ADR1FT Image
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56

Mixed or average reviews - based on 21 Critic Reviews What's this?

User Score
4.8

Generally unfavorable reviews- based on 34 Ratings

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  • Summary: ADR1FT is an immersive First Person Experience (FPX) that recounts the story of an astronaut in danger. Floating quietly within the wreckage of a destroyed space station with no memories and a critically damaged EVA suit, the lone survivor struggles to understand the cause of theADR1FT is an immersive First Person Experience (FPX) that recounts the story of an astronaut in danger. Floating quietly within the wreckage of a destroyed space station with no memories and a critically damaged EVA suit, the lone survivor struggles to understand the cause of the catastrophic event that killed everyone on board. The player must fight to stay alive by exploring the wreckage for precious resources and overcome the challenges of the unforgiving environment to repair the damaged emergency escape vehicle and safely return home. [505 Games] Expand

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Unreal Engine Sizzle Reel - GDC 2015
Score distribution:
  1. Positive: 0 out of 21
  2. Negative: 4 out of 21
  1. Jul 22, 2016
    71
    ADR1FT on PS4 confirms its nature of highly spectacular orbital exploration experience, but also remains limited in length, plot and game's mechanics. And the lack of a virtual reality console version will be a pity, in the near launch of PS VR.
  2. Jul 24, 2016
    70
    Adr1ft on PS4 is a unique experience that can captivate your imagination if you’re yearning for space adventures. Too bad for the current lack of a VR solution.
  3. Aug 3, 2016
    70
    Adr1ft has everything that a walking simulator should have and gives us the entire outer space to dive into. This game will reach its true potential when PlayStation VR comes out.
  4. Jul 26, 2016
    60
    ADR1FT is a beautiful take on the space disaster genre, but ultimately one that not everyone will get pulled into. It’s subtle, slow, and crawling at times, instead of intense, bold, or peppered with action moments.
  5. Aug 1, 2016
    58
    A limited frame rate and the fact that the Playstation VR is still unreleased deprive Adr1ft of its main quality: that of being an artistically sound experiment built around virtual reality. The game is still a sight to behold, but also remains incredibly slow, and the crashes of the Playstation 4 version can be truly irritating. Definitely not an upgrade from the original.
  6. 55
    Adr1ft just doesn’t bring enough to the table to make it a great outer space survival experience.
  7. 30
    ADR1FT is gorgeous, but it just isn't enjoyable to play. It makes its narrative hard to access by making exploration difficult, and offers up repetitive frustration during its several hour campaign.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 0 out of 7
  2. Negative: 4 out of 7
  1. Aug 30, 2016
    6
    When I first laid my eyes on this game, I knew I had to have it. The thought of drifting around space in such a beautifully-realized worldWhen I first laid my eyes on this game, I knew I had to have it. The thought of drifting around space in such a beautifully-realized world instantly had me. I disregarded the negative reviews and purchased anyway only to find... the reviews were right. This game is hard to recommend, even if you're a scifi/space nut like me.

    Ultimately the game boils down to one thing: boost your way between air-recharge-stations before you suffocate. A trail of recharge stations will lead you to a button you have to press, before you sending you on another trail of recharge stations to another button you have to press. Eventually, once you've pressed all the buttons, the game ends. It's simply mindless. There are no puzzles, there's no problem solving, you just blindly follow the waypoint marker until you get to the next switch.

    Tragically, the game can't even do that well. For one, you move at a snail's pace for most of the game too, which made it a chore to play. Bumping a wall or sparked wire can also spin you out of control, which became enraging by the end. Worse, the game's compass can be very difficult to read and there's a lack of variety throughout the station, with reused rooms, switches, etc. Add to that the inherent disorientation of 3D movement and it becomes extremely easy to get lost. Like I said, you'll ultimately give up, zone out, and mindlessly follow the waypoint marker. Tragically, I encountered a few bugs that worsened my confusion. A waypoint marker early on in the game didn't disappear when it was supposed to, so for the entire rest of the game, I had a second waypoint marker, urging me to go in the wrong direction (trust me, I didn't miss anything, it was a bug). I also encountered a weird situation where a door was closed when it was supposed to be open. I died outside the door, but then respawned inside it and the door was open. WHAT?!?

    The game tries to spice up the experience with some flourishes but they also fall flat. There's a cryptic story going on throughout the station, that's told through audio logs and diaries. Unfortunately, it never hooked me and it definitely did not make up for the mediocre gameplay. Also, you gain a few powerups over the course of the game but every single one of them boils down to allowing you to go longer distances between recharge stations. These jumps become longer and longer, making it harder and harder to stay engaged with the game. Your final jump at the end of the game is FIVE MINUTES LONG and actually requires that you don't move in order to conserve air. Adding insult to injury, my game crashed right after this jump and I had to redo it. The second time, I boosted my character toward my destination, put the controller down, and went and made a cocktail. When I came back from my kitchen, I still hadn't made it to my destination. This ridiculous jump isn't fun, it isn't immersive, and it perfectly epitomizes how tedious this game becomes.

    I wanted to love this game so much. It delivers so well on its promise of drifting through the beautiful but empty void of space. However, this game thoroughly proves that looks aren't everything, as its gameplay fails to deliver at almost every turn. It's Metroid, minus the varied powerups and excellent level design. It's Alien Isolation, minus the Alien. Ultimately, I feel like this game's developers don't understand the difference between isolation and boredom.
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  2. Aug 15, 2016
    6
    For a game during which you do so little, its quite a good one. Your player has no dialogue, and is self-rescuing herself from a wrecked spaceFor a game during which you do so little, its quite a good one. Your player has no dialogue, and is self-rescuing herself from a wrecked space station. As you progress through the game, the story of "how" the station got wrecked unfolds through little pickups (optional, of course), and the game develops into giving thriller-drama sensations akin to the films "Moon" (Sam Rockwell) or "Sunshine" (Cillian Murphy, Chris Evans).
    The gameplay is super simple, yet challenging. There are even stretches of the game during which you're floating between sections of the station, and simply have to get your aim on point, because you don't have spare resources to manoeuvre and adjust your course.

    Flying wreckage, wild electrical currents, debris and a dwindling supply of oxygen keep you on the edge of the seat, but a soothing classical soundtrack keeps reminding you to take in the stunning views that the game has to offer.

    The gameplay is great, visuals are beautiful, and the soundtrack perfect - but its drawbacks fall mostly to its $30 price tag, and limited replay value.
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  3. Jul 18, 2016
    6
    Overall I enjoyed this game because it gave me the space walk experience like no other in any game. The controls, the views, and feeling ofOverall I enjoyed this game because it gave me the space walk experience like no other in any game. The controls, the views, and feeling of the space suit is there. But, objective progression wise I found it repetitive as you literally do the same thing in the game over and over again in order to progress. I do not want to spoil it so will not get into much detail but if you are thinking to buy this game, buy it just for the fun of being in space. Do not expect too much. To developers I would say that definitely a great try for FPX genre but could be more polished and detailed when it comes to story progression. Cheers. Expand
  4. Nel
    Jul 18, 2017
    4
    The game has great idea and the graphics are neat, but it feels justs empty and all you do is try to collect air. I was excited to play thisThe game has great idea and the graphics are neat, but it feels justs empty and all you do is try to collect air. I was excited to play this after seeing the movie Gravity, but this falls short on all counts. It's just not a great game. Expand
  5. Feb 28, 2020
    4
    After hours, i discovered there's only one way to actually enjoy this game, and it's by just floating around in space and enjoying the nerdyAfter hours, i discovered there's only one way to actually enjoy this game, and it's by just floating around in space and enjoying the nerdy space scenery while listening to Pink Floyd on your phone. The score for this game is noisome, repetitive and painful on the ears- hardly what i'd call an actual soundtrack.

    The other reviews about awful gameplay and the boredom of drifting at a snail's pace from one point to another are accurate. With such great visuals and concept, it's a shame this game didn't live up to half it's potential. This is, exclusively, just a spacewalk simulator. I got it for $7 and wouldn't have paid a penny more.
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  6. Jun 19, 2017
    3
    One of the most boring games I have ever played. After seeing it and being wowed by the E3 demo I wanted to give it a shot but man was iOne of the most boring games I have ever played. After seeing it and being wowed by the E3 demo I wanted to give it a shot but man was i duped. This game is just floating the whole time and getting audio logs. Boring AF Expand
  7. Jul 16, 2016
    0
    I bought it yesterday for 20 bucks because I thought it will get PSVR support like it was announced last year. Now i heard that they will notI bought it yesterday for 20 bucks because I thought it will get PSVR support like it was announced last year. Now i heard that they will not bring ADR1FT to PSVR. What the hell is going on? Now it's just a **** walking simulator with a horrible story and repetitive gameplay. The controls are spongy and I get stuck on doors and get stuck every few meters! Expand

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