- Publisher: XSEED Games
- Release Date: Aug 27, 2013
- Also On: PC, Xbox 360

- Summary: Killer Is Dead is a title from the demented mind of celebrated game creator, SUDA51, serving as a spiritual successor to his previous cult favorites, No More Heroes and Killer 7.
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- Developer: Grasshopper Manufacture
- Genre(s): Action Adventure, Modern, Sci-Fi, Sci-Fi, General
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 10 out of 39
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Mixed: 26 out of 39
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Negative: 3 out of 39
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Pelit (Finland)Oct 5, 2013Killer is Dead is yet another Suda masterpiece! Or is it just a childish misogynist slayfest? [Sept 2013]
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Aug 27, 2013Killer is Dead is a hymn to the multifaceted creativity of a game designer still capable of enhancing the vision of the Japanese video game industry.
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Sep 11, 2013Killer is Dead has an excellent technical department, but it's short duration, alongside certain graphic issues, prevent it from sticking out of the crowd. Fans of Suda 51 will love it, while the rest may very well hate it or just be overwhelmed by it's particular gameplay.
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Sep 1, 2013Killer is Dead is playable, but it commits a far worse sin than being awkward or glitchy. It takes the fantastic and makes it boring.
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LEVEL (Czech Republic)Oct 24, 2013Stylish and most of the time entertaining as well, this carnage from the mind of a well known weirdo designer Suda 51 doesn't bring anything new to the table, except for its bizarre aesthetics that may or may not suit you. [Issue#234]
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Sep 3, 2013Killer is Dead has a lot going for it. The foundation is there. But the positives are mired beneath a poor gameplay mechanic that makes even simple control a chore. The story isn’t allowed to shine due to simplistic writing and stereotypical characters, the difficulty can be very erratic, and too many deaths feel cheap and unfair.
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Sep 1, 2013Between the tedious levels, incoherent story and offputting gigolo missions, I found very little to appreciate about Killer is Dead. I grew quite tired of the shallow game design and weak attempts to distract me from its vacuous lack of substance, and put the game down before rolling credits.
Score distribution:
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Positive: 38 out of 48
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Mixed: 8 out of 48
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Negative: 2 out of 48
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