Metro: Last Light Image
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80

Generally favorable reviews - based on 23 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 534 Ratings

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  • Summary: Metro: Last Light immerses the player in the haunting, desolate ruins of post-apocalyptic Moscow. Developer 4A Games promises to deliver a terrifying, atmospheric single-player adventure that fuses combat with exploration and survival horror to create a unique, memorable experience.
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Enter the Metro - Metro: Last Light Teaser Trailer
Score distribution:
  1. Positive: 19 out of 23
  2. Negative: 0 out of 23
  1. May 15, 2013
    90
    Last Light is notably superior to its predecessor, merging storytelling, shooting, and sneaking into a remarkable and cohesive whole. And through this harmony of game design comes the caustic dissonance of a world so torn asunder that a single possibility can bring with it endless hope.
  2. This is - at pretty much all times - entertaining, stylish and hugely enjoyable. There are tightly scripted blasts of action one minute, more open, pensive situations the next...There are individual parts of Metro: Last Light that are easily the equal of Bioshock Infinite, and sections that are better than COD. [June 2013, p.95]
  3. May 24, 2013
    85
    For the first time, the Metro franchise arrives at the PS3. It's a cruel and often terrifying experience, with an intriguing story, atmospheric visuals and great gameplay. The AI is questionable at times and there's some bugs to deal with, but other than that, Metro: Last Light is a strong shooter.
  4. May 13, 2013
    80
    Did I mention it has the creepiest spiders since Deadly Creatures? By its very nature of being a sequel, Last Light doesn’t feel as fresh as Metro 2033 did, but there’s still nothing else like it.
  5. Jun 4, 2013
    80
    A really good experience. There’s enough here for fans of action, stealth and survival to enjoy. Though the series seems to have moved on from being scary the majority of the time, it does this progression in a way that feels natural.
  6. May 19, 2013
    80
    4A Games’ followup to the remarkable Metro 2033 doesn’t quite hit the high watermark of its predecessor. At times the story and experience feel too constricted and too safe in comparison, but 4A eventually hits the perfect balance of action and atmosphere.
  7. Play UK
    May 27, 2013
    60
    Wonderfully realised, atmospheric environments and uninspired, slightly dull shooting combine to create a game just above average. [Issue#231, p.62]

See all 23 Critic Reviews

Score distribution:
  1. Positive: 45 out of 70
  2. Negative: 5 out of 70
  1. May 14, 2013
    10
    A HUGE improvement over Metro 2033 back in 2010. Almost all of the negative aspects of that game have been fixed here. Mainly the stealth andA HUGE improvement over Metro 2033 back in 2010. Almost all of the negative aspects of that game have been fixed here. Mainly the stealth and shooting mechanics. Superb atmosphere that immerses you completely, with tons of creepy noises and stunning sights. The shooting actually feels great now and can compete with the best FPS's out there. The story is also interesting. DO NOT listen to the people that rate it 1's 2's and 3's etc bashing the game. They are talking complete nonsense. Most of these negative reviews will no doubt come from the "angryjoe ranger mode DLC debacle" band wagon jumpers. That is not a reason to bash the game, at all, end of. The publishers are to blame. Expand
  2. May 25, 2013
    10
    Apocalipse mood everywhere.
    Great implementation from Ukrainian programmers.
    First game I want to buy for the last years. I havn't seen any
    Apocalipse mood everywhere.
    Great implementation from Ukrainian programmers.
    First game I want to buy for the last years.
    I havn't seen any bugs while I'm playing.
    Expand
  3. Feb 10, 2014
    8
    Metro: Last Light (MLL) is a shooter that delivers both satisfying gameplay and realistic, virbrant environment. After a nuclear warfare thatMetro: Last Light (MLL) is a shooter that delivers both satisfying gameplay and realistic, virbrant environment. After a nuclear warfare that completely destroyed Moscow, mankind now dwells underground as the surface is completely inhabitable. To make things worse animals have mutated into monsters due to the nuclear radiation. That is why in this world civilization made the Moscow metro system their home, stations now cities, but beyond that tunnels are still occupied by monsters. What is impressive is that Deep Silver managed to make the surface of Moscow even scarier than the dark underground. Up there, gas mask is a must and debris and corpses of the old Moscow are everywhere. The world of Metro is simply realistic, fascinating and easily the best part of the game.
    Levels are somewhat linear, but that is not a problem since they are so realistic and carefully designed: just walking in them is a thrill. Different parts of the level, however, are awkwardly connected together. You jump onto ledges instead of climbing onto them; after you fall into water instead of start swimming you will first struggle for a few seconds then automatically teleport to the nearest ground--even if they are a few meters from you.
    MLL is a solid shooter. You can feel the weight and precision of your weapon, which is well designed and can be customized to your needs. Just everything you expect in a fps.
    As is many other post-apocalyptic games nowadays, in MLL survivors are divided into factions that compete with each other for the scarce supply of necessities. You will often run into soldiers of opposing factions, which is when stealth comes into play. Whereas it is satisfying to hide in the shadow of the underground, stealth in MLL is very easy. You have a gadget that conveniently shows if you are in the light (that is, if you are in the brightest of light; you are still considered hidden if the light is not strong enough), and when it indicates you are hidden, human enemies will never see you. And I mean it. You can crouch and walk right into their face and you can bet if they will spot you. (hint: they won't.) You also don't need to do it slowly as you never make any sound. Indeed, not even when people are talking to you. (the protagonist never speaks in the campaign)
    The first half of MLL is by far the better half. This is when you mainly sneak around the tunnels struggling to survive everything there are. In the second half, however, Deep Silver somehow decided that they want to change MLL into a fantasy game. I won't spoil anything important, but you will be given super powers such as seeing through walls and mind reading. Why? While they didn't completely screw it up and at some points I even found myself liking this setting, I'd still prefer it if they kept MLL a pure apocalypse game.
    MLL is a fairly easy game. Although I am on the highest difficulty of hardcore, I hardly need to use any item, which is very, very abundant in the levels. Since around 4 hours into the game I had been fully stocked on everything and never used more than tenth of my money. It will take around 7 hits for enemies to kill you in this highest difficulty, but thankfully human enemies in MLL are pretty good shots and your health regeneration is very slow which evens this up.
    Even with all these issues, MLL is still an overall good game. If you are interested in fascinating worlds of post apocalypse worlds or post-apocalyptic genre in general, MLL is definitely a game to go for.
    Disclaimer: I have noticed that this review is bugged and might appear multiple times in the same list with different ratings in certain occasions. If that is that case please overlook any other version of this review; my rating for Metro is 8.
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  4. Jun 4, 2013
    8
    I've been waiting for this game for some time and generally I was impressed. It started off really strong but from about half way through II've been waiting for this game for some time and generally I was impressed. It started off really strong but from about half way through I think it lost some steam and the ending was probably the worst I've played in a game for a very long time. There are some glaring technical issues that are very frustrating, and annoying "swarm" sections of the game that when combined with technical issues made me want to jump out of a closed window (they were very effing annoying). The graphics were great, the sound was pretty ordinary and the level design was fantastic. I was particularly impressed with the underground town, it was really quite immersive. Character animation was a bit of a joke and the game wasn't really scary –but at the end of the day I loved it 8/10. Expand
  5. Jun 25, 2014
    7
    I wouldn't play it for the story, but the atmosphere and the post-apocalyptic world they created is spectacular. The mechanics are similar toI wouldn't play it for the story, but the atmosphere and the post-apocalyptic world they created is spectacular. The mechanics are similar to most other shooters, but with solid and optional stealth added. That element is however not that exciting since you can just shoot the light-sources and sneak easily past most encounters.

    Again, the story is there but not the main attraction. The game presents the story as a central attraction, but I'm not sure how worthwhile it is anyway.

    The base game is just the campaign with a chapter selector. It doesn't seem like much, but the trophies are spread in different play-styles so it still feels like a pretty big game, and the game world is big, though linear.

    Is the game tense? Yep, in some places. It switches between exploration, NPCs, stealth, and straight-up action. Those elements were balanced in an unpredictable and entertaining way.

    The graphics and settings make the game feel quite realistic, but the fantasy elements broke my immersion a few times, because I didn't follow the logic that suddenly got bend by the 'magic' elements.
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  6. Jun 9, 2013
    0
    The storyline of this game is quite interesting. Especially at the beginning of the game, when you are crawling through some tunnels, theThe storyline of this game is quite interesting. Especially at the beginning of the game, when you are crawling through some tunnels, the skulls of dead people are laying around, creepy stuff brings excitement. The idea of upgrading weapons and skills is also quite good. The speed of the game is high, so when you are playing the main story, you shouldn't get bored. Expand

See all 70 User Reviews

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