Metal Gear Rising: Revengeance Image
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80

Generally favorable reviews - based on 61 Critic Reviews What's this?

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8.0

Generally favorable reviews- based on 875 Ratings

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  • Summary: Metal Gear Rising: Revengeance brings the infamous Metal Gear franchise into new territory by delivering a novel action experience. Coupling development teams at Kojima Productions and PlatinumGames, Revengeance was made with the goal of providing players with a fresh synergetic experienceMetal Gear Rising: Revengeance brings the infamous Metal Gear franchise into new territory by delivering a novel action experience. Coupling development teams at Kojima Productions and PlatinumGames, Revengeance was made with the goal of providing players with a fresh synergetic experience that combines the best elements of pure action and epic storytelling, all within the expansive Metal Gear universe. The game introduces Raiden as the lead character; a young soldier transformed into a half-man, half-machine cyborg ninja, equipped with a high-frequency katana blade and a soul fueled by revenge. Expand
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Metal Gear Rising: Revengeance - Suit Overview Trailer
Score distribution:
  1. Positive: 49 out of 61
  2. Negative: 3 out of 61
  1. Feb 19, 2013
    100
    The Metal Gear myth has never before appeared so agile, fresh and youthful, but more than the setting its Platinum's virtuoso coders that shine throughout, the object slicing a marvel of high-speed 3D manipulation. A technical masterpiece, Rising offers a funfair ride approximation of Konami's brooding series, but one with more than enough capacity for the Bayonetta veteran to express their dexterous expertise.
  2. Feb 19, 2013
    90
    Platinum Games has done something incredibly rare: honoring a beloved series while successfully broadening its reach into a whole new genre.
  3. Feb 26, 2013
    90
    An exhilarating experience that beats home just what kind of masters Platinum Games are at what they do. One of the best action games in years, and one that will stay with you for a very long time.
  4. Feb 19, 2013
    80
    A thrilling and engaging experience. The swordplay is fun, and it's really fascinating to see the different spots where either Kojima's or Platinum's signature styles shine through. It also has a wild final confrontation that shows elements of both.
  5. Mar 6, 2013
    80
    It's such a shame that the singleplayer takes just a few hours to complete. Because it's a fantastic game to play, probably the best hack and slash title in a science fiction setting. Raiden shows us how cool he is.
  6. Games Master UK
    Mar 24, 2013
    75
    Its shortness will dissuade many, but cut deeper and an innovative parry system impresses. [Apr 2013, p.70]
  7. 30
    For a series known for having some of the most memorable villains and boss fights in video game history, Metal Gear Rising: Revengeance has some of the most pathetic, bland villains I’ve seen. I didn’t fear them for being ferocious, I feared them because I knew how poorly designed each fight was and how infuriating the next one would be.

See all 61 Critic Reviews

Score distribution:
  1. Negative: 21 out of 199
  1. Feb 19, 2013
    10
    this game proves once again that platinum can make an over the top crazy action game its a great spin off to a great series. if mgs fans dontthis game proves once again that platinum can make an over the top crazy action game its a great spin off to a great series. if mgs fans dont like it there is ground zeroes to look forward to but in the mean time you can enjoy this crazy fuelled game Expand
  2. Aug 4, 2020
    10
    Great idea to continue a saga that had already ended, but this time follow it plot with Raiden as the new protagonist.
  3. Feb 19, 2013
    9
    This is a stylist game and i have think the kind of game platinum produces is both good and have the Japanese taste and story that I like. IThis is a stylist game and i have think the kind of game platinum produces is both good and have the Japanese taste and story that I like. I feel you should definitely buy MGS rising Expand
  4. Dec 21, 2014
    8
    After being bought back from the brink of death multiple times, Metal Gear Rising Revengeance finally releases. Despite not following theAfter being bought back from the brink of death multiple times, Metal Gear Rising Revengeance finally releases. Despite not following the typical Metal Gear formula, Rising manages to find a new formula of it's own, and surprisingly enough, it manages to succeed, despite some hiccups along the way.

    Revengeance takes place after the events of Metal Gear Solid 4, and Raiden, still a cyborg ninja, now works for a paramilitary division to support his family. Unfortunately, while on an operation to defend a VIP, Raiden is ambushed by a rival Paramilitary group who disagrees with the VIPs moves for peace. They manage to successfully assassinate the VIP while simultaneously humiliating Raiden in a crushing defeat. He is then rebuilt with a new and improved Cyborg body to carry out revenge against the paramilitary lieutenants that killed the VIP.

    The first preface I must address is if you're expecting the gameplay shown in Kojima's original demos several years ago, you're gonna be disappointed. With the new developer, everything from the gameplay to the story has been tweaked or changed completely since that time. It's not the same game.

    With that out of the way, the gameplay essentially turns out to a standard hack and slash with a few tweaks. You use the square and triangle button to use using light and heavy attacks, and if you have an alternate weapon, that weapon takes the place of the heavy attack. It sounds standard, but Rising has two new mechanics that make it stand out from your typical hack and slash title. The first of which is parrying.

    What makes parrying stand out is how useful, unique, but frustrating it can be all at the same time. The blocking mechanic is activated by pressing the light attack button while also flicking the left stick in the direction of the attacker. Doing this puts Raiden into a blocking stance, allowing him to stop enemy attacks. It's takes some getting used to it, and you'll get stomped on by your enemies at the start because of it, but when you do master it, the mechanic becomes second hand for the most part.

    I say for the most part because of this mechanic's frustration, which is the warning flash you get from enemies. When an enemy executes an attack, a red flash will appear letting you know to parry, and if the attack can't be parried, the flash will instead be orange. The main problem with the flash is the lack of consistency. Some attacks, despite being unblockable, will flash red, fooling you into blocking and taking an attack head on as a result. It also doesn't help that sometimes one flash will count for 5 consecutive attacks, so you'll block for one not knowing that you need to actually block for more. This inconsistency leads some of your hits being cheap or unfair, and frustrating as a result.

    If you do block successfully though, you'll activate the Rising's second unique mechanic; blade mode. When the prompt appears, time will slow down, allowing you to control Raiden's sword directly and choose what and where to cut. Most enemies will have a weak spot that - if you cut correctly - will allow you to absorb the enemies core, restoring your health and energy completely. It's addicting and does help alleviate some of the frustrations with parrying, since any damage done to you is quickly rectified.

    Ultimately, the main highlight of Rising are the amazing boss fights, which are these adrenaline-fueled battles where blade mode is used creatively to take your foe down. Each fight is incredibly fun, well thought out, and unique. Sure, all the before mentioned problems are present in some of the fights (the last one especially), but it doesn't take away from how truly epic each encounter is, and they all give you a new weapon after they're done.

    The drive behind the story motivating Raiden to go forward though, is honestly a little convoluted. What starts as a simple revenge story of bad guys vs. good guys quickly changes to stopping the harvest of children's brains (I'm not kidding), to stopping a high ranking official from starting wars to create peace. The main gripe is that the story seems to be all over the place, but it's something Metal Gear fans should expect.

    The game itself looks okay, but none of the graphics are very impressive .With drab environments and boring level design, nothing in this game will catch your eye and make you stop to look at it. Surprisingly though, the game manages to run at a consistent 60 frames per second which is impressive for how fast paced it is.

    The biggest complaint is how short the game is. Even on hard, this game will take five hours max to finish. However, there is a lot of replay value, including upgrades and extra moves for your standard weapon as well as the weapons you unlock from boss fights. Plus, there are lots of unlockables, VR missions, and difficulties.

    Ultimately, this game is fun, and most Metal Gear fans will like it. As for hack and slash fans who want something fresh, look no further than here.
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  5. Feb 23, 2013
    8
    This review contains spoilers, click expand to view. A new take on the Metal Gear series... while it's certainly not my favorite of Platinum games (Which for me would be Bayonetta) It certainly keeps you entertained and remains constantly addictive. The combat system is great, decent story still including Metal Gear traditions and it's good to see some old friends return while making new ones. A downfall would be the customization design, especially with outfits. You have to buy amour with BP (Battle Points instead of Drebin Points) even if you've paid extra money for the MGS4 suit or even the ones that come when you Pre-order. The length slightly limits the game but it doesn't make it any less fun. I can't wait for more. Expand
  6. Jul 19, 2020
    7
    Played this game recently. The combat is really strong, game can be difficult. The graphics are washed out though
  7. Jun 22, 2014
    0
    While the graphics and story are somewhat good, the game quickly turns into a mashing machine, becoming boring and frustrating at points, evenWhile the graphics and story are somewhat good, the game quickly turns into a mashing machine, becoming boring and frustrating at points, even more with quick time events in the middle of boss battles

    which seemed good at the beginning, but, turned out to be repetitive and even extremely boring at the end.

    good example of a game that promised a lot, delivered little and bored people half way to death... AVOID.
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See all 199 User Reviews

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