- Summary: Broken Age is a point-and-click adventure telling the stories of a young boy and girl leading parallel lives. The girl has been chosen by her village to be sacrificed to a terrible monster--but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under theBroken Age is a point-and-click adventure telling the stories of a young boy and girl leading parallel lives. The girl has been chosen by her village to be sacrificed to a terrible monster--but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break free to lead adventures and do good in the world. Adventures ensue.… Expand
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Broken Age - Launch Trailer
Apr 27, 2015Broken Age is a wonderful experience that I can’t recommend enough. As someone who grew up on the LucasArts-style adventure games of old Double Fine has pulled through with just enough nostalgia and modern aesthetic, offering up a fresh and funny classic in an age where blockbuster games rule the roost.
Game InformerApr 20, 2015Taken as a whole creation, the game is as great on PlayStation as it is on PC. [June 2015, p.88]
Apr 27, 2015In its finished form, Broken Age is every bit the modern point-and-click classic its strong first act implied it would be. With an entertaining story and clever puzzles wrapped in a modern sensibility and impressive production values, Tim Schafer’s return to the genre that made him lives up to the high standard of his earlier work.
May 4, 2015Broken Age is a smart, charming and funny throwback to the adventure games of yore. The characters defines the game, and come to life through clever writing, great voice acting and a gorgeous visual style. What holds the experience back is mostly a lackluster ending and increasingly obscure puzzles, the type you kinda need a guide, or immense trial and error, to figure out.
Play UKJun 1, 2015Beneath the lavish art style and the high quality production..., Broken Age ends up feeling rather empty and desolate. [Issue#257, p.72]
Apr 29, 2015Double Fine get me into the trip from 80's when atmosphere and gameplay were the most important. So nostalgic mode in progress. But guess whatDouble Fine get me into the trip from 80's when atmosphere and gameplay were the most important. So nostalgic mode in progress. But guess what graphics and sound are from 2015 :)… Expand
Jan 8, 2016Really good game in my opinion, but you have to like this kind of games. This is about enjoying the characters and their story, thinkingReally good game in my opinion, but you have to like this kind of games. This is about enjoying the characters and their story, thinking creatively to progress and solving puzzles. If you're the kind of person that only enjoys fast paced, very direct and dynamic games with a lot of action and reflexes involved you won't like this. If you've ever played monkey island, maniac mansion/day of the tentacle, grim fandango, etc. and liked it, you should definitely give this one a try. If not I would think twice before buying this.
Voice acting, music etc is really good, point and clicking game fans will like this one.… Expand
May 2, 2015This is NOT a bad game, in fact it's one of the best graphic adventures I've played recently. The problem here is that it is not theThis is NOT a bad game, in fact it's one of the best graphic adventures I've played recently. The problem here is that it is not the groundbreaking masterpiece fans of Grim Fandango and other old glories were waiting for.
It is funny, witty, entertaining and hard enough for newcomers to the genre (a little bit too much on the easy side for veterans, especially the first half). Puzzles are fun and well done (especially near the end of the game). The score and the art are amazing, the game is trurly a joy to look at and listen to. Voice acting is excellent and the game features people like Jack Black, Will Wheaton and Elijah Wood.
However, there are flaws. Some characters are a little "glossed over". They come and go very quickly in Act 1 and when they return in Act 2, you basically won't talk to them after the first dialogue. The character played by Jack Black is the best example: funny, interesting and full of potential "wasted" in 2 dialogues and 1 puzzle. Despite the development time, the game offers a little selection of settings (screens) compared to the average old G.A. (what you see in Act 1 is basically what you'll get in Act 2 along with a handful of new locations). Also, the ending feels rushed and generic. I was truly disappointed by it because it sort of gives closure to everything in the lazyest way possible (you'll see) and abrupts the game in a point where I was excited to see what was coming next (again, you'll see).
I won't mention backtracking as a flaw because it is inevitable in some sort of way in a G.A. I think it is only more evident here because of the restricted number of screens.
For the record: I am not a backer, but I've watched the Making of documentary on Youtube. I know what Double Fine has been through while making this game, but that is not an excuse for its shortcomings.
I give Broken Age an 8/10 that would have been a 7.5/10 if it weren't for the art and the music.
+ Art style
+ Voice acting
+ Orchestral score
+ Puzzles are hard enough for newcomers to the genre
+ Classic Tim Schafer dialogues
- Puzzles are fairly easy for veterans of the genre
- Some NPCs could have been used more
- Very few screens
- The ending feels generic and rushed… Expand
Oct 7, 2015I like:
The dialogues The characters Artwork and design I dislike: Puzzles which are not challenging I really want to seeI like:
Artwork and design
Puzzles which are not challenging
I really want to see much more point-click adventure games and I think Broken Age is a very good business for Double Fine.… Expand
May 4, 2015Broken Age
Great world, not so great game.
Broken age is split up into 2 acts and 2 perspectives On one side you play as vella A spunkyBroken Age
Great world, not so great game.
Broken age is split up into 2 acts and 2 perspectives
On one side you play as vella
A spunky girl about to be honorably sacrificed by her village to a monster called mog chothra, but you have other plans
Your sacrifice turns into a hunt to take the monster down.
On the other side you play as shay
A boy with over protective spaceship parents.
Their goal is to keep you protected, but you come to realize that comfort and safety requires a sacrifice of itself, freedom.
Shay repeats the same cycle day after day until hes fed up with it, ready to grow up.
During the first act of the game you meet dozens of unique and charming characters.
The characters and dialog are easily the highlight of this game, and the worlds seem almost magic and mysterious, sadly though the story, world, and characters are all this game really has to offer, and if im being completely honest.. I didn’t find the ultimate ending of act 2 to be worth the journey.
Act 1 ends with a great cliff hanger, from that point forward I kind of fell out of love with the game and the adventure it was taking me on.
Broken age is a very unique experience in the sense that it doesn’t really feel like you are in control, broken age feels in control.
This is more of an interactive story than a game.
When it comes down to it, you don’t do much in broken age but figure out ways to get around the obstacles thrown at you.
Like other point and click adventure games, this done by listening to dialog and combining items, nothing really all too tricky.
Broken age took me a little over 7 hours to see and do everything there is, and there are tons of cute and clever interactions to be found, but there is no reason to replay it, you have no control over the outcome, you have no influence in dialog, this game is really just, talk to everyone you see until the dialog options are exhausted and then find someone else to do this again, and then trade them what they want for what you want, nothing more.
The second half of the game felt grindy to me and much less charming as no new characters are really introduced, while I did love the characters, I didn’t love them enough to want to keep seeing them over and over.
Puzzles do get more challenging and clever here, but nothing that will have you searching guides for clues, all puzzles you can easily figure out on your own.
I’m not the greatest with point and click games, but still found broken age to be a very casual and hilarious experience.
This is some of the best writing I’ve ever seen in a game, I just wish there was more game here, something that required my input.
Maybe point and clicks aren’t my thing, because oddly enough I still found this to be one of the best point and click games I’ve ever played, the pacing is really perfect.
For what it is
Point and Click Action Adventure: 8/10
Overall: 7/10… Expand
Oct 7, 2015Not having to pay for a nostalgia trip? Great deal if you ask me, but I'm mostly just glad I waited for Broken Age to come on PSN+ than theNot having to pay for a nostalgia trip? Great deal if you ask me, but I'm mostly just glad I waited for Broken Age to come on PSN+ than the actual game content.
Alright, the gameplay and story are quite enjoyable, but the little something-something that made the Broken Swords, Day of Tentacles and Monkey Islands so great is just not there. The puzzles are ridiculously easy, and mostly you just end up franticly running between areas to gather and deliver the right items. Well, to be fair, there actually is very little puzzling in this game.
I do enjoy the art and dialogue quite a bit, but as an adventure game, Broken Age just falls a little short. Double-entendre on the short, since that is what this game is.
Get it free while you can.… Expand
Jul 10, 2016Broken Age is a wonderfully crafted and creative point and click graphic novel coupled with superb voice acting, however, that is all it is.Broken Age is a wonderfully crafted and creative point and click graphic novel coupled with superb voice acting, however, that is all it is. While the first act of the game is fairly immersive, employing a variety of different riddles and problems for the player to solve whilst discovering an amusing world, the second act is much more disjointed and fails to deliver in both gameplay and storyline. The gameplay increasingly becomes more and more monotonous, having the player backtrack to and from the same areas again and again and again, on a goose chase to either click on something that the player was given almost no direction whatsoever to click on. Honestly, though it was a point and click adventure, I feel like it still could have delivered given the quality of the characters and environment. The direction of the storyline and gameplay is what fails to deliver.… Expand