, Demon's Souls is one of 2009's finest titles, and an amazing, challenging journey without equal.
  3. 94
    It is an almost perfect game in what it offers. Although it might be further polished in the visual aspect, or have a better adjusted difficulty curve.
  4. Even though it does not introduce any innovations compared to its original counterpart, the European edition of Demon's Souls confirms itself as one of the best exclusives currently available on PS3. Its hard but rewarding gameplay will in fact engage any fan of the genre, assuring a fun and long lasting experience.
  5. Demon's Souls may make you throw controllers. It could possibly make you hate everything you've ever loved. It will probably make you yell curse words very, very loudly. It's also some of the best fun to be had on the PS3.
  6. 86
    All-in-all, Demon's Souls is a game every PS3 RPG fan should buy just to say that they own it, just to say that they've played it. It's up to you as the gamer to figure out if an incredibly difficult, incredibly unique game is the game for you.
  7. The enemy design is, simply put, wonderful, and so many different elements of Demon's Souls call out to me, demanding love and affection. Sadly, I cannot return its calls. It just goes so far out of its way to be difficult that it misses some key, important elements that would have made it a vastly better game.

See all 81 Critic Reviews

Score distribution:
  1. Negative: 31 out of 396
  1. BobG
    Feb 15, 2010
    10
    I have to admit. This game didn't click for me at first. I rented it and beat the first area and couldn't make a dent past the I have to admit. This game didn't click for me at first. I rented it and beat the first area and couldn't make a dent past the lizard people in world 2-1. I didn't think about it for a month, and I had to urge to buy it. So, like an idiot, I bought it. Played the same level and wondered why I bought it. Then it clicked. I blasted through the part that I couldn't get through and was hooked since then. Yes, this game is hard! Yes, you will die, a lot. But, when you do make it and kill the boss it gives you such satisfaction that no other game can give you. Do yourself a favor. Rent the game at-least. Just keep 60 bucks aside because you will buy the game after you play it. It's that addicting. Expand
  2. Apr 22, 2013
    10
    Many complain about this games difficulty but it really comes down skill and wits. You can't just run into a battle swinging your swordMany complain about this games difficulty but it really comes down skill and wits. You can't just run into a battle swinging your sword expecting to do well. You actually have to think about your strategy in the fight. You also have to know your style of fighting. If you have great timing, you would be well suited for a regular shield so you can counter attack enemies. If timing isn't your forte, then you can use a Great Shield for increased defense but no counter ability. Same goes for the weapons. You need to recognize your enemies attacks and either block or dodge accordingly. This game is not that hard if you use your brain and practice. You have to have good stamina management, and be aware of your surroundings so if you are fighting, you know where you can back up and not fall off a cliff. If you think this game is too hard, you just aren't trying hard enough, or you just aren't as good as you thought you were at video games. Expand
  3. AndrewG.
    Oct 8, 2009
    10
    One of the best games of the year. It's a VERY challenging game but it also rewards you for you efforts. Has some very nice ideas for One of the best games of the year. It's a VERY challenging game but it also rewards you for you efforts. Has some very nice ideas for Online community and it will give you hours and hours worth of Dungeon Crawling. It's a must have game if you're a RPG fan, specially in this Generation of games where we've received so few good RPGs. Expand
  4. DavidS
    Nov 11, 2009
    10
    This game is one of the most in depth games that I am yet to play. The fact of the game is that you can construct your own path and play the This game is one of the most in depth games that I am yet to play. The fact of the game is that you can construct your own path and play the game exactly how you want, all npc's besides one, are killable in this game, including key characters in the plot. Also the challenge is very hard and should put a true gamer to the test. Even when CoD 4-2 came out, I put that game down to get back into this one, and I'm already on my 4th playthrough, and it just gets more fun. Expand
  5. AMerk
    Oct 20, 2009
    9
    Brooding, muted, and down-right intimidating best describes this intriguing title. The game is not intended for the weak of heart. Brooding, muted, and down-right intimidating best describes this intriguing title. The game is not intended for the weak of heart. Demon's Souls will truly test your fortitude and ability throughout your playtime through it. This title is one of the few that really seperates the hardcore gamer from the rest of the pack. From Software should be commended for staying so true to a small but extremely vocal and loyal niche. It is truly refreshing to see a title that doesn't try to compromise itself by introducing easy ways out, destroy it's atmosphere with silly quirks and storyline gaps, or running over the same game mechanics over and over again. The game runs uniquely on the triggers of the PS3 controller, a scheme which works flawlessly and the combat system of Demon's Souls has a depth to it that transcends hack and slash (a fairly poor generalization). The game is unrepentantly fair to players, and the reason for failure is your own inability. Not without its flaws however; the camera is finicky at times, there are some frame rate issues when the scenery gets busy, and the story isn't incredibly present or original (it is delightfully filled in if you look for it however). Yet Demon's Souls is easily one of the best titles of the year. Negativity in many user reviews truly attest to the power of this game to segregate the difference in gaming calibre. Expand
  6. Jan 2, 2020
    9
    Un videojuego sobresaliente y el inicio de una saga que marcará un género y una década.
  7. Sep 19, 2010
    0
    I've come here to WARN anyone considering this horribly made game. The difficulty of this game lies in the not-so polished game designs andI've come here to WARN anyone considering this horribly made game. The difficulty of this game lies in the not-so polished game designs and has nothing to do with being genius or brilliant or bringing any sort of "old-school" nostalgia." First off the controls are terrible, not the button layout just the way that if you accidently push one extra attack swipe, you not only waste stamina but leave your guard open for an arrow/attack to get through. If you accidently swapped your secondary weapons, you leave yourself open for attack. You can't ever pause properly and the menus are not simple enough where easy swaps of items or equipment can be made on the fly. Enemies have no problem attacking and running through each other to mob you to death, as one breaks your shield another is landing a hit, but in instances where you have an allied NPC like the knight in the first level, you can't dare attack near him or it will cause friendly fire, huge double standard. Especially when volleys of arrows are going THROUGH the melee enemies you're trying to fight in some instances like the dragon bridge areas in the first level. (The only way enemies kill themselves is if they fall off a cliff or blow themselves up with fire). Targetting the correct opponent becomes near impossible when theres a mob of enemies. The only easy method early on is to just engage 1 or 2 enemies at a time by drawing their attention in the cheapest manner and running back as faster as you can in the most cowardly fashion, rinse and repeat and thats 99% of the gameplay. Using a bow is strictly prohibited unless you can make the kills from a VERY safe distance, since even swapping back to your shielf and sword will take a deadly amount of time. Even with a one handed cross bow (shield in other) your hero will think it is wise to ALWAYS immediately reload after the shot rather than shield and move into a safe corner first. The platforming is random or not implemented properly. Accidently falling off of cliffs will occur especially in the many tight stairwells when targetting and fighting enemies. Trying to climb knee-high platforms is needlessly glitched, where you find yourself tumbling forward into the small wall. The story is mediocre at best and when you are randomly dying every couple minutes you simply forget what is the point. The npc characters are boring to talk to and have very few lines and whenever finished shopping or speaking with them you are forced to listen through the same old goodbye message. Using souls as your only means of gaining levels and purchasing is ridiculous and makes no sense. Gaining levels one stat at a time is a very slow and painfully grinding process, especially if you're forced to kill the same basic enemies thousand times over just to feel confident enough to proceed to the next imbalanced and going-to-instant-kill-you foe. Once you've died the world tendency becomes darker, thus harder than before to the point where you can't even get to where you last died before since you've already run out of healing greens that rarely drop, but you have plenty of mana and poison replenishment potions that you don't need if you didn't become a mage early on or are encountering poison enemies. The game just becomes repetitive and the same boring level over and over, and they are mostly linear with the exception of some rooms but most of the side paths will just loop back to the main one. Do not waste your money and time and frustration. Expand

See all 396 User Reviews

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