The animations are visceral, and the buildup of suspense knowing that any hit could remove your player from the game, or remove him from existence, keeps you on edge.
The second installment of Cyanide's Blood Bowl may be more stingy in terms of races and general offer when compared to the latest edition of the first chapter, but is still excellent in summarizing the rules of the original Games Works board game, proposing them with much more clarity.
Most underrated game of the year! Already have 350 hours on record and the game is still fun.
Only if you are certain that you will not play MP (MP in BB2 is easily arrangable) and you shy away from everything that is challenging then do not buy! If you like TBS with RPG elements and competitive MP, this is instant purchase.
Blood Bowl 2 is a fantastic tactical game that offer new thrills every time is played. This version is spiced up with super high production values and a very complete multiplayer.
With its dice rolling it lacks the dynamics of modern videogames and the lowgrade AI might kill all the fun in offline play. But if you compete online this is a faithful recreation of the tabletop game.
Blood Bowl 2 is the flashiest iteration of the game so far, but its dice rolls are frustrating, and its amble ruleset isn't introduced well to newcomers.
It's Blood Bowl. A port **** Workshop boardgame that is more than 20 years old, and beloved by many. First and foremost, it's a dice game primarily about managing risk. Some people are not going to like this type of game and do nothing but complain about "luck" without fully understanding the rules. But for fans of the original game and genre, Cyanide's latest effort is definitely an improvement over the 2009 release.
Kinda hard to follow what's going on the screen compared to BB1, the weird camera angles, the counter-intutive UI. It's certainly prettier than it's roots, and looks more polished, but I find it really hard to navigate and long league matches would benefit from some visual representation of your progress.
The core mechanics of Blood Bowl 2 are still solid. No surprise considering they haven't changed since the board game came out. Updated graphics are nice. Presentation is pretty good, but like any sports game, the commentary is limited to generic comments and gets repetitive fairly quickly. The league play is a nice addition, making online tournaments and friendly leagues simple to organize. The biggest issues I have with the game are that it is missing many of the races from the previous game (which will be coming out as DLC at an unknown price point) and it is missing a lot of the little things that gave the previous iteration flavor. The stands are filled with mostly humans, and the monstrous races don't get their own cheerleaders. I was hoping to see flavor enhancements along with the graphics update, but it actually regressed slightly in that respect. As an updated version of digital Blood Bowl, it is a fine game that is still fun to play, but it is almost certainly overpriced for what little improvement it offers over Chaos Edition.
At first, it is a good looking promising game, but after nearly 3 hours into this, you will recognize it is as dull as it can get. you are forced to play the same team over and over again. absolutely no customization whatsoever. its straighter than a f..... railway.
1. Facemodels look the same all the way (except for dwarfs they only got 1.)
2. The spectators are a poor version of copy and paste
3. You are forced to play the same team alot. you cant do anything about that.
4. your team always **** in Stats compared to the AI Team.
5. Way too much randomization when roling the dice,
6. you will never see the dice roling which takes away the fun of an tabletop adaptation.
7. The Humor is more blant as an mr. Bean comedy sketch and maybe more suitable for children under 10yo.
**** stadium and the field always look the same and give you nothing special to look at.
9. The obvious sexualization of the cheerleaders is just stupid, not only your kamera will zoom in
closely at the backsides of the terrible looking womans, it gives you nothing anyways, cause they
are **** animated and copy pasted as F.....
10. You cant actually use abilitys, they will always be passive. which is a huge no no for an fantasy
game in my opinion and is a shame if you think of this as an Warhammer game in general.
11. This Game has no variation in terms of animations. It will repeat itself all the time. each race has 3 animations.
Tackle 1, Tackle 2, and being knocked down. thats it. ok there is the running animation when they move to another field.
12. buying new players and stuff is absolutely useless and it will give you nothing.
13. the game plays like a shoshoo train for kids. you cant customize anything and follows a srtickt path you cannot avoid at all. for real there is no customization! no trikot colors, no face models, no gear, no usable items, no usable Skills What sooooo ever.
when i think of an very old game from 2004 or so. called NFL street. well it had alot. i repeat ALOT more to offer in terms of customization than this POS.
14. Commentarors stick to the same 3 sentences over and over again. except they use the scripted ones for story reasons.
15. Boring Story overall. Dont care for the past of the Clubs cause its poorly written.
16. You will never really feel connected to your players, cause there is nothing special about them at all and the game will not give you the feeling that they even are. They are just stupid and replacable at best.
17. AI takes often too long for aktion and will keep the Pace of the game always slower than it needs to be.
18. The Clipping of the models is absolutely horrendous!
19. Heavily unbalanced stats. basically. if you can move further and have more agility you win the game. periot. skills and strengh and all this means nothing in single player.
20. each player can do 2 aktions. you have 11 players on the field so it can be 22+ aktions you can do in each of your turns. but the game decided to give it a random faktor, to say FU in the face.
if you only dare to do one mistake or have bad luck , your turn ends. it does not matter what you did before . it can be your first aktion, if it fails, well then its the opposite turn.
Think of it as Chess and every figure you try to move to a postion, has the possibility to fail and pass the turn to your oponent.. Sounds just ridiculous as it is.
good things about the game.
1. The graphics are nice and the game runs smoothly even on older PC setups.
**** multiplayer is pretty good and has alot to offer.
3.Sounds are okay no issues there
4.easy to get into the rules and just play.
**** races from warhammer are present in some way.
6. Huge online community with tournements etc.
Its a shame to say but, if you dont want to play in MP, do not buy this game at all. it will be a waste of money
Probably one of the most annoying PC game franchises in history, Blood Bowl 2 puts new graphics on Cyanide's first game and otherwise makes the same non-effort at adapting what is a very good idea and a good board game into a computer game. For the first few hours it's fun, as you develop a team and learn the game. But at some point it dawns on you that BB2 just isn't much ****. It's flashy graphics, silly commentary and unbalanced RPG/turn based strategy. It should be good but refuses to be.
There are three modes of play. The first is a campaign/tutorial that forces you to play human, which is an instant turnoff because humans are a bad team. The second is single player mode, a completely pointless endeavor, because half the teams are so squishy that they are useless for long term play for you, while the NPC apparently has no problems at all playing them, no matter how many of their players you kill or maim. And this is really the big problem with offline play in this game. Everything you do is pointless because you never gain a competitive advantage over the AI teams. If your team is more valuable, the AI simply gives itself ludicrous amounts of money before the game to even the scales. But your team is never cheaper than the AI team because the game balances all the opponents to your level. It's just awful, awful game design and kills the RPG aspect of the game completely.
The third game mode is obviously online multiplayer. And this is also completely pointless except for the twelve people who do nothing but play the game online. Any casual BB player or just normal person will be stomped endlessly and have no fun at all.
The game also runs poorly, has excessive loading times and many lazy design decisions. For example: all the fans are humans, regardless of which race you're playing. And so are the cheerleaders. And none of them match their colors to your uniforms in home games, or to the opposing team's in away games. Why not? This sounds like it should have taken about half an hour of programming to fix, so why hasn't it been?
With Chaos League and Blood Bowl preceding it, Blood Bowl 2 marks the grave of the failed attempts at translating the Blood Bowl board game into a video game. Each one has been more pathetic than the last because the people making these games apparently have no clue how to actually make video games. What is the point of this awful game? It can't be for single player gaming because it isn't balanced for that, or apparently intended for it in any way. And it can't be multiplayer either because that is an unbalanced pile of trash, where a handful of lifeless people live all day in the hopes of finding a noob they can make request a refund by destroying their team.
There is nothing here for anyone except a small group of diehard weirdos. And they only like it because they know how to game the multiplayer and win every match.
There is almost no meaningful management of your team, no real tactical control because it is based on dice rolls and no persistent league structure. Just knockout cups you can repeat endlessly until you go mad. And you can't even see the brackets. It's just so, so lazy and bad all round. But of course a persistent league structure and long term play would be pointless anyway, because most of the teams are too squishy and expensive to sustain for more than a few games. Try playing elves, when you will usually lose three to five players to injury or death pr game, each costing 80 000+, when your income is about 40 000 pr game. Great design people! Just awesome. And to hammer home how lazy the developers are, there are no longer visible upgrades on players as they develop. This was in the first Blood Bowl game btw. But what the hell, let's save a few bucks! Anyone who buys this crap is dumb as rocks anyway, so they probably won't even notice. All hail the bottom line!
I was going to give this turd a 5, because it is alright for the first few hours until you realize that you've been fooled. But then I remembered Cyanide's obvious stripping of content with this release. Races are missing, features are missing etc. And you know they're gonna want to charge you for all of it later when their twelve customers have grown bored. Pay more money for another useless race for this trashy game? Suuuure....
Here's a tip for you Cyanide: If you want to fleece your customers for content that should be in the game, make a good game first. Otherwise you're not going to have any customers to fleece. Business 101 there for you, and absolutely free, unlike what the halflings presumably will be. So to sum up: 1: Make good game, 2: Swindle stupid customers. It's very simple.
Steer clear. Seriously.
SummaryBlood Bowl 2 mashes Warhammer and American football together, in an explosive cocktail of turn-based strategy, humor and brutality, adapted from Games Workshop’s famous board game.