- Critic score
- Publication
- By date
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Playstation Official Magazine AustraliaApr 11, 2012I Am Alive is a surprising triumph. It's an original and satisfying challenge. A breath of fresh air. [April 2012, p71]
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Apr 5, 2012There's a brutal, harsh overtone throughout that involves some explicit content and things of that nature, but it's all essential. And as I said before, if you get all anal about the control, the lack of total realism, and some erratic AI, you're going to be disappointed. But I think adventures like this are all about the experience.
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Apr 13, 2012I Am Alive gives players a pure survival experience at a low price.
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Apr 22, 2012I AM LIVE is an enthralling game that will draw you in from the very first few minutes that you start playing. Given the realism of the game, it can be quite frustrating, however this is the charm of the game as it opens up the title for quite a psychological ride that definitely challenges this genre, especially with how you interact with others from combat to conversations.
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Apr 17, 2012No, this is actually not a bad game. On the contrary, it's short but sweet experience everyone should try out… even if the price is a little steep.
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Apr 10, 2012Even with annoying design decisions like sacrificing atmosphere and deeper morale questions for the sake of arcade feeling this is a very interesting take on survival action. It manages to entertain you for about five hours and also serves as an appetizer for everybody looking forward to Naughty Dog's The Last of Us.
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Apr 6, 2012Constant tension and difficult emotional decisions make I Am Alive a powerful adventure.
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Apr 4, 2012A gripping survival adventure packed with solid puzzle design and meaningful decision-making.
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Official PlayStation Magazine BeneluxApr 2, 2012Bluff your way through a confrontation by aiming your empty gun at an attacker, forcing him back towards the ledge of a roof on a ten story building and then kick him into the abyss while screaming "This is Sparta!". [April 2012, p.102]
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PSM3 Magazine UKApr 9, 2012Tense, tough and realistic often to the point of frustration, with a story and an original outlook. Mostly well designed - but sadly never 'fun.' [May 2012, p.110]
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Playstation: The Official Magazine (US)May 7, 2012I Am Alive is a near-perfect, gritty struggle to survive. [June 2012, p.78]
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Apr 3, 2012A survival game that gets way more right than wrong. Resources are genuinely scarce, a real sense of danger permeates the whole thing, and the post-apocalyptic setting has been well crafted. That a game with such a troubled development has turned out so well is impressive, and as a different gaming experience it's well worth a play – even if it does feel like a warm up for The Last Of Us.
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Play UKApr 17, 2012For the first hour, I Am Alive is the greatest game you've ever played... Unfortunately, the inevitable need to scale up the challenge to keep things interesting exposes the underlying problems. [Issue#217, p.81]
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Apr 5, 2012If you're longing for something different, and think you can overlook the game's nagging faults, I Am Alive has more than enough intriguing concepts to make it worth your while. Just be prepared to grit your teeth through some of the game's more maddening moments.
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Apr 21, 2012Fans of Tomb Raider and Prince of Persia will doubtlessly find the occasional thrill in I Am Alive's platforming elements, but its shortcomings are nevertheless increasingly glaring. A myriad of baffling design decisions result in a game that can't seem to get out of its own way. There is absolutely nothing wrong with making a punishing game and rewarding the player for mastering its unforgiving gameplay systems. But you're not wrestling with systems here – you're wrestling with their integrity.
Awards & Rankings
User score distribution:
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Positive: 65 out of 149
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Mixed: 48 out of 149
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Negative: 36 out of 149
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Jun 24, 2012
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Apr 10, 2012
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Apr 6, 2012