• Publisher: SCEA
  • Release Date: Dec 21, 2010

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 4 out of 20
  2. Negative: 1 out of 20
  1. Playstation Official Magazine UK
    Feb 3, 2011
    Deliciously destructive. [Feb 2011, p.114]
  2. Dec 15, 2010
    Eat Them! taps in to what makes mindless destruction addictively fun.
  3. Games Master UK
    Sep 9, 2011
    The aim of this cel-shaded 3D take on arcade classic Rampage is, simply, to break stuff and eat people. [Oct 2011, p.93]
  4. Dec 21, 2010
    The destruction effects are really impressive, as is the art style, and smashing buildings with giant monsters is really hard to screw up.
  5. Playstation: The Official Magazine (US)
    Feb 10, 2011
    Unfortunately, repetitive objectives and frustrating difficulty spikes mean this monster meal is more junk food than solid nutrition. [March 2011, p.82]
  6. Jan 5, 2011
    Something surprisingly fresh, fun, and satisfying for only $10.
  7. Jan 11, 2011
    Eat Them is a pretty nice PlayStation Network game. You are playing with a monster and you have to complete different challenges and in the meantime you can eat humans to restore health. The gameplay is simple as that and it's just so fun.
  8. Jan 19, 2011
    It's unique, but not perfect. Beginners will be frustrated very quickly, but fans of Rampage and the likes will just love the button-mashing-action. There are weaknesses in terms of handling and aiming, though.
  9. Jan 2, 2011
    Eat Them! is a precise example of why every title on the PSN should have a demo. On the one hand, there is a lot to like, with even the comic book-style presentation showing the developer's hard work and attention to detail; on the other hand, the botched multiplayer and downright tedious health system render this game into a mere shadow of what it could have been.
  10. Dec 22, 2010
    If you really feel the need to be a giant monster armed with lasers and missile launchers rampaging through an innocent city, then I suppose you could do worse than picking this up. If you've got controllers and friends to spare, the co-op mode can be a good time-waster, or an alternative to the usual party games.
  11. Dec 20, 2010
    Eat Them! is a cool idea, but it never gets beyond "smash stuff," and that holds the title back.
  12. Play UK
    Feb 20, 2011
    The shallow gameplay soon becomes monotonous. [Issue#202, p.97]
  13. Feb 3, 2011
    Eat Them! shows how Rampage worked only in the context of the penny arcade and in his time. The title of FluffyLogic fun and entertaining, but the fun turns out to be ephemeral and not permanent.
  14. Jan 20, 2011
    Eat Them! is fun for a while but gets repetitive really fast because all of the missions are basically the same. The bonus missions help a bit but it's not enough to make Eat Them! a must have game.
  15. Dec 21, 2010
    Laying waste to cities is fun, but frustrating objectives and stiff difficulty prevent Eat Them from being a monstrously good time.
  16. Dec 17, 2010
    Sometimes the formula twists slightly, with the task focusing on, for example, helping prisoners bust out of prison or a simple checkpoint race. For the most part, mind you, it's smashing for smashing's sake, and therefore entertaining in short bursts, but a bit mindlessly intense over the long haul.
  17. Jan 3, 2011
    With some more polish, Eat Them could have become one of the best in its genre, but its high difficulty and the imprecise controls turn it into a tedious experience.
  18. Edge Magazine
    Jan 24, 2011
    The core idea of Eat Them is sound, and when it works it's undeniable fun; there's a definite pleasure in starting with a pristine, ordered city and methodically reducing it to rubble. [Feb 2011, p.102]
  19. 50
    Eat Them! could have been a truly amazing game – the visuals are impressive, the destruction based gameplay is very enjoyable, and the customisation can add depth to the title. But Eat Them! misses the mark, and sadly by a long way: repetition, a lack of variety, and a faulty health mechanic, make the game often more painful than enjoyable.
  20. Feb 25, 2011
    There's no emotional investment, little challenge, and nothing that shakes off happier memories of War of the Monsters.
User Score

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 3 out of 6
  2. Negative: 0 out of 6
  1. May 20, 2018
    An arcade style beat 'em up that lets you build your own monsters and destroy cities. While the game does provide a reasonable amount ofAn arcade style beat 'em up that lets you build your own monsters and destroy cities. While the game does provide a reasonable amount of entertainment via adolescent wish fulfillment, the stiff kaiju controls and repetitive mission structure make it so your rampages are never as fun as they should be.

    The game follows a regular loop where after every story mission you have to complete a series of race, destruction, and survival missions before unlocking the next one. Despite such a short running time this cycle gets old fast. The core gameplay of smashing buildings and eating people remains amusing throughout, but the experience really needed some more variety. Not just in the gameplay department either. The cell-shaded, comic book style of the graphics can't hide how every environment feels the same. The constantly looping menu and loading screen music will drive you bonkers.

    Monster creation is the only place Eat Them! has any depth. You'll unlock new parts as you progress through the game based on your performance. Mixing and matching different appendages unlocks a wide range of abilities for your massive killing machine. It encourages experimentation and lets you build a beast that suits your playstyle or performs better in specific stage types. Those who are not creatively inclined can choose from among several preset monsters to play as.

    Co-op is the real saving grace of the experience. You and up to three other players can get together locally to cause as much havoc as possible. The solo offerings are too repetitive to hold one's attention for too long, but the premise of Eat Them! still allows for some mindless fun to be had. Despite feeling cheaply made, the $10 price tag makes it worth a look for those who just want to smash stuff. Just know it's one of those games that's better off only being played in short bursts.
    Full Review »
  2. Jan 14, 2011
    Eat Them! IS quite fun. It's become my go-to game for fun, arcade-ish messing around. Letting you build your own monster out of wacky bodyEat Them! IS quite fun. It's become my go-to game for fun, arcade-ish messing around. Letting you build your own monster out of wacky body parts that you collect through level achievements is brilliant and simple, giving you satisfying creative control over each monster, giving you a reason to ace missions, and providing a steady progression of unlockables to match the ever-increasing difficulty. There's a lot here to enjoy, and acing levels requires some effort and thought, both in game-play and monster design.

    The level variety leaves a little bit to be desired, though - there's not much beyond smashing things to pieces. Well...there is and there isn't. Every mission involves your personalized monster(s) running around a city breaking stuff (intentionally or no) and eating people (it heals you). There's the break everything to pieces mode (strangely reminiscent of Katamari Damacy) and the break these specific buildings as fast as you can mode - these get recycled the most.New powers, New cities and more difficult opposition keep things interesting enough, but you do a lot of the same thing. Then there's racing, which is a little annoying due to a poorly implemented waypoint indicator, and survival. It behooves you to break as few things as possible in these modes, since more destruction means more enemies.

    Then there's the escort missions, which are a bit nerve-wracking since it's far easier for you to kill your buddies than it is for your enemies. They are thankfully spread out, but you are required to beat them in order to progress.

    Then there's odd little missions thrown in - like chucking animals, or eating lots of people. These are just awkward and don't feel particularly rewarding to accomplish, since there's so little of the breaking things part, which is where this game shines.

    Targeting is random-ish. It's an issue sometimes, like when you want to target a specific enemy rather than a tree, or if you want to make good use of the orbital laser attack. I'll sometimes laser a car behind the building I'm trying to destroy. It's possible to pick targets - turning your monster about will toggle different targets pretty well, but there could have been something a bit better here.

    Given the game's similarity to Rampage (it's an homage, no doubt), I was hoping for some good building climbs, but the ability to climb is missing. And I miss it. It would be nice to be able to interact with the environment in other ways - climbing a building and leaping onto another one to crush it to pieces would be satisfying. Reaching the top of a skyscraper and lasering the heck out of helicopters and scenery would be nice too. A little more interactivity would be nice in general - you can pick up stuff and chuck it, but there's not much reason to usually, other than for fun, and the effect isn't as cool as it could be. If I could lift a bus into the air and empty its passengers into my mouth like gummy candy, I would like this game just a little more.

    Co-op is a welcome addition, and reason enough to get this game if you have like-minded friends to play with.
    Full Review »
  3. Jan 8, 2011
    It is a shame the low reviews this game got.
    It resembles War of the Monsters of the PS2, it does not have the most appealing graphics but
    It is a shame the low reviews this game got.
    It resembles War of the Monsters of the PS2, it does not have the most appealing graphics but that's because
    it is supposed to follow a story like if it was a comic book.
    Gameplay-wise, it only takes sometime to get used to, I have not found any complication on this mater and I also don't find the frame rate drops ruining the experience. And I do believe that it is worth to add to a PSN games collection, I 100% recommend it, just don't take the game seriously
    Full Review »