User Score
6.5

Mixed or average reviews- based on 249 Ratings

User score distribution:
  1. Negative: 52 out of 249
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  1. Feb 3, 2020
    2
    I have long time hesitated to write a review. It was mainly because I was afraid I hadn't understood the idea behind SH:HC. But no, it appears, there is no hidden idea. It's a game that tries to imitate the spirit and path of its predecessors without copying every graphic and every riddle. Which is good. What is not good is that SH:HC is truly playable while completely unfrightening. MuchI have long time hesitated to write a review. It was mainly because I was afraid I hadn't understood the idea behind SH:HC. But no, it appears, there is no hidden idea. It's a game that tries to imitate the spirit and path of its predecessors without copying every graphic and every riddle. Which is good. What is not good is that SH:HC is truly playable while completely unfrightening. Much of the horror of the older SH games came from the intentionally bad controls and the worthless weapons. Yeah maybe the lousy graphics, too. SH:HC is rather like an ordinary game. And sometimes, sometimes the story unpredictably kicks your ass. That makes the gameplay feel bad. You stand there with two different expectations (knowing the predecessors and on the other hand expect a more or less playable modern game), but you get both expectations disappointed. It won't work that way. Expand
  2. Feb 15, 2020
    4
    Обидно, что эта игра существует и носит в заголовке название великой серии. Не могу сказать, что игра прям ужасна, но в ней реально мало достоинств. Авторы решили превратить хоррор-квест в динамичный шутер от 3го лица, да и то, со вторым справились не очень. Боёвка отвратительная! А вот у сюжета кстати был неплохой идейный потенциал, который разработчики просрали благодаря "таланту"Обидно, что эта игра существует и носит в заголовке название великой серии. Не могу сказать, что игра прям ужасна, но в ней реально мало достоинств. Авторы решили превратить хоррор-квест в динамичный шутер от 3го лица, да и то, со вторым справились не очень. Боёвка отвратительная! А вот у сюжета кстати был неплохой идейный потенциал, который разработчики просрали благодаря "таланту" сценаристов. В предыдущих играх про Тихий Холм никогда не было столько воды в диалогах, зачем портить эту традицию. Сюжет не додуман, анимация кривая, играть просто невыносимо, в предыдущие игры разработчики видимо даже не играли. Хороши разве что боссы, вот прям очень, да меланхоличный саундтрек от Акиры. Если бы это не был Сайлент Хилл, то поставил бы 5 или 6, а так снизил ещё за то что игра является пятном в этой шикарной серии. Нельзя столь безответственно подходить к разработке столь важных игр. Expand
  3. Jul 16, 2020
    0
    Worst silent hill after book of memories. konami worst game ever. Force me to subscribe in metacritic : worst experience ever.
  4. Jul 17, 2020
    0
    How is it possible to release such a game ???????? Game crashes at random moments on PC. Sometimes for no reason it will crash 3 times in a row while lauching. PLUS, QTE SOMETIMES IS BUGGED WHEN YOU HAVE TO PRESS X ON THE PAD : MY CHARACTER HAD TO DIE AFTER LAYING DOWN 20 SECONDS AGAINST A DOG WHILE I WAS SPAMMING THE KEY : PATHETIC, BUGGED. HOW IS THIS EVEN POSSIBLE ???? Nothing to seeHow is it possible to release such a game ???????? Game crashes at random moments on PC. Sometimes for no reason it will crash 3 times in a row while lauching. PLUS, QTE SOMETIMES IS BUGGED WHEN YOU HAVE TO PRESS X ON THE PAD : MY CHARACTER HAD TO DIE AFTER LAYING DOWN 20 SECONDS AGAINST A DOG WHILE I WAS SPAMMING THE KEY : PATHETIC, BUGGED. HOW IS THIS EVEN POSSIBLE ???? Nothing to see with difficulty bcz I wiope out a boss jsut before. I played a lot of game and this is the first time I subscribe on Metacritics to comment this **** I played **** in my game but this game is one of the MOST FRUSTRATING GAME EVER. Expand
  5. Mar 18, 2011
    3
    No! You just can't decently mix all that makes good adventures to create a fresh new one. But unfortunatly Double Helix did that for their SH Homecoming. The result of this? An untasty adventure guided by soulless protagonists, a nurse here a Pyramid Head there without any explanation.
    And how can the developpers explain the huge gap between the quality of the ordinary monsters design
    No! You just can't decently mix all that makes good adventures to create a fresh new one. But unfortunatly Double Helix did that for their SH Homecoming. The result of this? An untasty adventure guided by soulless protagonists, a nurse here a Pyramid Head there without any explanation.
    And how can the developpers explain the huge gap between the quality of the ordinary monsters design (the modelization of dogs and nurses was better on PS2... that's a limit for the first and big return of the series on new gen!) and the one of the different bosses (only good point of the game, maybe the best bosses of the all series! The most difficult to get rid of too...)? How can they explain the awful fight system (unplayable! In addition, the hero can't run away anymore...) and the level design coming from the age of the first 3D games on PS one?
    Shattered Memories gave me hope in the future of the SH license. Homecoming sank me back into despair...
    The Vatra Team will have to be careful for the chapter to come. SH Downpour is seen by lots of fans like me as the last chance for the series to recover even just an ounce of glory.
    Expand
  6. May 1, 2020
    3
    Always been a huge Silent Hill fan, and at first glance the game has all the hallmarks of a usual Silent Hill game. Creepy, foggy setting, unsettling monster designs, and of course puzzles.

    The main problem isn't that they forgot any classic Silent Hill elements, rather it's what they stuffed in - combat. Instead of being a last resort, they overhauled the game to feature combat
    Always been a huge Silent Hill fan, and at first glance the game has all the hallmarks of a usual Silent Hill game. Creepy, foggy setting, unsettling monster designs, and of course puzzles.

    The main problem isn't that they forgot any classic Silent Hill elements, rather it's what they stuffed in - combat. Instead of being a last resort, they overhauled the game to feature combat predominately (even featuring light vs. heavy attacks, combos, etc.). I don't understand what long-time Silent Hill fan was begging the studio to put combat at the forefront or if they just totally misunderstood what the franchise is about.

    The atmosphere is still creepy, with both Shephard's Glen and Silent Hill as beautiful and eerie locales, but the insistence on forcing you into janky combat frequently REALLY hurts the game
    Expand
  7. Nov 7, 2022
    4
    This review contains spoilers, click expand to view. The obvious problem with this game is plot and bugs.
    PS3 has tons of them. Like both X and O buttons are confirm buttons when you are examine the items in your inventory. You can use your precious rare serum by accident and next regret and reload the game - and the game tells you that O is the back or cancel button - what was QA doing?
    PC bugs are even more critical - tons of game crashes. The game does not even work on Windows XP correctly, almost impossible to run on Win11.
    The game takes part at 2 am and everything is dark but all shadows is one single black color - no even shades or gradient. Just blank black screen if you turn of the flashlight - and this is PS3/XBOX360 graphic. Even PS1 Silent Hill game had no such problems.
    Morale choices teach you to tolerate abuse, torture your mother (main character did not kill her with a bullet in the head but just shot her body and waited till she died in a torture device). So, want the best ending? Do the things wrong.
    Also Pyramidhead is out of place - as I learnt the producer tried to save the game but making changes to the plot and removing this monster but was totally ignored by the team that next ask the management to remove him from the project. Well, as we can see, the developer (Double Helix Games) continued to create bad games in other franchises like Front Mission. Shame on them.
    As for music we can thanks Akira Yamaoka who did the great job again. Overall graphic design - copypaste of Team Silent work. Anything new that was added by a new developer - just terrible.
    I like the game - yes. But it is subjective. In objective way the game is bad - bad graphic for 2008, tons of bugs, terrible story from moral point of view.
    Expand
  8. Jul 19, 2020
    0
    Worst silent hill after book of memories. konami began to fail after Silent Hill 4.
  9. Sep 22, 2022
    3
    This review contains spoilers, click expand to view. Oh boy, where do i start?
    Bought this game when it came out for PS3, started playing with my friends and we were shocked how bad it was, and we stopped playing, like 1 hour into the game.

    Over the past few years i tried to play the game solo, never mind how bad it was, i paid money.
    Each time i barely made it past the 2 hour mark.

    A few days ago i finally started to play again and managed to finish it yesterday, during the middle of the game i think it shines the most, if you can use the term shine at all on this game. you have some jump scares but you are never really afraid like i was in SH2 and 3.

    I was shocked at how bad the game was optimized on the PS3, graphics errors everywhere, mostly on the character models, the eyes and mouths look just terrible, mind Dr. Fitches barely moving lips.
    the sound....why are the conversations sooooooo silent? music and sound effects are fine but then i hardly can understand what people were saying, i had to turn on the subtitles.
    generally the sound is quite buggy, especially during cut scenes.

    and now lets talk about the last chapter, why the heck are my weapons taken away and then i need to search for them again, why are they scattered all around the facilities?
    in the end i stumbled into the last boss fight with the dagger, steel pipe and an empty 9mm gun.

    and even though i played on easy(i just couldn't waste time on the hard difficult) it took FOREVER to kill the last boss, i felt like 10 again wanting to throw the controller again the wall, which brings me to this stupid combat system.
    Alex never dodges into the direction i want to, fights against those "walking on blades" enemies is a MAJOR PITA, especially when there are several around. then again those huge "two people glued together enemies (which share the huge club like hand weapons, stolen from SH2) die by 2 quick shot gun shells......

    After all, the game's story was probably the best part of it, some areas were quite cool, like the prison but its hardly a silent hill game, SH4 was already quite different but i could accept it.

    The presence of Pyramid head was just unnecessary, he was a manifestation by James in SH2, and shouldn't be in other SH games. and in general why did the creators borrowed so much stuff from the SH movie?

    so yes there are a few "good" things but over all the game was a disappointment.
    *edit*
    whoops, forgot about the soundtrack, akira yamaoka, do i have to say more?
    Expand
Metascore
71

Mixed or average reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 41
  2. Negative: 0 out of 41
  1. 67
    A bit of a letdown. The gameplay has been reduced from a tense psychological experience fraught with spine tingling jumps and scares to a generic, predictable action title set in the location with good graphics and a great soundtrack.
  2. The folks at Double Helix gave me the Silent Hill I wanted: a nerve-racking, scary as hell experience to hold me over this Halloween season. Any fan of Silent Hill should be checking this out, and anyone just needing a good scare can join in the Homecoming.
  3. American developer Double Helix has managed to stick its landing—right in the uneasy, dark parts of the mind that define the Silent Hill experience.