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81

Generally favorable reviews - based on 38 Critic Reviews What's this?

User Score
6.8

Mixed or average reviews- based on 135 Ratings

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  • Summary: SSX allows players to experience the franchise’s signature fun and adrenaline-packed gameplay across iconic mountain ranges all over the world. Utilizing NASA topographical satellite data, we’ve mapped out a Massive World for players to explore. Using a Google-Earth inspired interface,SSX allows players to experience the franchise’s signature fun and adrenaline-packed gameplay across iconic mountain ranges all over the world. Utilizing NASA topographical satellite data, we’ve mapped out a Massive World for players to explore. Using a Google-Earth inspired interface, navigate throughout nine expansive mountain ranges and regions, each with multiple peaks and multiple drops. SSX packs reality-defying gameplay into every run letting players Race, Trick, and Survive down huge open mountains. In addition, Explore, Global Events and RiderNet - SSX’s recommendation engine - headline an online feature set that will revolutionize social competition for gamers, making it fun and easy to compete with friends on your schedule. Expand
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Massive World Dev Diary: Part 3
Score distribution:
  1. Positive: 32 out of 38
  2. Negative: 1 out of 38
  1. Mar 13, 2012
    94
    Overall, there is a heap of value here; once World Tour is complete there is a still heap to do, from challenges to collectibles. This is a more than worthy entry for a series that has long been successful and provides a complete experience that is highly and enjoyable and full of value. There are very few issues with this release and they are generally rare and fairly minor. SSX is worth a look for anyone into extreme sports titles or someone looking for something different to all the other titles that are cut from the same mold.
  2. Feb 28, 2012
    90
    Although multiplayer-wise EA could have done something more, SSX is surely what fans were waiting for: an intense, adrenaline-fueled and fun gaming experience.
  3. PSM3 Magazine UK
    Mar 22, 2012
    90
    Despite the gargantuan scale, it's never less than incredible fun. [Apr 2012, p.96]
  4. Feb 28, 2012
    83
    Despite a missing split screen mode and a somewhat dissatisfying singleplayer SSX still proves to be a great sports game, because in a way it truly revolutionises online gaming.
  5. Mar 12, 2012
    80
    A triumphant return for the series. It may not be the most realistic extreme sports sim out there, but it captures everything fans have loved about the franchise since its 2000 debut, and brings a raft of innovative new features to the table. You won't find a better snowboarding experience elsewhere.
  6. Feb 28, 2012
    80
    SSX doesn't have the best graphics and lacks smooth controls, but heck; it's fun. The new features Survive It, Global Events and RiderNet make SSX a worthy purchase. Welcome back, SSX, we missed you!
  7. Play UK
    Mar 28, 2012
    45
    Frustrates and infuriates as poor design decisions smash into each other with alarming regularity. A real letdown, given the series it comes from, but in actuality this is as close to an SSX game as it is Tetris. [Issue#216, p.70]

See all 38 Critic Reviews

Score distribution:
  1. Positive: 21 out of 44
  2. Negative: 12 out of 44
  1. Feb 29, 2012
    10
    Overall, I am VERY impressed with this game. Having been an avid fan of the SSX series in the past (not including Blur or On Tour and SSX 3Overall, I am VERY impressed with this game. Having been an avid fan of the SSX series in the past (not including Blur or On Tour and SSX 3 being my all time favorite) I was extremely excited to see this game coming down the pipe. I was a tiny bit skeptical about purchasing this game at first because they had included new mechanics to the gameplay (flight suit and what have you) but these new features flow extremely naturally into both online and offline play. The storyline is a tad weak, but the levels, characters, and gameplay more than make up for this shortcoming. If you go into playing this game expecting it to be EXACTLY like SSX 3, you're probably going to be disappointed, but if you go in just expecting what SSX usually has to offer (fast-pace gameplay, unique characters, awesome uber tricks, gorgeous levels) you're going to be a lot happier with the experience. Although there were some missing aspects to this game that I wish were included (i.e. some characters from previous games and DJ Atomika) there's really very little to complain about here. And I'm sure EA is going to create DLC for this game so that you can play as your favorite SSX veterans again (I may be wrong, but DLC is such a cash cow in games these days, it's entirely possible). The customizable track lists is one of the best features and the online play is phenomenal. If you have 60 bucks in your wallet and want a game that's going to keep you occupied for hours on end, do yourself a favor and go buy this game. DO EET NAAAAOOOWWW!! Expand
  2. Apr 11, 2012
    10
    This game looked good in the trailers, but BOY did they miss the mark with this one. The menu system is con fusing, the characters don't soThis game looked good in the trailers, but BOY did they miss the mark with this one. The menu system is con fusing, the characters don't so much a speak anymore, and if they do its really hard to hear. The levels are atrocious , the tricks are basically copy and pasted too each character. Overall this was just bad, i mean how can SSX on Tour be better than this, and i thought that game was the worst one in the series, until NOW. Expand
  3. Mar 10, 2013
    9
    SSX (2012) is one hell of a rush. If you know the tricks. The World Tour mode is perfect for starters or for the people who have lost theirSSX (2012) is one hell of a rush. If you know the tricks. The World Tour mode is perfect for starters or for the people who have lost their flow and want to get back in. The Survive It runs are a blast to ride in my opinion. But the Deadly Descents could've kicked their difficulty level up a notch. Seriously I could beat all of them without the special gear, except for one, on my first go. (Thin Air is impossible without an oxygen tank. Even with a wingsuit.) But there are some frustrating runs designed by Satan in this game. Great example: One Step Ahead/Grand Golliat if I'm correct. The game runs extremely smooth with beautiful mountain ranges. I do miss the fireworks though. No not all of the 168 drops have death crevasses. That's whining over one small aspect of the game. Awesome amount of tricks and the possibilities of performing 15 backflips while doing Walking the Dog is just awesome. And the technique of using the entire track as a half-pipe has been there since the first one. And beating the first track without touching the controller. WOW! Possible in SSX3 as well. Hell, you can do Aloha Ice Jam under a minute without controller in Tricky. Hard to pull off, but possible. And the rewind function is there to add more challenge and to not exploit the reset glitch/trick of past games. Soundtrack is pretty tight, but it lacks the diversity of SSX3. And there is the option to customize your soundtrack which is great. Characters do interact with each other during races, but not as loud as in Tricky or 3. And some new character quotes is a nice addition as well. ''this is WICKED!!!'' -Mac... The online experience was very fun. And no. You don't always race with ghosts. Blue rider ghost. Other riders Live holograms to avoid painful collisions. And the wingsuit ''cheating'' is not cheating unless it says: ''Wingsuit Restricted'' Split-screen: I really didn't care, because I barely played with my friends side by side. The controls: It takes time to get used to it. Just like the transition from Tricky to 3. A completely different feel to it. But the thing is. This time around you don't have to push your stick all the way to the left or right. Slightly pushing it to the left or right is good enough. Character customization felt like the one from the originator (SSX 2000). Costumes are just the same ones with a different color or pattern, but there are some ridiculous amount of board designs out there. The things I found frustrating in this game are: The shop design. I've wasted $37.000.000 to get a rewind perk for a Survival record run. Instant deaths: At some points of a Survival run you can lose all of your armour, health and sometimes even both in 1 bail. 12 years of SSX full of frustrating moments, now Instant death?! It's understandable if your boarder faceplants him/herself while going 400 km/h against a boulder. But I was just riding on a ledge. ''WOOOSSHH'' Board disappeared. Run ended. Me getting pissed afterwards. Standard controls during Trick it events: Stalefish Mute are the highest scored tricks. When jumping out of the chopper you can get 8.500 to 10.000 points. While the highest scoring tricks on Classic, Tailgrab Seatbelt only 6.500 to 8.500 points. Small differences like that have a effect on record runs. Especially with the new multiplier system. And tricks on Standard controls can be pulled of faster than with the Classic control scheme. Sucks if you can only play with Classic controls like me. But Classic functions better during races.
    Overall, SSX (2012) is an awesome competitive extreme sports game like it's predecessors Tricky 3.
    Every SSX game is hard when you first start the game. Once mastered or once you have the basic SSX knowledge, it's one hell of a ride and you want to beat everyone on the tracks and play it forever.
    And again like it's predecessors! It's plagued by small mistakes that you can ignore or get completely mad at. Like the advantage of Standard over Classic in Trick It's. SSX also has a awesome fan site which you can check out for master runs or competition since the Global Events only has SSX fans now.
    Mos def a 9/10.
    What a long review...
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  4. Jul 24, 2017
    7
    It's a nice game, but its a little complicated, and could be more funny and longest gameplay, somethings are interesting in the campaing, butIt's a nice game, but its a little complicated, and could be more funny and longest gameplay, somethings are interesting in the campaing, but as long as you play its would be boring. Expand
  5. Mar 4, 2012
    5
    No multiplayer. 4 hour game with no live multiplayer component. Not much to do except run the same events over and over... not worth the cash.No multiplayer. 4 hour game with no live multiplayer component. Not much to do except run the same events over and over... not worth the cash. Decent rental. Expand
  6. Feb 28, 2012
    4
    Being a long time fan of the SSX franchise; this game is a big disappointment. With so many issues, from control bugs and sensitivity, to theBeing a long time fan of the SSX franchise; this game is a big disappointment. With so many issues, from control bugs and sensitivity, to the speed of the game, to reducing the skill gap of the game. You rarely feel in control and the game becomes frustrating and boring very quickly. As there is no traditional multiplayer or splitscreen; there is not even any real social interaction between players anymore. Expand
  7. Mar 5, 2012
    0
    this game would be okay if it wasn't called SSX, a lot of the things SSX was known for have been removed and the menu interface is just a mess.

See all 44 User Reviews

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